Player Matchup

Aphrodite
Aphrodite
Bigc23rd9253
Aphrodite
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Jacobiwonkanobi
Tyr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Neith
Neith
KinderJester649
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
WD3 teniente
Xbalanque
Level 29
God Stats
11W - 10L
1,534 SR
Queue Stats
92W - 88L
1,518 Elo+
Solo
Hades
Hades
johanes584
Hades
Level 29
God Stats
3W - 3L
1,561 SR
Queue Stats
135W - 172L
1,322 Elo+
Solo
Team Averages
Level 13
1,519 SR
1,468 Elo+

VS

Team Averages
Level 15
1,534 SR
1,389 Elo+
Vamana
Vamana
Dr MaStark Leal
Vamana
Level 18
God Stats
1W - 3L
1,302 SR
Queue Stats
19W - 22L
1,215 Elo+
Solo
Kukulkan
Kukulkan
GhobSisters
Kukulkan
Level 26
God Stats
9W - 12L
1,509 SR
Queue Stats
52W - 77L
1,316 Elo+
Solo
Jormungandr
Jormungandr
Sailorr Jerryy
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
foe_cmoney89
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
langamagi19
Nemesis
Level 27
God Stats
2W - 2L
1,860 SR
Queue Stats
105W - 120L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bigc23rd9253
Aphrodite
11
1 / 14 / 6
8,036
402
3,378
13,033
4,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
13 / 0 / 5
13,226
661
18,481
17,522
13,791
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 7 / 3
7,959
398
2,098
7,548
2,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xbalanque
WD3 teniente
Xbalanque
19
11 / 1 / 4
12,226
611
19,190
17,811
7,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hades
17
10 / 2 / 3
11,149
557
12,052
14,158
7,038
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,559
378
4,688
17,509
9,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kukulkan
GhobSisters
Kukulkan
15
9 / 12 / 3
10,288
514
9,359
16,401
7,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Sailorr Jerryy
Jormungandr
13
4 / 12 / 7
8,734
437
11,135
16,964
14,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

2
0 / 1 / 2
5,687
284
402
855
269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
langamagi19
Nemesis
13
8 / 6 / 3
8,806
440
6,994
16,211
6,816
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
36
Kills
21
24
Deaths
36
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Bigc23rd9253
Aphrodite
1
14
6
0.29
L
0
5
0
0
L
Kukulkan
GhobSisters
Kukulkan
9
12
3
0.88
W
13
0
5
15.5
W
1
7
3
0.36
L
Jormungandr
Sailorr Jerryy
Jormungandr
4
12
7
0.63
W
Xbalanque
WD3 teniente
Xbalanque
11
1
4
13
L
0
1
2
1
W
Hades
10
2
3
5.75
L
Nemesis
langamagi19
Nemesis
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,199
Damage
32,578
70,072
Taken
67,940
35,883
Mitigated
38,014
34,222
Healing
4,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Bigc23rd9253
Aphrodite
3,378
987
0
1,712
13,033
4,550
166
5,199
7,634
18,416
0
L
4,688
2,009
0
1,278
17,509
9,254
1,155
1,577
15,892
0
30,213
L
Kukulkan
GhobSisters
Kukulkan
9,359
2,345
0
2,352
16,401
7,148
1,412
5,767
10,474
40,179
0
W
18,481
4,079
0
11,759
17,522
13,791
0
4,146
13,272
0
117,374
W
2,098
2,017
0
402
7,548
2,653
2,144
813
6,701
0
11,628
L
Jormungandr
Sailorr Jerryy
Jormungandr
11,135
3,644
0
226
16,964
14,527
182
5,753
11,081
42,155
0
W
Xbalanque
WD3 teniente
Xbalanque
19,190
11,539
257
12,538
17,811
7,851
4,126
3,320
14,451
0
107,273
L
402
178
0
84
855
269
0
505
280
934
0
W
Hades
12,052
908
677
6,877
14,158
7,038
2,903
6,807
7,098
46,444
0
L
Nemesis
langamagi19
Nemesis
6,994
3,672
0
986
16,211
6,816
0
1,388
14,783
0
37,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,596
Gold Earned
41,074
485
Minions Killed
270
0
Camps Cleared
0
1,727,113
Distance Traveled
1,310,736
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,036
402
26
1
0
310,670
1
L
Vamana
7,559
378
55
3
0
304,526
0
L
Kukulkan
10,288
514
93
5
0
284,111
0
W
Tyr
13,226
661
187
9
0
427,099
4
W
Neith
7,959
398
24
1
0
306,682
0
L
Jormungandr
8,734
437
55
3
0
335,262
5
W
Xbalanque
12,226
611
161
8
0
329,292
0
L
Ares
5,687
284
1
0
0
63,087
1
W
Hades
11,149
557
87
4
0
353,370
0
L
Nemesis
8,806
440
66
3
0
323,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role