Player Matchup

Bakasura
Bakasura
GilgaMain
Bakasura
Level 11
God Stats
1W - 1L
1,281 SR
Queue Stats
13W - 6L
1,892 Elo+
Party 1
Arachne
Arachne
MrManScape
Arachne
Level 13
God Stats
3W - 2L
1,281 SR
Queue Stats
30W - 26L
1,774 Elo+
Party 1
Ra
Ra
PewsAndQueues
Ra
Level 120
God Stats
7W - 6L
1,664 SR
Queue Stats
63W - 91L
1,480 Elo+
Party 1
Heimdallr
Heimdallr
Smoke XLI
Heimdallr
Level 67
God Stats
1W - 0L
1,478 SR
Queue Stats
6W - 6L
1,701 Elo+
Party 2
Cerberus
Cerberus
whySD
Cerberus
Level 5
God Stats
2W - 0L
1,901 SR
Queue Stats
9W - 12L
1,701 Elo+
Party 2
Team Averages
Level 43
1,521 SR
1,710 Elo+

VS

Team Averages
Level 24
1,581 SR
1,576 Elo+
Skadi
Skadi
BearsCubsfan757
Skadi
Level 25
God Stats
30W - 24L
1,545 SR
Queue Stats
40W - 39L
1,532 Elo+
Solo
Ares
Ares
MariKatt
Ares
Level 16
God Stats
9W - 6L
1,500 SR
Queue Stats
121W - 136L
1,573 Elo+
Solo
Bakasura
Bakasura
OGBrickFlair
Bakasura
Level 28
God Stats
2W - 3L
1,459 SR
Queue Stats
29W - 21L
1,606 Elo+
Party 3
Janus
Janus
couldbekenny
Janus
Level 24
God Stats
0W - 1L
1,756 SR
Queue Stats
21W - 14L
1,611 Elo+
Party 3
Artemis
Artemis
xTheLegendaryBx
Artemis
Level 27
God Stats
19W - 13L
1,647 SR
Queue Stats
70W - 74L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GilgaMain
Bakasura
20
11 / 3 / 8
16,299
604
21,388
26,967
21,423
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
MrManScape
Arachne
20
9 / 4 / 8
15,267
565
17,407
25,468
13,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
5 / 9 / 11
14,649
543
17,031
22,979
10,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Smoke XLI
Heimdallr
18
2 / 9 / 9
12,579
466
13,868
19,211
7,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cerberus
whySD
Cerberus
19
7 / 5 / 13
13,562
502
16,873
30,300
37,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 9 / 5
13,252
491
20,192
23,259
13,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
18
1 / 7 / 16
11,468
425
9,461
30,609
35,549
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
OGBrickFlair
Bakasura
20
15 / 7 / 4
15,876
588
29,679
32,234
17,150
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
4 / 5 / 9
12,794
474
11,476
17,578
8,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
0 / 6 / 2
13,111
486
16,385
16,545
7,823
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
66
34
Kills
30
30
Deaths
34
49
Assists
36
Player
Kills
Deaths
Assists
KDA
L
10
9
5
1.39
W
Bakasura
GilgaMain
Bakasura
11
3
8
5
L
Ares
1
7
16
1.29
W
Arachne
MrManScape
Arachne
9
4
8
3.25
L
Bakasura
OGBrickFlair
Bakasura
15
7
4
2.43
W
5
9
11
1.17
W
Heimdallr
Smoke XLI
Heimdallr
2
9
9
0.72
L
4
5
9
1.7
W
Cerberus
whySD
Cerberus
7
5
13
2.7
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,567
Damage
87,193
124,925
Taken
120,225
90,985
Mitigated
81,763
37,767
Healing
27,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,192
8,529
0
2,610
23,259
13,177
1,567
7,332
14,877
0
93,771
W
Bakasura
GilgaMain
Bakasura
21,388
11,483
0
9,654
26,967
21,423
4,030
3,355
23,132
113
100,604
L
Ares
9,461
416
630
4,689
30,609
35,549
0
11,202
18,667
34,843
0
W
Arachne
MrManScape
Arachne
17,407
12,658
0
6,891
25,468
13,849
1,194
3,850
20,334
0
113,768
L
Bakasura
OGBrickFlair
Bakasura
29,679
19,203
0
12,870
32,234
17,150
0
8,072
23,525
0
93,274
W
17,031
1,177
4,888
8,267
22,979
10,806
2,109
8,127
13,606
109,523
0
W
Heimdallr
Smoke XLI
Heimdallr
13,868
8,662
731
2,080
19,211
7,310
1,502
4,542
13,931
0
65,607
L
11,476
1,938
0
2,497
17,578
8,064
111
6,106
11,402
70,241
0
W
Cerberus
whySD
Cerberus
16,873
1,179
325
4,931
30,300
37,597
634
4,324
23,575
54,073
0
L
16,385
6,702
0
3,725
16,545
7,823
3,457
3,651
12,043
0
114,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,356
Gold Earned
66,501
708
Minions Killed
679
0
Camps Cleared
0
2,469,037
Distance Traveled
2,405,090
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
13,252
491
136
5
0
420,844
1
W
Bakasura
16,299
604
186
7
0
515,223
1
L
Ares
11,468
425
31
1
0
522,034
8
W
Arachne
15,267
565
155
6
0
580,675
2
L
Bakasura
15,876
588
192
7
0
572,319
1
W
Ra
14,649
543
188
7
0
473,038
5
W
Heimdallr
12,579
466
107
4
0
416,424
2
L
Janus
12,794
474
125
5
0
436,760
2
W
Cerberus
13,562
502
72
3
0
483,677
6
L
Artemis
13,111
486
195
7
0
453,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role