Player Matchup

Cerberus
Cerberus
Bronze III
BertBruh
Cerberus
Bronze III
Level 102
God Stats
6W - 4L
1,419 SR
Queue Stats
6W - 5L
1,425 MMR
Party 1
Raijin
Raijin
Silver V
Kurdish-Xalifa
Raijin
Silver V
Level 154
God Stats
17W - 6L
1,681 SR
Queue Stats
49W - 39L
1,274 MMR
Party 1
Cupid
Cupid
Silver III
halmatKURD
Cupid
Silver III
Level 139
God Stats
4W - 3L
1,688 SR
Queue Stats
61W - 51L
1,392 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 132
1,596 SR
1,364 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,562 SR
1,371 MMR
Cernunnos
Cernunnos
Silver II
BanProdigy
Cernunnos
Silver II
Level 60
God Stats
8W - 10L
1,564 SR
Queue Stats
176W - 204L
1,378 MMR
Solo
Tiamat
Tiamat
Gold V
BrzT_BLADE
Tiamat
Gold V
Level 157
God Stats
28W - 29L
1,508 SR
Queue Stats
296W - 342L
1,375 MMR
Solo
Cthulhu
Cthulhu
Silver II
yusuque7
Cthulhu
Silver II
Level 117
God Stats
22W - 24L
1,615 SR
Queue Stats
122W - 118L
1,359 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BertBruh
Cerberus
13
1 / 4 / 18
11,504
719
6,935
16,700
14,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 3 / 11
11,925
745
18,371
17,604
6,531
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
17
16 / 3 / 6
13,693
856
22,792
20,003
6,847
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ZeusAphroditeBacchusAthenaSet

VS

Bans
SobekCu ChulainnChang'eGilgameshScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BanProdigy
Cernunnos
14
5 / 10 / 3
11,249
703
13,494
15,905
6,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
BrzT_BLADE
Tiamat
12
2 / 9 / 6
9,889
618
16,308
17,495
16,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
yusuque7
Cthulhu
13
3 / 6 / 6
10,933
683
14,035
25,370
30,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
24
Kills
10
10
Deaths
25
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BanProdigy
Cernunnos
5
10
3
0.65
W
Cerberus
BertBruh
Cerberus
1
4
18
2.5
L
Tiamat
BrzT_BLADE
Tiamat
2
9
6
0.56
W
7
3
11
4.17
W
Cupid
16
3
6
6.33
L
Cthulhu
yusuque7
Cthulhu
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,098
Damage
43,837
54,307
Taken
58,770
28,102
Mitigated
53,301
22,546
Healing
7,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BanProdigy
Cernunnos
13,494
8,141
0
1,348
15,905
6,945
542
7,366
8,539
0
51,134
W
Cerberus
BertBruh
Cerberus
6,935
614
0
2,206
16,700
14,724
39
8,549
8,151
15,828
0
L
Tiamat
BrzT_BLADE
Tiamat
16,308
957
0
709
17,495
16,203
155
8,974
8,521
34,043
0
W
18,371
2,654
0
7,194
17,604
6,531
884
10,944
6,660
52,279
0
W
Cupid
22,792
16,742
777
12,369
20,003
6,847
1,439
10,886
9,117
0
82,058
L
Cthulhu
yusuque7
Cthulhu
14,035
466
672
5,057
25,370
30,153
230
9,040
16,330
33,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,122
Gold Earned
32,071
189
Minions Killed
142
0
Camps Cleared
0
864,574
Distance Traveled
787,147
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,249
703
62
4
0
236,758
0
W
Cerberus
11,504
719
26
2
0
298,621
2
L
Tiamat
9,889
618
40
3
0
274,034
2
W
Raijin
11,925
745
68
4
0
300,745
2
W
Cupid
13,693
856
95
6
0
265,208
1
L
Cthulhu
10,933
683
40
3
0
276,355
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role