Player Matchup

Hades
Hades
Cananubis
Hades
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,610 Elo+
Party 2
Zhong Kui
Zhong Kui
MenderOfRoads
Zhong Kui
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
ShabbyTaco20
Ra
Level 106
God Stats
1W - 1L
1,457 SR
Queue Stats
78W - 89L
1,508 Elo+
Solo
Thanatos
Thanatos
SpritusRaptor69
Thanatos
Level 154
God Stats
4W - 5L
1,319 SR
Queue Stats
329W - 337L
1,543 Elo+
Solo
Jormungandr
Jormungandr
ZekePhD
Jormungandr
Level 127
God Stats
1W - 4L
1,285 SR
Queue Stats
336W - 307L
1,588 Elo+
Party 2
Team Averages
Level 124
1,412 SR
1,550 Elo+

VS

Team Averages
Level 116
1,647 SR
1,569 Elo+
He Bo
He Bo
ChiefsKingdom-73
He Bo
Level 91
God Stats
5W - 7L
1,714 SR
Queue Stats
201W - 182L
1,576 Elo+
Party 1
Hachiman
Hachiman
Hotsauce543
Hachiman
Level 127
God Stats
3W - 3L
1,555 SR
Queue Stats
391W - 347L
1,574 Elo+
Party 1
Fenrir
Fenrir
VxzzioN-
Fenrir
Level 118
God Stats
4W - 5L
1,904 SR
Queue Stats
274W - 212L
1,564 Elo+
Party 1
Sylvanus
Sylvanus
XDFatalTideDx
Sylvanus
Level 88
God Stats
1W - 2L
1,476 SR
Queue Stats
112W - 98L
1,584 Elo+
Party 1
Geb
Geb
pwnadampwn
Geb
Level 157
God Stats
3W - 2L
1,584 SR
Queue Stats
97W - 98L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Cananubis
Hades
12
3 / 7 / 7
8,874
683
10,467
10,615
6,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
MenderOfRoads
Zhong Kui
17
3 / 5 / 12
11,148
858
11,006
13,434
15,009
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 4 / 8
10,406
800
11,236
10,878
6,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
17
5 / 6 / 5
9,766
751
10,979
13,549
8,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
ZekePhD
Jormungandr
17
2 / 6 / 15
10,052
773
14,173
28,334
24,247
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 20
9,996
769
12,639
10,198
4,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Hotsauce543
Hachiman
19
8 / 2 / 16
11,269
867
18,723
10,195
5,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
VxzzioN-
Fenrir
20
12 / 5 / 10
12,359
951
18,158
16,407
14,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
XDFatalTideDx
Sylvanus
17
1 / 2 / 25
10,607
816
8,601
17,990
22,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 5 / 20
10,644
819
11,200
20,512
26,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
119
18
Kills
28
28
Deaths
18
47
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Hades
Cananubis
Hades
3
7
7
0.93
W
4
4
20
3.5
W
Hachiman
Hotsauce543
Hachiman
8
2
16
8
L
Zhong Kui
MenderOfRoads
Zhong Kui
3
5
12
1.8
L
5
4
8
2.25
L
Thanatos
5
6
5
1.25
W
Fenrir
VxzzioN-
Fenrir
12
5
10
3.4
W
Sylvanus
XDFatalTideDx
Sylvanus
1
2
25
6.75
L
Jormungandr
ZekePhD
Jormungandr
2
6
15
1.58
W
3
5
20
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,861
Damage
69,321
76,810
Taken
75,302
60,836
Mitigated
73,814
25,879
Healing
35,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Cananubis
Hades
10,467
154
1,177
631
10,615
6,299
270
4,802
5,813
10,933
0
W
12,639
552
2,259
1,015
10,198
4,610
596
6,176
3,978
18,755
0
W
Hachiman
Hotsauce543
Hachiman
18,723
11,877
2,206
2,718
10,195
5,343
2,785
6,972
3,003
0
44,917
L
Zhong Kui
MenderOfRoads
Zhong Kui
11,006
1,007
0
1,584
13,434
15,009
974
6,894
6,540
21,500
0
L
11,236
436
5,117
3,575
10,878
6,514
860
4,018
6,860
34,201
0
L
Thanatos
10,979
2,089
493
6,265
13,549
8,767
968
5,904
7,645
0
14,763
W
Fenrir
VxzzioN-
Fenrir
18,158
4,880
2,323
2,770
16,407
14,230
1,379
9,007
7,133
0
32,431
W
Sylvanus
XDFatalTideDx
Sylvanus
8,601
924
8,231
7,382
17,990
22,892
426
12,485
5,255
14,345
0
L
Jormungandr
ZekePhD
Jormungandr
14,173
1,385
1,088
5,949
28,334
24,247
437
10,822
17,512
29,065
0
W
11,200
1,386
3,194
3,786
20,512
26,739
743
11,223
9,051
24,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,246
Gold Earned
54,875
139
Minions Killed
120
0
Camps Cleared
0
1,000,401
Distance Traveled
1,076,644
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,874
683
8
1
0
204,376
0
W
He Bo
9,996
769
10
1
0
203,105
0
W
Hachiman
11,269
867
50
4
0
197,811
0
L
Zhong Kui
11,148
858
26
2
0
196,994
0
L
Ra
10,406
800
52
4
0
212,317
1
L
Thanatos
9,766
751
9
1
0
213,047
0
W
Fenrir
12,359
951
25
2
0
224,736
0
W
Sylvanus
10,607
816
11
1
0
220,858
1
L
Jormungandr
10,052
773
44
3
0
173,667
0
W
Geb
10,644
819
24
2
0
230,134
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role