Player Matchup

Thor
Thor
CIoaked
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,631 Elo+
Party 1
Horus
Horus
Chernodaddy
Horus
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
506W - 465L
1,552 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ManuelPat18
Ah Muzen Cab
Level 28
God Stats
7W - 7L
1,488 SR
Queue Stats
178W - 227L
1,570 Elo+
Solo
Ymir
Ymir
MortonPhillipe
Ymir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,656 Elo+
Party 1
Janus
Janus
TTVBR0CARDO671
Janus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,691 Elo+
Solo
Team Averages
Level 24
1,498 SR
1,620 Elo+

VS

Team Averages
Level 27
1,579 SR
1,474 Elo+
Ra
Ra
LucianoHomerBTZ
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Rekiel97
Cthulhu
Level 29
God Stats
1W - 2L
1,741 SR
Queue Stats
73W - 62L
1,615 Elo+
Solo
Achilles
Achilles
Tgriff20
Achilles
Level 7
God Stats
6W - 1L
1,500 SR
Queue Stats
26W - 26L
1,377 Elo+
Party 2
Izanami
Izanami
cDubb86
Izanami
Level 60
God Stats
3W - 5L
1,609 SR
Queue Stats
43W - 46L
1,498 Elo+
Party 2
Mercury
Mercury
ztub64
Mercury
Level 12
God Stats
4W - 7L
1,543 SR
Queue Stats
20W - 23L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
CIoaked
Thor
19
4 / 6 / 2
12,866
515
11,039
17,456
6,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
8 / 4 / 12
13,273
531
19,071
30,314
19,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
ManuelPat18
Ah Muzen Cab
18
10 / 5 / 6
12,704
508
16,160
13,693
6,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 4 / 12
12,141
486
13,423
20,684
23,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
10 / 6 / 9
13,211
528
22,611
18,816
7,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 12 / 3
9,478
379
5,753
16,478
10,246
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Rekiel97
Cthulhu
17
3 / 5 / 8
11,587
463
16,932
32,898
24,413
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Achilles
Tgriff20
Achilles
18
7 / 6 / 4
12,712
508
14,925
17,250
11,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
cDubb86
Izanami
19
13 / 8 / 6
13,340
534
22,801
22,655
8,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
ztub64
Mercury
14
0 / 9 / 5
9,584
383
2,462
17,464
8,602
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
50
40
Kills
24
25
Deaths
40
41
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thor
CIoaked
Thor
4
6
2
0.83
W
8
4
12
3.5
L
1
12
3
0.21
W
Ah Muzen Cab
ManuelPat18
Ah Muzen Cab
10
5
6
2.6
W
8
4
12
3.5
L
Cthulhu
Rekiel97
Cthulhu
3
5
8
1.4
W
10
6
9
2.42
L
Achilles
Tgriff20
Achilles
7
6
4
1.5
L
Izanami
cDubb86
Izanami
13
8
6
2
L
Mercury
ztub64
Mercury
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,304
Damage
62,873
100,963
Taken
106,745
63,308
Mitigated
62,940
26,179
Healing
22,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
CIoaked
Thor
11,039
4,309
0
3,874
17,456
6,893
390
3,057
14,399
0
85,857
W
19,071
8,785
1,903
10,940
30,314
19,239
1,373
7,187
23,127
2,580
65,085
L
5,753
400
517
1,247
16,478
10,246
533
8,631
7,709
31,873
0
W
Ah Muzen Cab
ManuelPat18
Ah Muzen Cab
16,160
6,467
0
2,505
13,693
6,297
4,272
4,152
9,481
0
103,033
W
13,423
3,110
0
2,137
20,684
23,155
439
4,336
16,217
38,811
0
L
Cthulhu
Rekiel97
Cthulhu
16,932
1,233
901
11,469
32,898
24,413
0
9,353
23,251
65,177
0
W
22,611
2,085
336
4,484
18,816
7,724
387
3,893
14,923
91,044
0
L
Achilles
Tgriff20
Achilles
14,925
7,076
0
2,167
17,250
11,623
3,727
4,978
12,028
0
59,387
L
Izanami
cDubb86
Izanami
22,801
16,689
0
5,886
22,655
8,056
1,371
7,704
14,693
0
69,322
L
Mercury
ztub64
Mercury
2,462
802
0
377
17,464
8,602
0
5,443
11,865
0
33,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,195
Gold Earned
56,701
582
Minions Killed
391
0
Camps Cleared
0
2,125,995
Distance Traveled
1,910,491
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,866
515
154
6
0
391,731
1
W
Horus
13,273
531
84
3
0
444,148
0
L
Ra
9,478
379
50
2
0
366,422
0
W
Ah Muzen Cab
12,704
508
152
6
0
423,827
2
W
Ymir
12,141
486
50
2
0
398,335
5
L
Cthulhu
11,587
463
100
4
0
409,576
1
W
Janus
13,211
528
142
6
0
467,954
3
L
Achilles
12,712
508
79
3
0
436,997
0
L
Izanami
13,340
534
102
4
0
361,086
4
L
Mercury
9,584
383
60
2
0
336,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role