Player Matchup

Cu Chulainn
Cu Chulainn
IDestroySKRUBZ
Cu Chulainn
Level 22
God Stats
7W - 4L
1,668 SR
Queue Stats
25W - 19L
1,582 Elo+
Party 1
Hou Yi
Hou Yi
LaNdOn5954
Hou Yi
Level 13
God Stats
6W - 1L
1,626 SR
Queue Stats
14W - 9L
1,530 Elo+
Party 1
Sobek
Sobek
Nik7392
Sobek
Level 15
God Stats
8W - 3L
1,813 SR
Queue Stats
18W - 9L
1,564 Elo+
Party 1
Kukulkan
Kukulkan
guerreromatthew
Kukulkan
Level 17
God Stats
4W - 2L
1,813 SR
Queue Stats
37W - 31L
1,518 Elo+
Party 1
Set
Set
iThroDots
Set
Level 24
God Stats
3W - 1L
1,791 SR
Queue Stats
21W - 18L
1,523 Elo+
Party 1
Team Averages
Level 18
1,742 SR
1,543 Elo+

VS

Team Averages
Level 13
1,584 SR
1,514 Elo+
Thanatos
Thanatos
CyGrizzly
Thanatos
Level 10
God Stats
2W - 3L
1,754 SR
Queue Stats
13W - 9L
1,564 Elo+
Solo
Merlin
Merlin
Sleepyvolf9
Merlin
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 56L
1,519 Elo+
Solo
Nemesis
Nemesis
bigslaank
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,420 Elo+
Solo
Thor
Thor
ggb2007
Thor
Level 8
God Stats
0W - 3L
1,249 SR
Queue Stats
19W - 19L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
ichijose
Gilgamesh
Level 26
God Stats
4W - 1L
1,916 SR
Queue Stats
146W - 165L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IDestroySKRUBZ
Cu Chulainn
20
8 / 3 / 13
13,135
597
14,516
20,101
17,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
LaNdOn5954
Hou Yi
17
2 / 4 / 7
10,836
493
8,120
11,851
4,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
Nik7392
Sobek
17
2 / 5 / 7
11,020
501
7,779
21,398
27,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
20
12 / 6 / 7
13,443
611
16,502
13,068
5,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
13 / 9 / 12
13,032
592
16,002
16,880
9,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CyGrizzly
Thanatos
17
9 / 6 / 3
11,265
512
9,070
20,811
13,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
15
4 / 10 / 7
10,249
466
15,666
14,401
5,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
bigslaank
Nemesis
13
0 / 5 / 4
8,295
377
879
13,875
7,676
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
ggb2007
Thor
16
6 / 10 / 10
10,864
494
9,377
19,426
7,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
ichijose
Gilgamesh
17
7 / 6 / 3
10,918
496
10,555
16,590
11,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
53
37
Kills
26
27
Deaths
37
46
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CyGrizzly
Thanatos
9
6
3
1.75
W
Cu Chulainn
IDestroySKRUBZ
Cu Chulainn
8
3
13
4.83
W
Hou Yi
LaNdOn5954
Hou Yi
2
4
7
1.38
W
Sobek
Nik7392
Sobek
2
5
7
1.1
L
Merlin
4
10
7
0.75
L
Nemesis
bigslaank
Nemesis
0
5
4
0.4
L
Thor
ggb2007
Thor
6
10
10
1.1
W
Kukulkan
12
6
7
2.58
W
13
9
12
2.11
L
Gilgamesh
ichijose
Gilgamesh
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,919
Damage
45,547
83,298
Taken
85,103
64,860
Mitigated
44,849
22,991
Healing
17,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CyGrizzly
Thanatos
9,070
4,568
0
12,018
20,811
13,167
957
5,957
14,854
0
63,097
W
Cu Chulainn
IDestroySKRUBZ
Cu Chulainn
14,516
2,763
0
8,043
20,101
17,489
1,311
3,753
16,088
11,815
76,305
W
Hou Yi
LaNdOn5954
Hou Yi
8,120
4,080
0
2,100
11,851
4,570
3,088
2,628
9,163
0
74,317
W
Sobek
Nik7392
Sobek
7,779
625
0
6,992
21,398
27,340
1,589
4,979
16,183
42,459
0
L
Merlin
15,666
410
0
67
14,401
5,409
639
5,418
8,983
44,812
0
L
Nemesis
bigslaank
Nemesis
879
186
0
740
13,875
7,676
0
3,969
9,906
0
29,311
L
Thor
ggb2007
Thor
9,377
2,312
0
1,828
19,426
7,199
0
5,142
14,284
0
44,309
W
Kukulkan
16,502
3,727
0
4,432
13,068
5,463
1,891
3,748
8,880
86,922
0
W
16,002
8,027
0
1,424
16,880
9,998
1,753
3,877
12,546
0
65,483
L
Gilgamesh
ichijose
Gilgamesh
10,555
2,975
0
2,804
16,590
11,398
246
5,990
10,600
0
60,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,466
Gold Earned
51,591
529
Minions Killed
400
0
Camps Cleared
0
2,072,892
Distance Traveled
1,808,086
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,265
512
107
5
0
363,837
2
W
Cu Chulainn
13,135
597
140
6
0
445,137
1
W
Hou Yi
10,836
493
117
5
0
385,593
0
W
Sobek
11,020
501
50
2
0
417,880
3
L
Merlin
10,249
466
73
3
0
366,579
0
L
Nemesis
8,295
377
47
2
0
303,892
1
L
Thor
10,864
494
73
3
0
362,607
1
W
Kukulkan
13,443
611
153
7
0
397,793
2
W
Set
13,032
592
69
3
0
426,489
0
L
Gilgamesh
10,918
496
100
5
0
411,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role