Player Matchup

Hun Batz
Hun Batz
FDBxdftyt
Hun Batz
Level 65
God Stats
3W - 5L
1,392 SR
Queue Stats
108W - 131L
1,418 Elo+
Solo
Hercules
Hercules
Montcalmloves
Hercules
Level 29
God Stats
0W - 2L
1,317 SR
Queue Stats
7W - 7L
1,609 Elo+
Party 1
Neith
Neith
Naevia29
Neith
Level 160
God Stats
27W - 27L
1,459 SR
Queue Stats
33W - 41L
1,426 Elo+
Solo
Ymir
Ymir
Sil3nt P0tat0
Ymir
Level 123
God Stats
19W - 22L
1,587 SR
Queue Stats
23W - 26L
1,565 Elo+
Party 1
Thor
Thor
pederson_bp
Thor
Level 18
God Stats
1W - 1L
1,739 SR
Queue Stats
25W - 32L
1,395 Elo+
Solo
Team Averages
Level 79
1,499 SR
1,483 Elo+

VS

Team Averages
Level 63
1,637 SR
1,602 Elo+
Medusa
Medusa
JosephMenaF
Medusa
Level 86
God Stats
3W - 0L
1,854 SR
Queue Stats
43W - 39L
1,434 Elo+
Solo
Sobek
Sobek
NateHikari
Sobek
Level 28
God Stats
6W - 3L
1,517 SR
Queue Stats
26W - 18L
1,650 Elo+
Party 2
Baron Samedi
Baron Samedi
Rogueki11er
Baron Samedi
Level 103
God Stats
1W - 2L
1,748 SR
Queue Stats
56W - 39L
1,656 Elo+
Party 2
Persephone
Persephone
ShadowBoss11
Persephone
Level 70
God Stats
7W - 4L
1,628 SR
Queue Stats
45W - 35L
1,643 Elo+
Party 2
Gilgamesh
Gilgamesh
soccerdude882
Gilgamesh
Level 29
God Stats
4W - 2L
1,437 SR
Queue Stats
33W - 27L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FDBxdftyt
Hun Batz
16
5 / 4 / 5
10,325
738
8,829
13,122
5,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Montcalmloves
Hercules
15
2 / 7 / 7
9,522
680
9,969
23,782
17,493
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Neith
Naevia29
Neith
17
2 / 4 / 5
10,637
760
8,990
9,340
3,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
0 / 4 / 5
9,434
674
10,564
22,888
17,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 6 / 5
10,182
727
8,077
14,357
6,050
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
2 / 4 / 6
10,196
728
8,341
13,383
5,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
16
3 / 3 / 14
11,532
824
7,074
13,476
15,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Rogueki11er
Baron Samedi
19
7 / 0 / 13
11,884
849
26,086
9,782
5,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
ShadowBoss11
Persephone
18
7 / 3 / 9
11,904
850
13,876
9,104
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
soccerdude882
Gilgamesh
18
6 / 2 / 8
11,504
822
18,597
16,381
18,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
75
12
Kills
25
25
Deaths
12
27
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
FDBxdftyt
Hun Batz
5
4
5
1.88
W
Medusa
2
4
6
1.25
L
Hercules
Montcalmloves
Hercules
2
7
7
0.79
L
Neith
Naevia29
Neith
2
4
5
1.13
W
Sobek
3
3
14
3.33
W
Baron Samedi
Rogueki11er
Baron Samedi
7
0
13
13.5
W
Persephone
ShadowBoss11
Persephone
7
3
9
3.83
L
0
4
5
0.63
L
3
6
5
0.92
W
Gilgamesh
soccerdude882
Gilgamesh
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,429
Damage
73,974
83,489
Taken
62,126
49,953
Mitigated
48,408
14,522
Healing
22,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
FDBxdftyt
Hun Batz
8,829
2,467
0
424
13,122
5,470
252
6,312
6,750
0
27,443
W
Medusa
8,341
4,078
0
2,577
13,383
5,922
1,507
1,933
11,450
0
39,208
L
Hercules
Montcalmloves
Hercules
9,969
3,645
219
5,884
23,782
17,493
0
14,799
8,753
0
12,962
L
Neith
Naevia29
Neith
8,990
948
0
2,774
9,340
3,481
0
6,227
3,058
0
45,932
W
Sobek
7,074
655
0
3,303
13,476
15,234
117
2,040
11,436
14,416
0
W
Baron Samedi
Rogueki11er
Baron Samedi
26,086
1,790
6,378
6,880
9,782
5,644
670
1,743
8,039
62,323
0
W
Persephone
ShadowBoss11
Persephone
13,876
827
0
1,174
9,104
3,506
219
554
8,547
40,813
0
L
10,564
302
620
1,776
22,888
17,459
0
12,658
9,888
34,913
0
L
8,077
1,517
1,375
1,450
14,357
6,050
0
7,416
6,851
0
28,659
W
Gilgamesh
soccerdude882
Gilgamesh
18,597
6,029
0
2,279
16,381
18,102
0
4,726
11,655
0
31,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,100
Gold Earned
57,020
293
Minions Killed
298
7
Camps Cleared
8
1,213,451
Distance Traveled
1,286,081
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,325
738
54
4
3
279,302
2
W
Medusa
10,196
728
76
5
4
214,958
1
L
Hercules
9,522
680
9
1
1
226,041
3
L
Neith
10,637
760
100
7
0
226,591
8
W
Sobek
11,532
824
11
1
0
216,114
0
W
Baron Samedi
11,884
849
101
7
2
278,676
3
W
Persephone
11,904
850
71
5
1
292,393
0
L
Ymir
9,434
674
73
5
0
252,115
2
L
Thor
10,182
727
57
4
3
229,402
1
W
Gilgamesh
11,504
822
39
3
1
283,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role