Player Matchup

Ra
Ra
AceS94
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ChadDad
Mercury
Level 55
God Stats
3W - 2L
1,897 SR
Queue Stats
199W - 166L
1,569 Elo+
Solo
Tyr
Tyr
DevineBlackson
Tyr
Level 114
God Stats
0W - 3L
1,189 SR
Queue Stats
65W - 109L
1,438 Elo+
Solo
Team Averages
Level 98
1,529 SR
1,502 Elo+

VS

Team Averages
Level 82
1,602 SR
1,473 Elo+
Ullr
Ullr
AndreSr826
Ullr
Level 44
God Stats
2W - 0L
1,730 SR
Queue Stats
5W - 4L
1,497 Elo+
Party 1
Gilgamesh
Gilgamesh
DivinityMaxito
Gilgamesh
Level 143
God Stats
2W - 0L
1,599 SR
Queue Stats
10W - 7L
1,569 Elo+
Party 1
Hades
Hades
RagnarKiller97
Hades
Level 58
God Stats
4W - 0L
1,476 SR
Queue Stats
21W - 25L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
4 / 4 / 3
8,133
739
6,253
6,019
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
ChadDad
Mercury
11
2 / 3 / 6
8,006
728
4,326
7,628
2,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 5 / 5
7,591
690
5,887
9,416
6,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
8,052
732
5,324
5,490
1,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
DivinityMaxito
Gilgamesh
13
7 / 2 / 4
9,157
832
6,170
8,255
5,494
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 5 / 7
8,480
771
4,468
9,122
4,031
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
8
Kills
12
12
Deaths
8
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ra
4
4
3
1.38
W
2
1
7
5.5
L
Mercury
ChadDad
Mercury
2
3
6
1.67
L
2
5
5
0.9
W
Gilgamesh
DivinityMaxito
Gilgamesh
7
2
4
4.5
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,466
Damage
15,962
23,063
Taken
22,867
10,720
Mitigated
11,408
3,790
Healing
5,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
6,253
413
1,189
1,259
6,019
2,098
0
1,210
4,809
32,696
0
W
5,324
2,079
0
777
5,490
1,883
744
2,156
3,334
0
30,640
L
Mercury
ChadDad
Mercury
4,326
685
0
820
7,628
2,591
0
1,371
6,257
0
22,125
L
5,887
921
0
522
9,416
6,031
0
1,934
7,482
0
28,894
W
Gilgamesh
DivinityMaxito
Gilgamesh
6,170
2,075
0
1,454
8,255
5,494
406
2,238
6,017
0
34,235
W
4,468
403
300
3,104
9,122
4,031
320
2,226
6,896
23,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,730
Gold Earned
25,689
142
Minions Killed
132
0
Camps Cleared
0
652,416
Distance Traveled
606,984
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,133
739
67
6
0
186,474
1
W
Ullr
8,052
732
49
4
0
202,360
1
L
Mercury
8,006
728
28
3
0
236,804
1
L
Tyr
7,591
690
47
4
0
229,138
0
W
Gilgamesh
9,157
832
40
4
0
215,690
2
W
Hades
8,480
771
43
4
0
188,934
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role