Player Matchup

Ganesha
Ganesha
GraceCarries
Ganesha
Level 15
God Stats
4W - 3L
1,792 SR
Queue Stats
261W - 227L
1,596 Elo+
Party 2
Olorun
Olorun
Heart XP
Olorun
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 121L
1,550 Elo+
Party 2
Mercury
Mercury
Littletrigg
Mercury
Level 18
God Stats
7W - 9L
1,513 SR
Queue Stats
85W - 90L
1,449 Elo+
Solo
Chiron
Chiron
Zeus12053
Chiron
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 90L
1,460 Elo+
Solo
Izanami
Izanami
firebomb57
Izanami
Level 21
God Stats
27W - 9L
1,677 SR
Queue Stats
196W - 181L
1,587 Elo+
Party 2
Team Averages
Level 29
1,596 SR
1,528 Elo+

VS

Team Averages
Level 41
1,621 SR
1,584 Elo+
Artio
Artio
EmtheMan
Artio
Level 81
God Stats
22W - 28L
1,622 SR
Queue Stats
417W - 371L
1,564 Elo+
Party 1
Nemesis
Nemesis
IsKummaStyles
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,468 Elo+
Solo
Tyr
Tyr
KrazyKrafter17
Tyr
Level 100
God Stats
13W - 10L
1,673 SR
Queue Stats
637W - 562L
1,596 Elo+
Party 1
Kukulkan
Kukulkan
LordThethan
Kukulkan
Level 12
God Stats
15W - 12L
1,685 SR
Queue Stats
15W - 12L
1,652 Elo+
Party 1
Danzaburou
Danzaburou
leoffoxx
Danzaburou
Level 5
God Stats
2W - 2L
1,624 SR
Queue Stats
2W - 2L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GraceCarries
Ganesha
20
1 / 1 / 21
15,295
588
9,075
22,055
26,165
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Olorun
Heart XP
Olorun
19
6 / 6 / 14
14,020
539
16,644
23,136
11,710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
Littletrigg
Mercury
20
7 / 2 / 8
14,520
558
13,272
18,246
8,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
Zeus12053
Chiron
20
8 / 2 / 6
17,072
657
22,069
27,720
12,585
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Izanami
firebomb57
Izanami
20
17 / 1 / 8
16,740
644
26,906
17,267
9,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
EmtheMan
Artio
15
0 / 6 / 5
10,405
400
9,142
25,241
25,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
18
3 / 12 / 2
11,711
450
11,545
29,399
14,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
2 / 9 / 5
13,367
514
21,955
30,822
37,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
LordThethan
Kukulkan
20
7 / 6 / 1
12,913
497
20,259
15,878
6,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
leoffoxx
Danzaburou
16
0 / 6 / 2
10,365
399
3,921
12,167
4,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
27
39
Kills
12
12
Deaths
39
57
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artio
EmtheMan
Artio
0
6
5
0.42
W
Ganesha
GraceCarries
Ganesha
1
1
21
11.5
W
Olorun
Heart XP
Olorun
6
6
14
2.17
L
Nemesis
3
12
2
0.33
L
2
9
5
0.5
W
Mercury
Littletrigg
Mercury
7
2
8
5.5
L
Kukulkan
LordThethan
Kukulkan
7
6
1
1.25
W
Chiron
Zeus12053
Chiron
8
2
6
5.5
W
Izanami
firebomb57
Izanami
17
1
8
21
L
Danzaburou
leoffoxx
Danzaburou
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,966
Damage
66,822
108,424
Taken
113,507
68,218
Mitigated
89,057
46,163
Healing
27,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
EmtheMan
Artio
9,142
2,142
1,085
6,060
25,241
25,929
419
7,465
17,376
47,733
0
W
Ganesha
GraceCarries
Ganesha
9,075
1,424
0
3,601
22,055
26,165
390
8,472
13,583
54,877
0
W
Olorun
Heart XP
Olorun
16,644
10,134
807
9,989
23,136
11,710
3,552
10,086
13,050
60,035
0
L
Nemesis
11,545
4,926
0
8,550
29,399
14,404
434
6,960
22,195
0
79,864
L
21,955
4,939
0
8,246
30,822
37,066
692
3,356
27,339
0
96,230
W
Mercury
Littletrigg
Mercury
13,272
7,233
0
1,425
18,246
8,570
2,236
3,569
13,746
0
104,030
L
Kukulkan
LordThethan
Kukulkan
20,259
3,240
0
2,650
15,878
6,879
164
6,007
9,871
85,126
0
W
Chiron
Zeus12053
Chiron
22,069
13,485
495
20,150
27,720
12,585
8,561
2,909
24,811
0
161,189
W
Izanami
firebomb57
Izanami
26,906
22,342
0
9,696
17,267
9,188
2,699
4,815
12,452
0
127,332
L
Danzaburou
leoffoxx
Danzaburou
3,921
2,222
0
1,288
12,167
4,779
1,865
1,311
10,856
0
57,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,647
Gold Earned
58,761
682
Minions Killed
571
0
Camps Cleared
0
2,352,238
Distance Traveled
2,228,789
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,405
400
71
3
0
430,883
9
W
Ganesha
15,295
588
36
1
0
489,459
1
W
Olorun
14,020
539
85
3
0
418,738
0
L
Nemesis
11,711
450
118
5
0
486,608
1
L
Tyr
13,367
514
148
6
0
479,893
6
W
Mercury
14,520
558
141
5
0
558,683
1
L
Kukulkan
12,913
497
148
6
0
437,310
1
W
Chiron
17,072
657
209
8
0
417,579
4
W
Izanami
16,740
644
211
8
0
467,779
0
L
Danzaburou
10,365
399
86
3
0
394,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role