Player Matchup

Gilgamesh
Gilgamesh
DarkPrience5938
Gilgamesh
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 51L
1,488 Elo+
Solo
Terra
Terra
DenserBrazul
Terra
Level 130
God Stats
31W - 22L
1,616 SR
Queue Stats
683W - 670L
1,517 Elo+
Solo
Danzaburou
Danzaburou
MUFC6729
Danzaburou
Level 118
God Stats
0W - 3L
1,688 SR
Queue Stats
60W - 65L
1,476 Elo+
Solo
Ra
Ra
REALROCKLEE
Ra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,478 Elo+
Solo
Pele
Pele
adrian2flyy
Pele
Level 98
God Stats
1W - 2L
1,382 SR
Queue Stats
157W - 168L
1,470 Elo+
Solo
Team Averages
Level 119
1,537 SR
1,486 Elo+

VS

Team Averages
Level 93
1,400 SR
1,449 Elo+
Ullr
Ullr
Shark1612
Ullr
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 18L
1,205 Elo+
Solo
Sun Wukong
Sun Wukong
SilverSatara
Sun Wukong
Level 71
God Stats
1W - 0L
1,223 SR
Queue Stats
83W - 91L
1,537 Elo+
Party 1
Athena
Athena
glowless
Athena
Level 66
God Stats
34W - 38L
1,512 SR
Queue Stats
168W - 203L
1,484 Elo+
Party 1
Serqet
Serqet
linkis09
Serqet
Level 127
God Stats
1W - 1L
1,266 SR
Queue Stats
164W - 150L
1,460 Elo+
Solo
Persephone
Persephone
shadowsnin
Persephone
Level 118
God Stats
10W - 5L
1,500 SR
Queue Stats
168W - 134L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkPrience5938
Gilgamesh
15
0 / 2 / 0
7,656
479
2,221
7,121
4,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 5
7,593
475
7,042
8,903
6,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
MUFC6729
Danzaburou
12
2 / 3 / 2
7,585
474
7,410
8,297
3,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 3
8,591
537
5,259
8,804
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
6 / 3 / 4
8,579
536
7,092
12,672
4,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
1 / 5 / 1
6,927
433
4,107
8,585
2,568
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SilverSatara
Sun Wukong
15
4 / 0 / 2
9,497
594
4,965
8,397
4,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
glowless
Athena
11
0 / 4 / 3
7,854
491
6,743
14,854
6,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
linkis09
Serqet
14
5 / 3 / 3
8,741
546
5,743
11,782
4,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
shadowsnin
Persephone
17
3 / 1 / 3
10,185
637
6,837
6,700
2,485
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
13
Kills
13
13
Deaths
13
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DarkPrience5938
Gilgamesh
0
2
0
0
L
3
1
5
5.5
L
Danzaburou
MUFC6729
Danzaburou
2
3
2
1
L
2
4
3
0.88
W
Ullr
1
5
1
0.3
W
Sun Wukong
SilverSatara
Sun Wukong
4
0
2
5
L
6
3
4
2.67
W
Athena
glowless
Athena
0
4
3
0.38
W
Serqet
linkis09
Serqet
5
3
3
2.17
W
Persephone
shadowsnin
Persephone
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,024
Damage
28,395
45,797
Taken
50,318
21,500
Mitigated
19,568
10,944
Healing
10,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DarkPrience5938
Gilgamesh
2,221
600
0
1,886
7,121
4,294
328
0
7,121
0
41,804
L
7,042
390
714
3,140
8,903
6,881
0
3,110
5,607
26,650
0
L
Danzaburou
MUFC6729
Danzaburou
7,410
2,788
0
1,937
8,297
3,307
195
3,555
4,616
0
46,172
L
5,259
420
299
1,645
8,804
2,489
0
4,291
3,814
52,871
0
W
Ullr
4,107
2,684
0
762
8,585
2,568
448
2,397
6,148
0
32,507
W
Sun Wukong
SilverSatara
Sun Wukong
4,965
573
0
3,329
8,397
4,062
0
871
7,480
0
50,160
L
7,092
1,846
0
1,323
12,672
4,529
0
2,624
9,958
0
57,147
W
Athena
glowless
Athena
6,743
1,862
0
1,550
14,854
6,254
0
3,721
11,093
33,396
0
W
Serqet
linkis09
Serqet
5,743
948
0
3,547
11,782
4,199
0
3,123
8,525
0
51,852
W
Persephone
shadowsnin
Persephone
6,837
701
0
1,800
6,700
2,485
800
1,836
4,771
74,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,004
Gold Earned
43,204
443
Minions Killed
499
0
Camps Cleared
0
1,491,184
Distance Traveled
1,513,703
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,656
479
97
6
0
291,047
2
L
Terra
7,593
475
37
2
0
306,621
5
L
Danzaburou
7,585
474
93
6
0
273,671
5
L
Ra
8,591
537
117
7
0
284,817
2
W
Ullr
6,927
433
79
5
0
270,764
0
W
Sun Wukong
9,497
594
113
7
0
290,747
5
L
Pele
8,579
536
99
6
0
335,028
2
W
Athena
7,854
491
54
3
0
303,351
0
W
Serqet
8,741
546
97
6
0
353,917
4
W
Persephone
10,185
637
156
10
0
294,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role