Player Matchup

Ymir
Ymir
Blustx
Ymir
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 120L
1,507 Elo+
Solo
Janus
Janus
BoSSBiRnEY555
Janus
Level 33
God Stats
1W - 4L
1,208 SR
Queue Stats
21W - 19L
1,407 Elo+
Party 1
Guan Yu
Guan Yu
La Flame Jesse
Guan Yu
Level 65
God Stats
57W - 43L
1,639 SR
Queue Stats
573W - 463L
1,501 Elo+
Party 2
Arachne
Arachne
Rexy Dinoo
Arachne
Level 45
God Stats
17W - 11L
1,351 SR
Queue Stats
214W - 198L
1,515 Elo+
Party 2
Danzaburou
Danzaburou
coldaddyy
Danzaburou
Level 104
God Stats
12W - 3L
1,852 SR
Queue Stats
126W - 88L
1,466 Elo+
Party 1
Team Averages
Level 56
1,510 SR
1,479 Elo+

VS

Team Averages
Level 52
1,503 SR
1,472 Elo+
Scylla
Scylla
Agranor1969
Scylla
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,404 Elo+
Solo
Artemis
Artemis
Chikennugges
Artemis
Level 27
God Stats
10W - 11L
1,632 SR
Queue Stats
58W - 66L
1,500 Elo+
Party 3
King Arthur
King Arthur
Felipeviv
King Arthur
Level 95
God Stats
47W - 36L
1,570 SR
Queue Stats
1,106W - 1,133L
1,439 Elo+
Party 3
Pele
Pele
KIDdripp
Pele
Level 49
God Stats
6W - 7L
1,315 SR
Queue Stats
147W - 170L
1,469 Elo+
Solo
Sylvanus
Sylvanus
zxIIZodiacIIxz
Sylvanus
Level 49
God Stats
0W - 5L
1,500 SR
Queue Stats
463W - 421L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Blustx
Ymir
9
1 / 1 / 1
5,480
548
1,653
5,885
2,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 1 / 1
6,418
642
4,447
2,863
766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 2 / 0
6,257
626
5,841
8,736
5,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Rexy Dinoo
Arachne
9
3 / 2 / 2
5,838
584
3,790
8,551
2,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
coldaddyy
Danzaburou
10
0 / 2 / 4
6,103
610
4,239
5,692
1,619
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
0 / 3 / 2
4,790
479
286
2,928
747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Chikennugges
Artemis
9
0 / 3 / 4
5,218
522
2,906
4,630
1,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Felipeviv
King Arthur
12
1 / 1 / 1
6,234
623
5,260
8,986
3,744
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
10
2 / 1 / 1
5,683
568
3,496
5,697
1,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
10
5 / 2 / 0
5,957
596
7,346
8,264
3,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
10
Kills
8
8
Deaths
10
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
3
2
0.33
W
Ymir
Blustx
Ymir
1
1
1
1.5
W
5
1
1
5.5
L
Artemis
Chikennugges
Artemis
0
3
4
0.67
L
King Arthur
Felipeviv
King Arthur
1
1
1
1.5
L
Pele
2
1
1
2.5
W
1
2
0
0.5
W
Arachne
Rexy Dinoo
Arachne
3
2
2
2
W
Danzaburou
coldaddyy
Danzaburou
0
2
4
1
L
Sylvanus
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,970
Damage
19,294
31,727
Taken
30,505
12,134
Mitigated
11,529
9,439
Healing
6,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
286
0
0
100
2,928
747
175
1,817
983
12,154
0
W
Ymir
Blustx
Ymir
1,653
276
0
1,440
5,885
2,162
0
2,301
3,584
18,809
0
W
4,447
361
0
79
2,863
766
422
926
1,937
22,412
0
L
Artemis
Chikennugges
Artemis
2,906
714
0
30
4,630
1,780
0
555
4,075
0
21,222
L
King Arthur
Felipeviv
King Arthur
5,260
102
0
2,231
8,986
3,744
0
0
8,986
0
35,548
L
Pele
3,496
941
0
1,020
5,697
1,511
0
1,037
4,570
0
33,939
W
5,841
600
0
2,908
8,736
5,143
22
0
8,736
0
35,095
W
Arachne
Rexy Dinoo
Arachne
3,790
3,226
0
2,686
8,551
2,444
77
1,622
6,929
0
33,202
W
Danzaburou
coldaddyy
Danzaburou
4,239
2,016
0
2,326
5,692
1,619
0
2,131
3,561
0
32,615
L
Sylvanus
7,346
2,799
700
2,881
8,264
3,747
35
2,397
5,791
26,588
4,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,096
Gold Earned
27,882
314
Minions Killed
294
0
Camps Cleared
0
992,369
Distance Traveled
897,130
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,790
479
26
3
0
155,880
3
W
Ymir
5,480
548
33
3
0
203,723
0
W
Janus
6,418
642
55
6
0
195,531
2
L
Artemis
5,218
522
60
6
0
178,430
0
L
King Arthur
6,234
623
82
8
0
178,034
1
L
Pele
5,683
568
71
7
0
219,818
5
W
Guan Yu
6,257
626
89
9
0
197,737
2
W
Arachne
5,838
584
67
7
0
204,124
4
W
Danzaburou
6,103
610
70
7
0
191,254
1
L
Sylvanus
5,957
596
55
6
0
164,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role