Player Matchup

Fenrir
Fenrir
I Txshiro
Fenrir
Level 123
God Stats
5W - 1L
1,794 SR
Queue Stats
36W - 30L
1,437 Elo+
Party 1
Odin
Odin
UndeadInsurance
Odin
Level 107
God Stats
1W - 0L
1,709 SR
Queue Stats
3W - 1L
1,491 Elo+
Party 1
He Bo
He Bo
iBlump
He Bo
Level 126
God Stats
6W - 6L
1,519 SR
Queue Stats
40W - 39L
1,542 Elo+
Party 1
Sol
Sol
thornyredpen
Sol
Level 15
God Stats
1W - 1L
1,468 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 93
1,622 SR
1,493 Elo+

VS

Team Averages
Level 81
1,583 SR
1,427 Elo+
Odin
Odin
Don Creed26
Odin
Level 101
God Stats
0W - 3L
1,636 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Vulcan
Vulcan
RicardoHenfield
Vulcan
Level 48
God Stats
1W - 2L
1,699 SR
Queue Stats
32W - 48L
1,276 Elo+
Solo
Artemis
Artemis
TheMule1364
Artemis
Level 27
God Stats
0W - 1L
1,478 SR
Queue Stats
0W - 2L
1,303 Elo+
Solo
Ymir
Ymir
Wyzpr
Ymir
Level 146
God Stats
0W - 2L
1,517 SR
Queue Stats
25W - 23L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
I Txshiro
Fenrir
20
9 / 4 / 15
14,996
882
19,375
19,414
22,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
1 / 3 / 4
10,926
643
4,933
10,959
7,305
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
iBlump
He Bo
20
16 / 3 / 6
15,859
933
23,565
10,850
4,909
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 3 / 3
12,006
706
6,226
10,894
5,223
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 5
11,676
687
4,089
18,701
17,294
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 8 / 3
11,210
659
4,584
12,930
5,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
TheMule1364
Artemis
17
2 / 5 / 4
11,625
684
10,349
14,311
5,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Wyzpr
Ymir
20
9 / 6 / 3
13,109
771
15,622
22,865
21,243
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
27
Kills
13
13
Deaths
27
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
W
Fenrir
I Txshiro
Fenrir
9
4
15
4.13
L
1
8
3
0.31
L
Artemis
TheMule1364
Artemis
2
5
4
0.8
W
1
3
4
1
L
Ymir
Wyzpr
Ymir
9
6
3
1.75
W
He Bo
iBlump
He Bo
16
3
6
6.33
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,099
Damage
34,644
52,117
Taken
68,807
39,536
Mitigated
50,275
10,886
Healing
7,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,089
278
259
1,369
18,701
17,294
244
9,031
9,670
0
28,434
W
Fenrir
I Txshiro
Fenrir
19,375
4,078
0
3,935
19,414
22,099
2,506
7,655
11,759
0
54,042
L
4,584
2,372
0
1,050
12,930
5,986
0
7,004
5,926
31,744
0
L
Artemis
TheMule1364
Artemis
10,349
6,950
0
1,259
14,311
5,752
835
5,546
8,765
0
35,364
W
4,933
590
0
1,670
10,959
7,305
416
5,086
5,873
0
14,020
L
Ymir
Wyzpr
Ymir
15,622
2,315
0
3,500
22,865
21,243
31
8,498
14,367
48,584
0
W
He Bo
iBlump
He Bo
23,565
835
464
2,700
10,850
4,909
1,805
3,919
6,931
84,143
0
W
6,226
2,082
0
2,117
10,894
5,223
1,508
4,138
6,756
40,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,787
Gold Earned
47,620
302
Minions Killed
229
14
Camps Cleared
8
1,107,999
Distance Traveled
1,014,057
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,676
687
55
3
0
256,114
3
W
Fenrir
14,996
882
63
4
6
348,912
0
L
Vulcan
11,210
659
73
4
2
267,363
1
L
Artemis
11,625
684
48
3
0
227,731
1
W
Odin
10,926
643
37
2
1
181,423
2
L
Ymir
13,109
771
53
3
6
262,849
1
W
He Bo
15,859
933
125
7
6
317,830
3
W
Sol
12,006
706
77
5
1
259,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role