Player Matchup

Skadi
Skadi
BearsCubsfan757
Skadi
Level 25
God Stats
30W - 24L
1,556 SR
Queue Stats
40W - 39L
1,542 Elo+
Solo
Hera
Hera
Gang_Gang_Hippo
Hera
Level 28
God Stats
12W - 25L
1,710 SR
Queue Stats
198W - 191L
1,522 Elo+
Solo
Bakasura
Bakasura
Noteable_Plug
Bakasura
Level 27
God Stats
11W - 11L
1,525 SR
Queue Stats
86W - 81L
1,554 Elo+
Solo
Tyr
Tyr
Twaht
Tyr
Level 27
God Stats
24W - 26L
1,500 SR
Queue Stats
74W - 72L
1,477 Elo+
Solo
Ra
Ra
bryancito_tryhar
Ra
Level 4
God Stats
1W - 2L
1,177 SR
Queue Stats
4W - 6L
1,685 Elo+
Solo
Team Averages
Level 22
1,494 SR
1,556 Elo+

VS

Team Averages
Level 12
1,623 SR
1,569 Elo+
Merlin
Merlin
Arca_LaManteca
Merlin
Level 7
God Stats
7W - 3L
1,388 SR
Queue Stats
59W - 43L
1,636 Elo+
Party 1
Ares
Ares
H7N9_vHxpnotic
Ares
Level 29
God Stats
2W - 0L
1,841 SR
Queue Stats
63W - 55L
1,542 Elo+
Solo
Mulan
Mulan
HisokaNflow
Mulan
Level 8
God Stats
29W - 27L
1,626 SR
Queue Stats
71W - 76L
1,527 Elo+
Solo
Kali
Kali
Maradrogo77
Kali
Level 8
God Stats
9W - 3L
1,762 SR
Queue Stats
39W - 25L
1,640 Elo+
Party 1
Artemis
Artemis
Yerso
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
6,873
625
4,560
7,532
3,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 3 / 0
5,832
530
7,565
4,562
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Noteable_Plug
Bakasura
12
3 / 2 / 2
6,694
609
5,421
8,767
2,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
Twaht
Tyr
11
2 / 2 / 0
6,371
579
5,602
9,293
4,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 8 / 1
4,365
397
1,202
6,017
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 4
6,923
629
8,740
6,643
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 3 / 0
5,414
492
2,957
9,542
4,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 1
5,703
518
4,949
7,426
3,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
10 / 1 / 2
7,480
680
8,042
8,353
3,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
Yerso
Artemis
9
1 / 3 / 3
5,533
503
1,146
5,026
1,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
11
Kills
18
18
Deaths
11
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
L
3
3
2
1.33
L
3
3
0
1
W
1
3
0
0.33
W
0
2
1
0.25
W
10
1
2
11
L
Bakasura
Noteable_Plug
Bakasura
3
2
2
2
L
Tyr
Twaht
Tyr
2
2
0
1
W
Artemis
Yerso
Artemis
1
3
3
0.83
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,350
Damage
25,834
36,171
Taken
36,990
13,332
Mitigated
15,099
10,482
Healing
9,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,740
534
0
2,453
6,643
1,940
204
2,816
3,323
38,290
0
L
4,560
2,232
0
2,188
7,532
3,212
882
3,377
4,109
0
30,477
L
7,565
2,024
0
859
4,562
1,282
594
3,000
1,294
28,722
0
W
2,957
315
0
1,000
9,542
4,352
0
2,334
6,732
15,925
0
W
4,949
210
0
2,008
7,426
3,572
0
0
7,055
0
31,234
W
8,042
4,225
0
3,030
8,353
3,758
0
1,848
6,150
0
35,173
L
Bakasura
Noteable_Plug
Bakasura
5,421
3,273
0
2,382
8,767
2,984
0
2,457
6,136
0
34,697
L
Tyr
Twaht
Tyr
5,602
1,677
0
4,546
9,293
4,269
252
0
9,293
0
31,844
W
Artemis
Yerso
Artemis
1,146
552
0
1,261
5,026
1,477
0
1,213
3,512
0
19,785
L
1,202
291
33
474
6,017
1,585
210
2,187
3,642
7,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,135
Gold Earned
31,053
292
Minions Killed
271
0
Camps Cleared
0
974,557
Distance Traveled
946,348
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,923
629
77
7
0
193,137
1
L
Skadi
6,873
625
59
5
0
179,397
0
L
Hera
5,832
530
54
5
0
191,166
0
W
Ares
5,414
492
18
2
0
187,850
0
W
Mulan
5,703
518
67
6
0
189,616
0
W
Kali
7,480
680
67
6
0
235,934
0
L
Bakasura
6,694
609
87
8
0
212,937
2
L
Tyr
6,371
579
81
7
0
195,883
2
W
Artemis
5,533
503
42
4
0
139,811
2
L
Ra
4,365
397
11
1
0
195,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role