Player Matchup

Chaac
Chaac
ComWeeKeel
Chaac
Level 130
God Stats
2W - 5L
1,731 SR
Queue Stats
231W - 219L
1,477 Elo+
Party 2
Cabrakan
Cabrakan
Daxtor1
Cabrakan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
PaulaDeenButter
Nemesis
Level 104
God Stats
10W - 7L
1,501 SR
Queue Stats
387W - 364L
1,535 Elo+
Party 3
Ah Puch
Ah Puch
introcession
Ah Puch
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
283W - 274L
1,590 Elo+
Party 2
Medusa
Medusa
ºSal
Medusa
Level 144
God Stats
39W - 19L
1,828 SR
Queue Stats
98W - 89L
1,555 Elo+
Party 3
Team Averages
Level 133
1,612 SR
1,532 Elo+

VS

Team Averages
Level 117
1,556 SR
1,461 Elo+
Heimdallr
Heimdallr
Tacajachi11
Heimdallr
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
361W - 369L
1,528 Elo+
Party 1
Chronos
Chronos
killthing123
Chronos
Level 92
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 59L
1,511 Elo+
Solo
Ao Kuang
Ao Kuang
nastyynorris
Ao Kuang
Level 135
God Stats
3W - 5L
1,423 SR
Queue Stats
261W - 291L
1,431 Elo+
Solo
Zhong Kui
Zhong Kui
retartedpotatoe
Zhong Kui
Level 126
God Stats
0W - 1L
1,619 SR
Queue Stats
151W - 164L
1,444 Elo+
Party 1
Terra
Terra
vacascondinero
Terra
Level 106
God Stats
0W - 1L
1,738 SR
Queue Stats
99W - 104L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
3 / 1 / 3
12,570
599
21,938
23,241
26,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
Daxtor1
Cabrakan
14
2 / 6 / 10
10,637
507
7,162
18,337
16,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
8 / 2 / 3
12,685
604
8,785
12,860
7,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
introcession
Ah Puch
20
5 / 0 / 7
13,482
642
13,576
8,919
3,965
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
ºSal
Medusa
20
12 / 1 / 6
13,307
634
22,967
17,168
7,049
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Tacajachi11
Heimdallr
15
1 / 7 / 4
9,235
440
8,917
15,490
5,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
killthing123
Chronos
14
2 / 8 / 1
8,862
422
7,358
16,846
6,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
nastyynorris
Ao Kuang
17
4 / 5 / 1
10,402
495
8,623
20,751
8,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
retartedpotatoe
Zhong Kui
13
2 / 9 / 5
9,073
432
8,044
16,935
7,657
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 1 / 0
10,575
504
10,983
24,009
18,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
30
Kills
10
10
Deaths
30
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
1
3
4.5
W
Cabrakan
Daxtor1
Cabrakan
2
6
10
1.17
W
8
2
3
4.75
L
Heimdallr
Tacajachi11
Heimdallr
1
7
4
0.43
W
Ah Puch
introcession
Ah Puch
5
0
7
8.5
L
Chronos
killthing123
Chronos
2
8
1
0.31
L
Ao Kuang
nastyynorris
Ao Kuang
4
5
1
0.9
L
Zhong Kui
retartedpotatoe
Zhong Kui
2
9
5
0.5
L
1
1
0
1
W
Medusa
ºSal
Medusa
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,428
Damage
43,925
80,525
Taken
94,031
61,061
Mitigated
46,620
34,914
Healing
31,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
21,938
6,683
0
10,799
23,241
26,684
1,190
11,905
11,336
0
94,260
W
Cabrakan
Daxtor1
Cabrakan
7,162
567
901
4,638
18,337
16,314
627
5,652
12,685
23,763
0
W
8,785
3,559
0
5,734
12,860
7,049
1,142
4,830
8,030
0
88,081
L
Heimdallr
Tacajachi11
Heimdallr
8,917
4,777
0
3,589
15,490
5,826
1,345
1,911
13,579
0
51,048
W
Ah Puch
introcession
Ah Puch
13,576
694
0
5,598
8,919
3,965
0
4,546
4,373
111,828
0
L
Chronos
killthing123
Chronos
7,358
1,211
0
3,093
16,846
6,550
0
9,834
7,012
49,717
0
L
Ao Kuang
nastyynorris
Ao Kuang
8,623
2,311
0
6,797
20,751
8,003
0
4,044
16,707
79,539
0
L
Zhong Kui
retartedpotatoe
Zhong Kui
8,044
407
0
2,638
16,935
7,657
0
3,366
13,569
36,408
0
L
10,983
5,199
885
14,377
24,009
18,584
315
1,583
22,426
64,015
5,282
W
Medusa
ºSal
Medusa
22,967
12,600
0
7,244
17,168
7,049
6,225
7,040
10,128
0
114,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,681
Gold Earned
48,147
707
Minions Killed
562
0
Camps Cleared
0
2,064,848
Distance Traveled
1,948,878
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,570
599
164
8
0
390,407
0
W
Cabrakan
10,637
507
29
1
0
403,356
5
W
Nemesis
12,685
604
140
7
0
468,183
6
L
Heimdallr
9,235
440
101
5
0
385,199
3
W
Ah Puch
13,482
642
203
10
0
415,817
5
L
Chronos
8,862
422
103
5
0
378,954
3
L
Ao Kuang
10,402
495
131
6
0
386,054
0
L
Zhong Kui
9,073
432
68
3
0
381,052
4
L
Terra
10,575
504
159
8
0
417,619
1
W
Medusa
13,307
634
171
8
0
387,085
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role