Player Matchup

Tsukuyomi
Tsukuyomi
BiologyNotebook
Tsukuyomi
Level 4
God Stats
2W - 2L
1,816 SR
Queue Stats
2W - 2L
1,730 Elo+
Party 2
Aphrodite
Aphrodite
Rekiel97
Aphrodite
Level 29
God Stats
1W - 1L
1,914 SR
Queue Stats
73W - 62L
1,627 Elo+
Solo
Hercules
Hercules
TuCuchulainT
Hercules
Level 4
God Stats
4W - 2L
1,781 SR
Queue Stats
54W - 47L
1,635 Elo+
Solo
Merlin
Merlin
VincetheGhost
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,730 Elo+
Party 2
Medusa
Medusa
the_yellow_owl
Medusa
Level 21
God Stats
1W - 4L
1,193 SR
Queue Stats
33W - 38L
1,484 Elo+
Solo
Team Averages
Level 17
1,641 SR
1,641 Elo+

VS

Team Averages
Level 25
1,542 SR
1,599 Elo+
Chaac
Chaac
ManuelPat18
Chaac
Level 28
God Stats
8W - 12L
1,578 SR
Queue Stats
178W - 227L
1,557 Elo+
Solo
Ymir
Ymir
ScrubADubb151
Ymir
Level 29
God Stats
38W - 36L
1,524 SR
Queue Stats
142W - 142L
1,491 Elo+
Party 1
Odin
Odin
Vince_High420
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 27L
1,743 Elo+
Party 1
Jing Wei
Jing Wei
harshwiinterr
Jing Wei
Level 19
God Stats
12W - 16L
1,521 SR
Queue Stats
59W - 58L
1,508 Elo+
Party 1
Ah Puch
Ah Puch
xKunaiWithChain
Ah Puch
Level 23
God Stats
12W - 8L
1,588 SR
Queue Stats
112W - 81L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BiologyNotebook
Tsukuyomi
13
2 / 7 / 0
7,508
501
3,854
13,183
4,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Rekiel97
Aphrodite
10
0 / 3 / 1
6,504
434
4,884
7,674
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hercules
TuCuchulainT
Hercules
12
2 / 3 / 2
7,795
520
4,337
13,007
9,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 7 / 1
6,379
425
3,645
8,541
2,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
3 / 1 / 3
7,893
526
5,571
6,253
2,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
8,294
553
8,810
9,144
5,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
4 / 1 / 2
7,308
487
5,204
8,689
5,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 1 / 9
9,116
608
7,048
11,792
4,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
harshwiinterr
Jing Wei
13
1 / 1 / 2
7,642
509
6,418
6,806
2,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
8 / 3 / 3
9,153
610
8,511
7,666
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
7
Kills
21
21
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BiologyNotebook
Tsukuyomi
2
7
0
0.29
W
3
1
6
6
L
Aphrodite
Rekiel97
Aphrodite
0
3
1
0.17
W
4
1
2
5
L
Hercules
TuCuchulainT
Hercules
2
3
2
1
W
5
1
9
9.5
L
0
7
1
0.07
W
Jing Wei
harshwiinterr
Jing Wei
1
1
2
2
L
3
1
3
4.5
W
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,291
Damage
35,991
48,658
Taken
44,097
21,616
Mitigated
19,729
18,101
Healing
14,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BiologyNotebook
Tsukuyomi
3,854
1,524
0
4,391
13,183
4,421
0
1,345
11,838
0
40,901
W
8,810
913
0
3,150
9,144
5,051
253
4,266
4,471
0
44,908
L
Aphrodite
Rekiel97
Aphrodite
4,884
682
1,207
3,940
7,674
2,721
0
1,199
6,475
29,655
0
W
5,204
1,425
444
2,083
8,689
5,104
99
1,003
7,565
31,588
0
L
Hercules
TuCuchulainT
Hercules
4,337
1,428
0
5,111
13,007
9,508
0
4,415
8,592
0
23,992
W
7,048
2,513
0
4,226
11,792
4,789
130
1,082
10,626
0
59,229
L
3,645
49
0
1,100
8,541
2,763
1,170
4,917
3,624
25,945
0
W
Jing Wei
harshwiinterr
Jing Wei
6,418
5,033
0
1,982
6,806
2,089
0
0
6,806
0
40,108
L
5,571
2,067
0
2,352
6,253
2,203
0
1,839
4,414
0
36,278
W
8,511
138
0
2,745
7,666
2,696
238
1,400
6,100
51,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,079
Gold Earned
41,513
326
Minions Killed
444
0
Camps Cleared
0
1,226,585
Distance Traveled
1,486,439
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,508
501
84
6
0
244,301
0
W
Chaac
8,294
553
92
6
0
323,423
2
L
Aphrodite
6,504
434
71
5
0
180,816
1
W
Ymir
7,308
487
57
4
0
287,270
3
L
Hercules
7,795
520
50
3
0
293,105
0
W
Odin
9,116
608
103
7
0
300,601
1
L
Merlin
6,379
425
62
4
0
227,812
1
W
Jing Wei
7,642
509
73
5
0
283,099
5
L
Medusa
7,893
526
59
4
0
280,551
3
W
Ah Puch
9,153
610
119
8
0
292,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role