Player Matchup

Ra
Ra
Dantiego
Ra
Level 7
God Stats
1W - 1L
1,292 SR
Queue Stats
7W - 9L
1,346 Elo+
Party 2
Bellona
Bellona
JakemYT
Bellona
Level 14
God Stats
2W - 0L
1,731 SR
Queue Stats
6W - 8L
1,346 Elo+
Party 2
Scylla
Scylla
ShyLeo
Scylla
Level 26
God Stats
5W - 5L
1,420 SR
Queue Stats
85W - 72L
1,437 Elo+
Solo
Ullr
Ullr
Terrenps
Ullr
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 4L
1,725 Elo+
Party 2
Cthulhu
Cthulhu
ZanarDex
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,141 Elo+
Party 2
Team Averages
Level 37
1,489 SR
1,399 Elo+

VS

Team Averages
Level 11
1,452 SR
1,333 Elo+
Pele
Pele
Coochers
Pele
Level 17
God Stats
3W - 7L
1,328 SR
Queue Stats
7W - 9L
1,486 Elo+
Party 1
Amaterasu
Amaterasu
DEDITY
Amaterasu
Level 9
God Stats
0W - 4L
1,278 SR
Queue Stats
0W - 6L
1,161 Elo+
Party 3
Nemesis
Nemesis
WakingBoar9896
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,163 Elo+
Party 3
Hachiman
Hachiman
hottboxin
Hachiman
Level 17
God Stats
4W - 3L
1,637 SR
Queue Stats
6W - 11L
1,355 Elo+
Party 1
Neith
Neith
liberthal
Neith
Level 7
God Stats
0W - 1L
1,515 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 14
12,899
921
8,819
8,084
2,734
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
JakemYT
Bellona
20
17 / 8 / 24
17,169
1,226
27,913
27,609
25,892
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
ShyLeo
Scylla
20
5 / 12 / 23
14,503
1,036
15,316
25,077
7,513
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
20
14 / 10 / 26
16,993
1,214
39,344
25,525
10,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
ZanarDex
Cthulhu
20
12 / 6 / 26
16,017
1,144
19,539
22,227
33,649
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
35 / 8 / 4
22,822
1,630
52,816
27,145
11,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
DEDITY
Amaterasu
20
3 / 10 / 21
15,016
1,073
11,904
25,070
13,754
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
0 / 10 / 15
13,069
934
11,553
23,330
9,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
hottboxin
Hachiman
20
2 / 6 / 17
15,029
1,074
22,792
16,589
6,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
liberthal
Neith
20
1 / 16 / 10
12,988
928
3,609
26,700
10,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
108
50
Kills
41
41
Deaths
50
113
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Pele
35
8
4
4.63
L
Amaterasu
DEDITY
Amaterasu
3
10
21
1.35
W
2
5
14
1.8
W
Bellona
JakemYT
Bellona
17
8
24
3.63
W
Scylla
ShyLeo
Scylla
5
12
23
1.38
W
Ullr
14
10
26
2.7
L
0
10
15
0.75
W
Cthulhu
ZanarDex
Cthulhu
12
6
26
4.17
L
Hachiman
hottboxin
Hachiman
2
6
17
1.75
L
Neith
liberthal
Neith
1
16
10
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,931
Damage
102,674
108,522
Taken
118,834
80,593
Mitigated
51,615
5,087
Healing
7,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
52,816
11,789
0
1,920
27,145
11,071
0
9,715
17,430
0
87,815
L
Amaterasu
DEDITY
Amaterasu
11,904
4,330
0
2,141
25,070
13,754
0
11,871
13,199
0
28,546
W
8,819
1,144
491
1,074
8,084
2,734
0
0
8,084
17,676
0
W
Bellona
JakemYT
Bellona
27,913
8,165
0
528
27,609
25,892
0
0
27,609
0
43,072
W
Scylla
ShyLeo
Scylla
15,316
4,422
0
717
25,077
7,513
0
0
25,077
43,515
0
W
Ullr
39,344
18,794
0
2,150
25,525
10,805
0
67
25,458
0
72,895
L
11,553
4,187
0
799
23,330
9,872
0
9,732
13,598
0
23,982
W
Cthulhu
ZanarDex
Cthulhu
19,539
2,137
127
0
22,227
33,649
0
28
22,199
29,967
0
L
Hachiman
hottboxin
Hachiman
22,792
10,512
0
1,414
16,589
6,497
0
5,063
11,526
102
68,758
L
Neith
liberthal
Neith
3,609
3,012
0
834
26,700
10,421
0
7,293
19,407
0
12,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,581
Gold Earned
78,924
224
Minions Killed
243
1
Camps Cleared
8
1,120,391
Distance Traveled
1,204,313
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
22,822
1,630
88
6
0
300,931
0
L
Amaterasu
15,016
1,073
30
2
6
208,230
2
W
Ra
12,899
921
18
1
0
113,246
0
W
Bellona
17,169
1,226
32
2
0
291,625
1
W
Scylla
14,503
1,036
74
5
1
216,433
1
W
Ullr
16,993
1,214
65
5
0
251,087
1
L
Nemesis
13,069
934
18
1
1
298,436
0
W
Cthulhu
16,017
1,144
35
3
0
248,000
0
L
Hachiman
15,029
1,074
88
6
1
264,098
0
L
Neith
12,988
928
19
1
0
132,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role