Player Matchup

Sol
Sol
BansCourechouse
Sol
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
HydroSine11339
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ma219teo
Danzaburou
Level 21
God Stats
99W - 98L
1,529 SR
Queue Stats
158W - 200L
1,200 Elo+
Party 3
Yemoja
Yemoja
Ruru_kaUwu
Yemoja
Level 28
God Stats
10W - 13L
1,509 SR
Queue Stats
334W - 342L
1,276 Elo+
Party 3
Kukulkan
Kukulkan
suiciduck
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,508 SR
1,395 Elo+

VS

Team Averages
Level 6
1,408 SR
1,242 Elo+
Odin
Odin
IdealRafael1364
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,099 Elo+
Party 2
Apollo
Apollo
PatoDucksks
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,093 Elo+
Party 2
Pele
Pele
Sgt A Dornan
Pele
Level 5
God Stats
0W - 1L
1,499 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
Skiingrox129
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
sharkking120yt
Anubis
Level 17
God Stats
10W - 16L
1,039 SR
Queue Stats
193W - 228L
1,016 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
18 / 1 / 1
10,223
682
9,682
8,144
2,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

4
0 / 2 / 1
5,292
353
151
1,316
579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
Ma219teo
Danzaburou
13
7 / 4 / 5
8,422
561
7,954
10,510
2,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Ruru_kaUwu
Yemoja
12
3 / 0 / 9
8,004
534
4,352
6,709
2,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Kukulkan
suiciduck
Kukulkan
11
7 / 4 / 11
8,044
536
5,622
5,849
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 9 / 0
6,069
405
1,614
10,201
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
9
1 / 8 / 0
6,265
418
2,077
8,209
3,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
0 / 11 / 2
5,819
388
1,656
9,067
2,637
7
0 / 9 / 0
5,768
385
2,050
10,759
7,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
7 / 5 / 0
9,595
640
12,339
11,333
4,874
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
35
Kills
9
11
Deaths
42
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
18
1
1
18.5
W
0
2
1
0.25
L
1
9
0
0.11
W
Danzaburou
Ma219teo
Danzaburou
7
4
5
2.38
L
Apollo
1
8
0
0.13
W
Yemoja
Ruru_kaUwu
Yemoja
3
0
9
7.5
L
0
11
2
0.09
L
0
9
0
0
L
7
5
0
1.4
W
Kukulkan
suiciduck
Kukulkan
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,761
Damage
19,736
32,528
Taken
49,569
10,819
Mitigated
20,579
10,497
Healing
6,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,682
3,919
0
4,067
8,144
2,974
7,292
2,221
5,810
50,116
3,873
W
151
0
0
0
1,316
579
0
0
1,316
0
1,851
L
1,614
932
0
765
10,201
2,866
1,416
3,746
6,389
0
12,950
W
Danzaburou
Ma219teo
Danzaburou
7,954
5,939
0
1,385
10,510
2,880
506
5,910
4,600
0
32,811
L
Apollo
2,077
1,560
0
0
8,209
3,128
2,362
3,977
4,232
0
17,918
W
Yemoja
Ruru_kaUwu
Yemoja
4,352
1,612
3,592
1,453
6,709
2,545
270
4,588
2,121
15,101
0
L
1,656
270
0
168
9,067
2,637
179
3,229
5,706
0
5,601
L
2,050
674
0
634
10,759
7,074
204
2,661
7,996
28,394
0
L
12,339
1,007
0
5,384
11,333
4,874
0
5,389
5,904
48,020
0
W
Kukulkan
suiciduck
Kukulkan
5,622
1,548
0
0
5,849
1,841
0
1,670
4,179
16,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,985
Gold Earned
33,516
198
Minions Killed
190
0
Camps Cleared
0
1,036,206
Distance Traveled
1,207,652
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,223
682
98
7
0
263,651
0
W
Bellona
5,292
353
5
0
0
54,597
1
L
Odin
6,069
405
15
1
0
254,224
0
W
Danzaburou
8,422
561
49
3
0
203,973
0
L
Apollo
6,265
418
35
2
0
217,299
2
W
Yemoja
8,004
534
17
1
0
245,312
0
L
Pele
5,819
388
9
1
0
277,573
1
L
Ymir
5,768
385
43
3
0
239,791
0
L
Anubis
9,595
640
88
6
0
218,765
0
W
Kukulkan
8,044
536
29
2
0
268,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role