Player Matchup

Anhur
Anhur
Masters
Cawks
Anhur
Masters
Level 101
God Stats
26W - 6L
1,922 SR
Queue Stats
132W - 66L
2,511 MMR
Party 1
Chang'e
Chang'e
Masters
Sasxu
Chang'e
Masters
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
214W - 39L
2,700 MMR
Party 1
Baron Samedi
Baron Samedi
Masters
ShArK fAcE97
Baron Samedi
Masters
Level 148
God Stats
20W - 12L
1,968 SR
Queue Stats
305W - 211L
2,207 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 132
1,796 SR
2,473 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,707 SR
2,395 MMR
Baba Yaga
Baba Yaga
Masters
NukaColaRanger
Baba Yaga
Masters
Level 147
God Stats
19W - 7L
1,842 SR
Queue Stats
199W - 160L
2,503 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
REDSupaNova
Cu Chulainn
Diamond III
Level 154
God Stats
6W - 8L
1,517 SR
Queue Stats
226W - 257L
2,328 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond I
Ąsuna
Ah Muzen Cab
Diamond I
Level 108
God Stats
4W - 2L
1,762 SR
Queue Stats
139W - 67L
2,352 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cawks
Anhur
17
9 / 4 / 5
14,112
706
13,624
19,305
6,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Sasxu
Chang'e
17
4 / 3 / 10
13,080
654
16,567
20,329
6,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
ShArK fAcE97
Baron Samedi
15
2 / 5 / 8
13,010
651
7,323
17,849
20,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
TiamatAphroditeSobekAthenaGilgamesh

VS

Bans
ScyllaXing TianGuan YuCabrakanCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
NukaColaRanger
Baba Yaga
18
8 / 6 / 3
14,219
711
23,677
15,408
5,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
REDSupaNova
Cu Chulainn
17
3 / 4 / 8
13,051
653
10,210
20,279
25,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Ąsuna
Ah Muzen Cab
17
1 / 5 / 10
12,675
634
17,811
14,658
4,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
15
Kills
12
12
Deaths
15
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anhur
Cawks
Anhur
9
4
5
2.88
W
Baba Yaga
NukaColaRanger
Baba Yaga
8
6
3
1.58
W
Cu Chulainn
REDSupaNova
Cu Chulainn
3
4
8
1.75
L
Chang'e
Sasxu
Chang'e
4
3
10
3
L
Baron Samedi
ShArK fAcE97
Baron Samedi
2
5
8
1.2
W
Ah Muzen Cab
Ąsuna
Ah Muzen Cab
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,514
Damage
51,698
57,483
Taken
50,345
33,085
Mitigated
34,861
26,637
Healing
13,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Cawks
Anhur
13,624
8,640
0
2,946
19,305
6,674
2,217
8,195
10,678
0
63,546
W
Baba Yaga
NukaColaRanger
Baba Yaga
23,677
759
264
4,357
15,408
5,264
779
8,870
6,538
69,452
0
W
Cu Chulainn
REDSupaNova
Cu Chulainn
10,210
785
0
2,478
20,279
25,153
389
7,510
12,769
507
43,170
L
Chang'e
Sasxu
Chang'e
16,567
1,027
5,790
12,384
20,329
6,407
1,196
8,488
11,453
68,699
0
L
Baron Samedi
ShArK fAcE97
Baron Samedi
7,323
523
635
4,882
17,849
20,004
525
6,016
11,391
44,967
0
W
Ah Muzen Cab
Ąsuna
Ah Muzen Cab
17,811
8,732
0
6,291
14,658
4,444
2,332
7,923
6,735
0
104,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,202
Gold Earned
39,945
254
Minions Killed
255
0
Camps Cleared
0
1,051,462
Distance Traveled
1,106,606
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
14,112
706
102
5
0
358,036
0
W
Baba Yaga
14,219
711
67
3
0
373,046
6
W
Cu Chulainn
13,051
653
42
2
0
387,469
3
L
Chang'e
13,080
654
102
5
0
368,952
2
L
Baron Samedi
13,010
651
50
3
0
324,474
0
W
Ah Muzen Cab
12,675
634
146
7
0
346,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role