Player Matchup

Bastet
Bastet
 
Bastet
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
PrincessBibby
Sol
Level 160
God Stats
33W - 27L
1,559 SR
Queue Stats
925W - 730L
1,533 Elo+
Party 1
Team Averages
Level 153
1,520 SR
1,511 Elo+

VS

Team Averages
Level 109
1,661 SR
1,530 Elo+
Poseidon
Poseidon
CrashJuggernaut
Poseidon
Level 84
God Stats
1W - 2L
1,718 SR
Queue Stats
63W - 57L
1,559 Elo+
Party 2
Sobek
Sobek
DRUNKENMEXICAN2
Sobek
Level 129
God Stats
4W - 3L
1,570 SR
Queue Stats
325W - 256L
1,569 Elo+
Party 2
Awilix
Awilix
TaxingDragon
Awilix
Level 114
God Stats
2W - 1L
1,694 SR
Queue Stats
23W - 18L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
8 / 2 / 7
8,515
852
9,626
5,386
1,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kuzenbo
 
Kuzenbo
10
1 / 1 / 14
7,309
731
6,418
5,337
3,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
9 / 2 / 9
8,774
877
12,911
6,713
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
8
2 / 8 / 2
6,758
676
3,876
8,440
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
1 / 4 / 3
6,907
691
3,285
14,705
11,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
8
2 / 6 / 1
6,497
650
4,173
8,997
2,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
18
Kills
5
5
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
2
7
5.75
W
Kuzenbo
 
Kuzenbo
1
1
14
8
L
Poseidon
2
8
2
0.38
L
1
4
3
0.63
W
9
2
9
6.75
L
Awilix
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,955
Damage
11,334
17,436
Taken
32,142
7,813
Mitigated
16,957
7,308
Healing
2,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,626
1,658
0
1,542
5,386
1,835
531
1,617
3,559
0
21,169
W
Kuzenbo
 
Kuzenbo
6,418
2,591
0
1,994
5,337
3,958
486
2,959
2,168
14,574
0
L
Poseidon
3,876
262
0
0
8,440
2,318
0
3,401
4,659
12,096
0
L
3,285
723
0
2,503
14,705
11,654
0
8,666
5,369
9,247
0
W
12,911
3,394
0
3,772
6,713
2,020
1,758
2,114
4,495
30,342
0
L
Awilix
4,173
1,600
0
44
8,997
2,985
0
5,808
2,785
0
16,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,598
Gold Earned
20,162
94
Minions Killed
53
0
Camps Cleared
0
582,895
Distance Traveled
471,079
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,515
852
33
3
0
216,436
0
W
Kuzenbo
7,309
731
14
1
0
198,116
1
L
Poseidon
6,758
676
22
2
0
145,606
0
L
Sobek
6,907
691
5
1
0
175,528
1
W
Sol
8,774
877
47
5
0
168,343
0
L
Awilix
6,497
650
26
3
0
149,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role