Player Matchup

Rama
Rama
BlinkOverBeads
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,600 Elo+
Party 2
Cthulhu
Cthulhu
ThatsMyBad
Cthulhu
Level 59
God Stats
1W - 0L
1,652 SR
Queue Stats
3W - 2L
1,600 Elo+
Party 2
Sun Wukong
Sun Wukong
Tvmple
Sun Wukong
Level 54
God Stats
1W - 0L
1,645 SR
Queue Stats
6W - 2L
1,640 Elo+
Party 2
Loki
Loki
bwattsrevenge
Loki
Level 67
God Stats
1W - 0L
1,643 SR
Queue Stats
8W - 4L
1,720 Elo+
Party 2
Hel
Hel
ĵack
Hel
Level 108
God Stats
1W - 0L
1,866 SR
Queue Stats
3W - 2L
1,492 Elo+
Party 2
Team Averages
Level 61
1,661 SR
1,611 Elo+

VS

Team Averages
Level 61
1,463 SR
1,476 Elo+
Bacchus
Bacchus
 
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Bartholomew52
Sol
Level 106
God Stats
0W - 1L
1,330 SR
Queue Stats
65W - 67L
1,435 Elo+
Solo
Neith
Neith
FtBallCole
Neith
Level 26
God Stats
8W - 11L
1,604 SR
Queue Stats
30W - 39L
1,480 Elo+
Party 1
Bastet
Bastet
SirJokerr
Bastet
Level 26
God Stats
19W - 19L
1,614 SR
Queue Stats
55W - 73L
1,467 Elo+
Party 1
Kukulkan
Kukulkan
SmokerGray
Kukulkan
Level 24
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 0 / 6
12,742
1,158
22,748
16,212
7,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
ThatsMyBad
Cthulhu
14
1 / 5 / 11
8,384
762
6,008
14,473
8,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
Tvmple
Sun Wukong
14
2 / 4 / 12
8,893
808
5,306
12,033
6,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 2 / 6
7,950
723
4,443
6,981
2,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
ĵack
Hel
16
3 / 2 / 12
9,451
859
9,514
8,815
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 3 / 6
7,172
652
5,599
11,678
9,525
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 5 / 6
8,448
768
12,629
13,002
4,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
13
1 / 7 / 6
7,298
663
9,854
9,346
3,850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Bastet
SirJokerr
Bastet
14
6 / 5 / 4
8,479
771
9,557
11,937
4,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
SmokerGray
Kukulkan
14
1 / 4 / 4
7,489
681
5,162
8,186
3,224
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
39
24
Kills
13
13
Deaths
24
47
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
3
6
1.67
L
3
5
6
1.2
W
17
0
6
20
L
Neith
1
7
6
0.57
L
Bastet
SirJokerr
Bastet
6
5
4
1.6
L
Kukulkan
SmokerGray
Kukulkan
1
4
4
0.75
W
Cthulhu
ThatsMyBad
Cthulhu
1
5
11
1.3
W
Sun Wukong
Tvmple
Sun Wukong
2
4
12
2
W
1
2
6
2
W
Hel
ĵack
Hel
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,019
Damage
42,801
58,514
Taken
54,149
28,103
Mitigated
26,170
25,077
Healing
8,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,599
391
0
280
11,678
9,525
0
4,978
6,700
10,741
0
L
12,629
4,748
0
3,872
13,002
4,771
48
4,029
8,973
32,860
0
W
22,748
18,197
0
6,438
16,212
7,521
3,805
6,667
9,545
0
54,360
L
Neith
9,854
4,433
0
612
9,346
3,850
0
2,508
6,838
0
24,938
L
Bastet
SirJokerr
Bastet
9,557
2,168
486
2,724
11,937
4,800
14
2,808
9,129
0
17,629
L
Kukulkan
SmokerGray
Kukulkan
5,162
609
171
739
8,186
3,224
0
1,615
6,571
31,177
0
W
Cthulhu
ThatsMyBad
Cthulhu
6,008
467
207
3,099
14,473
8,058
511
6,604
7,869
13,225
0
W
Sun Wukong
Tvmple
Sun Wukong
5,306
1,464
0
1,134
12,033
6,048
1,205
3,875
8,158
0
21,118
W
4,443
1,339
0
42
6,981
2,607
521
1,443
5,538
0
13,973
W
Hel
ĵack
Hel
9,514
383
8,310
5,847
8,815
3,869
456
4,821
3,994
31,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,420
Gold Earned
38,886
242
Minions Killed
198
8
Camps Cleared
5
1,081,972
Distance Traveled
942,740
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,172
652
6
1
0
215,048
2
L
Sol
8,448
768
65
6
1
166,531
7
W
Rama
12,742
1,158
99
9
1
201,999
2
L
Neith
7,298
663
34
3
2
177,660
3
L
Bastet
8,479
771
21
2
1
201,963
1
L
Kukulkan
7,489
681
72
7
1
181,538
0
W
Cthulhu
8,384
762
20
2
1
204,195
0
W
Sun Wukong
8,893
808
29
3
2
216,673
0
W
Loki
7,950
723
26
2
0
231,416
0
W
Hel
9,451
859
68
6
4
227,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role