Player Matchup

Horus
Horus
Deerizen
Horus
Level 60
God Stats
7W - 4L
1,811 SR
Queue Stats
528W - 415L
1,610 Elo+
Party 1
Merlin
Merlin
EnvyObsidian
Merlin
Level 65
God Stats
24W - 25L
1,471 SR
Queue Stats
541W - 397L
1,602 Elo+
Party 1
Hou Yi
Hou Yi
SkittlesSenpaii
Hou Yi
Level 35
God Stats
9W - 8L
1,643 SR
Queue Stats
163W - 195L
1,494 Elo+
Party 1
Team Averages
Level 53
1,642 SR
1,569 Elo+

VS

Team Averages
Level 94
1,660 SR
1,459 Elo+
Bellona
Bellona
Cr1vik
Bellona
Level 89
God Stats
1W - 3L
1,722 SR
Queue Stats
11W - 21L
1,460 Elo+
Party 2
Olorun
Olorun
FLAMINFLAM
Olorun
Level 128
God Stats
2W - 4L
1,547 SR
Queue Stats
158W - 198L
1,417 Elo+
Solo
Da Ji
Da Ji
Zeerz666
Da Ji
Level 64
God Stats
4W - 1L
1,710 SR
Queue Stats
281W - 300L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Deerizen
Horus
11
2 / 1 / 9
8,052
805
2,388
8,621
6,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
12
7 / 0 / 4
8,125
813
9,101
4,559
1,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 7
7,049
705
4,670
4,039
1,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cr1vik
Bellona
10
2 / 4 / 0
7,464
746
3,150
8,796
6,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
FLAMINFLAM
Olorun
9
0 / 3 / 2
6,349
635
3,206
6,213
2,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Zeerz666
Da Ji
10
0 / 4 / 2
6,448
645
4,088
7,313
3,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
2
2
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
Cr1vik
Bellona
2
4
0
0.5
W
Horus
Deerizen
Horus
2
1
9
6.5
W
Merlin
7
0
4
9
L
Olorun
FLAMINFLAM
Olorun
0
3
2
0.33
W
2
1
7
5.5
L
Da Ji
Zeerz666
Da Ji
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,159
Damage
10,444
17,219
Taken
22,322
9,799
Mitigated
12,333
6,765
Healing
4,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Cr1vik
Bellona
3,150
619
0
596
8,796
6,074
0
3,961
4,835
0
16,426
W
Horus
Deerizen
Horus
2,388
1,143
2,774
3,893
8,621
6,738
211
1,444
6,847
0
8,389
W
Merlin
9,101
333
0
0
4,559
1,742
472
824
3,675
37,441
0
L
Olorun
FLAMINFLAM
Olorun
3,206
1,131
368
2,379
6,213
2,942
518
2,436
3,777
24,092
0
W
4,670
1,869
0
98
4,039
1,319
614
503
3,446
0
20,823
L
Da Ji
Zeerz666
Da Ji
4,088
529
0
1,424
7,313
3,317
0
2,768
4,545
0
18,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,226
Gold Earned
20,261
109
Minions Killed
107
0
Camps Cleared
0
618,913
Distance Traveled
551,642
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,464
746
32
3
0
192,552
3
W
Horus
8,052
805
7
1
0
211,993
5
W
Merlin
8,125
813
71
7
0
205,238
4
L
Olorun
6,349
635
46
5
0
178,184
4
W
Hou Yi
7,049
705
31
3
0
201,682
2
L
Da Ji
6,448
645
29
3
0
180,906
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role