Player Matchup

Bakasura
Bakasura
ArachneMain1455
Bakasura
Level 17
God Stats
7W - 0L
1,500 SR
Queue Stats
190W - 99L
1,671 Elo+
Party 1
Hachiman
Hachiman
Frey Shock
Hachiman
Level 143
God Stats
1W - 1L
1,332 SR
Queue Stats
271W - 316L
1,394 Elo+
Party 1
Chronos
Chronos
Gabekep98
Chronos
Level 127
God Stats
5W - 3L
1,333 SR
Queue Stats
196W - 141L
1,627 Elo+
Party 1
Sun Wukong
Sun Wukong
Xblaster5564
Sun Wukong
Level 27
God Stats
8W - 4L
1,460 SR
Queue Stats
29W - 31L
1,395 Elo+
Party 2
Athena
Athena
dublinvision
Athena
Level 39
God Stats
5W - 1L
1,713 SR
Queue Stats
236W - 233L
1,416 Elo+
Party 2
Team Averages
Level 71
1,467 SR
1,501 Elo+

VS

Team Averages
Level 85
1,614 SR
1,508 Elo+
Achilles
Achilles
Graceful_Inari
Achilles
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
314W - 275L
1,492 Elo+
Party 3
Athena
Athena
Trace Tensei
Athena
Level 44
God Stats
12W - 7L
1,694 SR
Queue Stats
79W - 97L
1,346 Elo+
Solo
Loki
Loki
actual__Noob
Loki
Level 113
God Stats
16W - 13L
1,657 SR
Queue Stats
348W - 315L
1,542 Elo+
Party 3
Anhur
Anhur
actual__scrub
Anhur
Level 37
God Stats
1W - 4L
1,500 SR
Queue Stats
35W - 35L
1,656 Elo+
Party 3
Janus
Janus
actualization_
Janus
Level 105
God Stats
1W - 2L
1,718 SR
Queue Stats
159W - 161L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
3 / 1 / 1
5,472
684
2,844
5,656
1,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Frey Shock
Hachiman
8
1 / 1 / 1
5,089
636
1,936
3,256
823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chronos
Gabekep98
Chronos
8
2 / 1 / 2
5,005
626
2,049
3,792
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Xblaster5564
Sun Wukong
8
0 / 1 / 2
4,388
549
1,499
3,198
1,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
7
1 / 2 / 0
4,624
578
1,162
4,677
1,937
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
1 / 1 / 0
5,076
635
2,907
4,714
1,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
1
0 / 0 / 0
1,611
201
0
0
0
9
4 / 1 / 1
5,370
671
3,625
4,952
1,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
1 / 1 / 2
4,862
608
748
2,350
410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 2
4,897
612
2,642
3,794
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
7
Kills
6
6
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
3
1
1
3.5
W
Hachiman
Frey Shock
Hachiman
1
1
1
1.5
W
Chronos
Gabekep98
Chronos
2
1
2
3
L
Achilles
1
1
0
1
L
Athena
0
0
0
0
W
Sun Wukong
Xblaster5564
Sun Wukong
0
1
2
1
L
4
1
1
4.5
L
1
1
2
2
L
0
4
2
0.25
W
Athena
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,490
Damage
9,922
20,579
Taken
15,810
7,113
Mitigated
4,376
4,786
Healing
2,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
2,844
2,002
0
1,365
5,656
1,911
0
1,159
4,397
0
21,394
W
Hachiman
Frey Shock
Hachiman
1,936
1,086
0
165
3,256
823
483
516
2,670
0
21,324
W
Chronos
Gabekep98
Chronos
2,049
572
0
1,091
3,792
1,079
708
727
2,995
19,692
0
L
Achilles
2,907
519
0
1,216
4,714
1,754
918
149
4,341
0
22,742
L
Athena
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
Xblaster5564
Sun Wukong
1,499
185
0
1,274
3,198
1,363
209
0
3,198
0
13,442
L
3,625
1,325
0
750
4,952
1,293
0
1,108
3,723
0
22,231
L
748
318
0
429
2,350
410
0
633
1,717
0
14,441
L
2,642
154
0
250
3,794
919
66
1,107
2,274
25,623
0
W
Athena
1,162
388
0
891
4,677
1,937
321
0
4,677
16,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,578
Gold Earned
21,816
215
Minions Killed
193
0
Camps Cleared
0
792,190
Distance Traveled
604,841
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,472
684
55
7
0
156,027
0
W
Hachiman
5,089
636
52
7
0
132,985
1
W
Chronos
5,005
626
49
6
0
157,314
1
L
Achilles
5,076
635
52
7
0
131,805
0
L
Athena
1,611
201
0
0
0
0
0
W
Sun Wukong
4,388
549
31
4
0
170,029
0
L
Loki
5,370
671
41
5
0
183,615
1
L
Anhur
4,862
608
33
4
0
137,501
3
L
Janus
4,897
612
67
8
0
151,920
2
W
Athena
4,624
578
28
4
0
175,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role