Player Matchup

Arachne
Arachne
NotKiritoYakuza
Arachne
Level 100
God Stats
30W - 17L
1,639 SR
Queue Stats
482W - 456L
1,478 Elo+
Party 1
Kukulkan
Kukulkan
RedBisshou
Kukulkan
Level 117
God Stats
1W - 0L
1,571 SR
Queue Stats
30W - 23L
1,547 Elo+
Solo
Hou Yi
Hou Yi
ReyVaughan
Hou Yi
Level 106
God Stats
29W - 29L
1,536 SR
Queue Stats
860W - 1,092L
1,409 Elo+
Party 4
Bacchus
Bacchus
YukiDTM
Bacchus
Level 69
God Stats
146W - 151L
1,529 SR
Queue Stats
240W - 324L
1,426 Elo+
Party 4
Cerberus
Cerberus
ty123
Cerberus
Level 62
God Stats
3W - 4L
1,187 SR
Queue Stats
246W - 253L
1,428 Elo+
Party 1
Team Averages
Level 91
1,492 SR
1,458 Elo+

VS

Team Averages
Level 75
1,490 SR
1,400 Elo+
Anhur
Anhur
BlackLightningKG
Anhur
Level 56
God Stats
48W - 53L
1,472 SR
Queue Stats
926W - 926L
1,403 Elo+
Party 3
Thor
Thor
Catsmeowtside
Thor
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,308 Elo+
Party 2
Hercules
Hercules
RitualParrot
Hercules
Level 94
God Stats
13W - 14L
1,559 SR
Queue Stats
208W - 180L
1,495 Elo+
Solo
Persephone
Persephone
TimeCrisis3
Persephone
Level 62
God Stats
3W - 5L
1,511 SR
Queue Stats
244W - 261L
1,410 Elo+
Party 2
Gilgamesh
Gilgamesh
UPOOK
Gilgamesh
Level 60
God Stats
17W - 38L
1,410 SR
Queue Stats
1,113W - 1,128L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 2 / 2
11,340
630
14,409
14,276
6,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
RedBisshou
Kukulkan
15
3 / 4 / 3
9,859
548
6,677
8,979
3,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
ReyVaughan
Hou Yi
15
3 / 2 / 6
9,855
548
7,824
10,788
2,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
YukiDTM
Bacchus
12
0 / 3 / 10
8,201
456
5,038
11,129
8,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
ty123
Cerberus
15
4 / 2 / 3
9,383
521
12,295
13,630
13,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
7,733
430
7,535
12,715
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 2
8,148
453
3,816
12,318
4,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
RitualParrot
Hercules
14
2 / 6 / 2
9,338
519
8,549
19,947
12,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
TimeCrisis3
Persephone
14
3 / 6 / 2
9,092
505
6,357
11,019
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
UPOOK
Gilgamesh
14
6 / 4 / 1
8,588
477
8,878
9,318
4,691
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
25
Kills
13
13
Deaths
25
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
1
4
2
0.5
W
15
2
2
8
W
Kukulkan
RedBisshou
Kukulkan
3
4
3
1.13
W
Hou Yi
ReyVaughan
Hou Yi
3
2
6
3
L
Hercules
RitualParrot
Hercules
2
6
2
0.5
L
Persephone
TimeCrisis3
Persephone
3
6
2
0.67
L
Gilgamesh
UPOOK
Gilgamesh
6
4
1
1.63
W
Bacchus
YukiDTM
Bacchus
0
3
10
1.67
W
Cerberus
ty123
Cerberus
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,243
Damage
35,135
58,802
Taken
65,317
36,002
Mitigated
28,276
18,458
Healing
16,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,535
2,688
0
4,108
12,715
3,996
0
2,512
10,143
0
41,582
L
3,816
962
0
3,784
12,318
4,251
0
3,324
8,904
0
45,949
W
14,409
10,957
0
7,610
14,276
6,927
1,482
1,637
12,545
0
86,460
W
Kukulkan
RedBisshou
Kukulkan
6,677
820
0
451
8,979
3,505
1,286
2,255
6,430
67,404
0
W
Hou Yi
ReyVaughan
Hou Yi
7,824
3,861
0
3,934
10,788
2,888
1,207
470
10,308
0
60,036
L
Hercules
RitualParrot
Hercules
8,549
2,620
0
6,480
19,947
12,044
374
10,724
8,419
0
42,200
L
Persephone
TimeCrisis3
Persephone
6,357
221
0
1,463
11,019
3,294
0
4,172
6,841
52,081
0
L
Gilgamesh
UPOOK
Gilgamesh
8,878
2,138
0
746
9,318
4,691
0
2,324
6,994
0
33,059
W
Bacchus
YukiDTM
Bacchus
5,038
273
0
780
11,129
8,775
0
764
10,346
13,187
0
W
Cerberus
ty123
Cerberus
12,295
573
0
5,683
13,630
13,907
572
754
12,816
49,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,638
Gold Earned
42,899
488
Minions Killed
401
0
Camps Cleared
0
1,589,698
Distance Traveled
1,583,902
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,733
430
69
4
0
275,629
0
L
Thor
8,148
453
91
5
0
335,815
13
W
Arachne
11,340
630
117
7
0
405,320
8
W
Kukulkan
9,859
548
134
7
0
292,111
5
W
Hou Yi
9,855
548
113
6
0
316,870
2
L
Hercules
9,338
519
93
5
0
331,832
1
L
Persephone
9,092
505
101
6
0
312,042
3
L
Gilgamesh
8,588
477
47
3
0
328,584
3
W
Bacchus
8,201
456
12
1
0
311,150
7
W
Cerberus
9,383
521
112
6
0
264,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role