Player Matchup

Guan Yu
Guan Yu
Diamond V
Auxiom
Guan Yu
Diamond V
Level 50
God Stats
5W - 3L
1,921 SR
Queue Stats
98W - 68L
2,174 MMR
Party 2
Tsukuyomi
Tsukuyomi
Diamond V
Daniel17GR
Tsukuyomi
Diamond V
Level 157
God Stats
4W - 4L
1,756 SR
Queue Stats
53W - 41L
2,161 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
SMITEdotFIRE
Kuzenbo
Diamond IV
Level 78
God Stats
3W - 7L
1,533 SR
Queue Stats
347W - 338L
2,059 MMR
Party 2
Ra
Ra
Diamond III
Wet-Pool-Noodle
Ra
Diamond III
Level 152
God Stats
14W - 9L
1,754 SR
Queue Stats
719W - 686L
2,252 MMR
Solo
Izanami
Izanami
Platinum I
deathcannibal
Izanami
Platinum I
Level 146
God Stats
4W - 5L
1,434 SR
Queue Stats
147W - 118L
2,176 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 117
1,680 SR
2,164 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,558 SR
2,162 MMR
Khepri
Khepri
Diamond V
LeonardoSpartan
Khepri
Diamond V
Level 105
God Stats
11W - 6L
1,669 SR
Queue Stats
147W - 145L
2,107 MMR
Solo
Scylla
Scylla
Diamond III
LumenVita
Scylla
Diamond III
Level 134
God Stats
8W - 4L
1,650 SR
Queue Stats
156W - 129L
2,244 MMR
Party 1
Anhur
Anhur
Diamond IV
SakSZN
Anhur
Diamond IV
Level 148
God Stats
26W - 22L
1,719 SR
Queue Stats
676W - 650L
2,084 MMR
Solo
Thor
Thor
Diamond II
Tauxsik
Thor
Diamond II
Level 160
God Stats
15W - 24L
1,335 SR
Queue Stats
869W - 855L
2,131 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
phoenixdarkwatr
Cu Chulainn
Diamond III
Level 158
God Stats
3W - 5L
1,415 SR
Queue Stats
159W - 131L
2,244 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Auxiom
Guan Yu
18
1 / 6 / 7
11,741
470
14,546
23,475
22,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Daniel17GR
Tsukuyomi
17
4 / 11 / 6
11,604
464
17,929
23,461
7,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
SMITEdotFIRE
Kuzenbo
15
1 / 5 / 7
11,257
450
8,378
28,272
33,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
4 / 8 / 4
12,854
514
8,895
17,336
7,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
20
4 / 7 / 5
14,301
572
17,088
22,415
7,726
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
GilgameshTiamatSetAthenaJanus

VS

Bans
King ArthurMerlinFenrirSobekGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 18
13,433
537
8,171
22,843
28,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
LumenVita
Scylla
20
10 / 2 / 7
14,883
595
20,698
12,889
4,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
SakSZN
Anhur
20
7 / 3 / 12
16,126
645
27,232
27,959
11,145
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Tauxsik
Thor
20
10 / 2 / 16
15,566
623
17,964
21,706
16,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
phoenixdarkwatr
Cu Chulainn
20
7 / 2 / 11
15,647
626
19,870
23,239
24,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
100
14
Kills
36
37
Deaths
14
29
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Auxiom
Guan Yu
1
6
7
0.75
L
Tsukuyomi
Daniel17GR
Tsukuyomi
4
11
6
0.64
W
2
5
18
2.2
W
Scylla
LumenVita
Scylla
10
2
7
6.75
L
Kuzenbo
SMITEdotFIRE
Kuzenbo
1
5
7
0.9
W
Anhur
SakSZN
Anhur
7
3
12
4.33
W
Thor
Tauxsik
Thor
10
2
16
9
L
4
8
4
0.75
L
Izanami
4
7
5
0.93
W
Cu Chulainn
phoenixdarkwatr
Cu Chulainn
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,836
Damage
93,935
114,959
Taken
108,636
78,139
Mitigated
85,706
19,829
Healing
49,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Auxiom
Guan Yu
14,546
2,985
734
5,424
23,475
22,177
0
8,316
14,995
0
82,119
L
Tsukuyomi
Daniel17GR
Tsukuyomi
17,929
5,143
0
2,227
23,461
7,582
0
4,697
18,696
0
80,739
W
8,171
727
0
7,101
22,843
28,718
665
3,220
19,467
35,054
0
W
Scylla
LumenVita
Scylla
20,698
3,056
284
6,749
12,889
4,925
1,397
3,071
9,712
99,213
0
L
Kuzenbo
SMITEdotFIRE
Kuzenbo
8,378
2,061
0
1,313
28,272
33,642
0
9,031
19,030
21,128
0
W
Anhur
SakSZN
Anhur
27,232
17,798
0
17,830
27,959
11,145
8,996
5,259
22,612
0
139,296
W
Thor
Tauxsik
Thor
17,964
4,077
0
9,488
21,706
16,846
318
5,186
16,288
0
103,383
L
8,895
361
2,415
2,438
17,336
7,012
0
6,460
10,686
87,850
0
L
Izanami
17,088
12,475
0
5,278
22,415
7,726
0
2,095
20,316
0
120,458
W
Cu Chulainn
phoenixdarkwatr
Cu Chulainn
19,870
4,319
0
8,195
23,239
24,072
3,109
2,001
21,148
12,381
110,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,757
Gold Earned
75,655
679
Minions Killed
745
0
Camps Cleared
0
2,101,336
Distance Traveled
2,335,646
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,741
470
150
6
0
481,767
7
L
Tsukuyomi
11,604
464
118
5
0
428,623
4
W
Khepri
13,433
537
45
2
0
474,369
3
W
Scylla
14,883
595
156
6
0
452,072
6
L
Kuzenbo
11,257
450
27
1
0
342,333
3
W
Anhur
16,126
645
181
7
0
410,409
6
W
Thor
15,566
623
162
6
0
506,197
10
L
Ra
12,854
514
192
8
0
421,129
2
L
Izanami
14,301
572
192
8
0
427,484
6
W
Cu Chulainn
15,647
626
201
8
0
492,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role