Player Matchup

Hachiman
Hachiman
Paradoxalhunter
Hachiman
Level 65
God Stats
1W - 0L
1,670 SR
Queue Stats
2W - 6L
1,272 Elo+
Party 2
Chaac
Chaac
helpme412
Chaac
Level 79
God Stats
1W - 0L
1,152 SR
Queue Stats
25W - 33L
1,352 Elo+
Party 2
Ymir
Ymir
jorjclunee
Ymir
Level 27
God Stats
10W - 7L
1,452 SR
Queue Stats
14W - 22L
1,316 Elo+
Party 2
Team Averages
Level 57
1,425 SR
1,313 Elo+

VS

Team Averages
Level 78
1,426 SR
1,390 Elo+
Artemis
Artemis
Lady Eggshen
Artemis
Level 72
God Stats
37W - 34L
1,385 SR
Queue Stats
118W - 190L
1,280 Elo+
Party 1
Janus
Janus
Lord Eggshen
Janus
Level 148
God Stats
5W - 6L
1,459 SR
Queue Stats
253W - 387L
1,390 Elo+
Party 1
Achilles
Achilles
telepathX
Achilles
Level 13
God Stats
0W - 3L
1,434 SR
Queue Stats
9W - 26L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
11 / 0 / 4
11,143
796
12,939
7,095
2,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
helpme412
Chaac
14
5 / 1 / 11
9,948
711
10,072
10,572
8,226
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 10
8,500
607
2,198
9,592
6,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Lady Eggshen
Artemis
10
1 / 6 / 3
8,059
576
6,853
10,036
3,117
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 7 / 2
7,884
563
7,178
9,933
2,652
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
telepathX
Achilles
11
2 / 3 / 2
8,048
575
4,449
9,883
9,775
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
16
Kills
4
4
Deaths
16
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
Lady Eggshen
Artemis
1
6
3
0.42
L
1
7
2
0.29
W
Hachiman
11
0
4
13
W
Chaac
helpme412
Chaac
5
1
11
10.5
W
0
3
10
1.67
L
Achilles
telepathX
Achilles
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,209
Damage
18,480
27,259
Taken
29,852
17,522
Mitigated
15,544
10,102
Healing
2,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Lady Eggshen
Artemis
6,853
2,688
294
771
10,036
3,117
150
441
9,595
0
21,161
L
7,178
652
0
240
9,933
2,652
0
608
9,325
39,300
0
W
Hachiman
12,939
4,254
0
3,301
7,095
2,912
2,323
2,014
5,081
0
68,588
W
Chaac
helpme412
Chaac
10,072
1,946
0
4,051
10,572
8,226
307
2,731
7,841
0
33,359
W
2,198
260
0
2,750
9,592
6,384
164
2,581
7,011
19,551
0
L
Achilles
telepathX
Achilles
4,449
786
360
1,269
9,883
9,775
0
1,229
8,654
0
12,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,591
Gold Earned
23,991
169
Minions Killed
111
0
Camps Cleared
0
728,372
Distance Traveled
628,425
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,059
576
32
2
0
188,256
0
L
Janus
7,884
563
67
5
0
184,823
2
W
Hachiman
11,143
796
93
7
0
241,232
2
W
Chaac
9,948
711
41
3
0
253,422
1
W
Ymir
8,500
607
35
3
0
233,718
0
L
Achilles
8,048
575
12
1
0
255,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role