Player Matchup

Chaac
Chaac
AN00BISS5681
Chaac
Level 16
God Stats
5W - 1L
1,500 SR
Queue Stats
234W - 36L
1,909 Elo+
Party 1
Ganesha
Ganesha
MUNANO8766
Ganesha
Level 15
God Stats
3W - 0L
1,738 SR
Queue Stats
69W - 8L
1,962 Elo+
Party 1
Janus
Janus
MingoMyDingo
Janus
Level 158
God Stats
15W - 2L
1,780 SR
Queue Stats
284W - 104L
1,882 Elo+
Party 1
Team Averages
Level 63
1,673 SR
1,918 Elo+

VS

Team Averages
Level 54
1,490 SR
1,313 Elo+
Apollo
Apollo
BuiltDifferent5L
Apollo
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
511W - 405L
1,478 Elo+
Party 2
Zhong Kui
Zhong Kui
jazzy-compound1
Zhong Kui
Level 60
God Stats
12W - 9L
1,591 SR
Queue Stats
359W - 315L
1,469 Elo+
Party 2
Bellona
Bellona
joakon_20_g
Bellona
Level 9
God Stats
1W - 6L
1,380 SR
Queue Stats
1W - 6L
992 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 1 / 7
8,600
956
12,969
11,918
9,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ganesha
MUNANO8766
Ganesha
10
0 / 2 / 16
7,617
846
3,499
12,019
9,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
7 / 0 / 7
8,040
893
9,527
4,320
2,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 0
6,930
770
6,774
10,303
3,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
jazzy-compound1
Zhong Kui
8
0 / 7 / 2
5,878
653
5,721
10,406
5,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
joakon_20_g
Bellona
8
0 / 5 / 1
5,769
641
4,637
10,968
6,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
17
Kills
3
3
Deaths
17
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
10
1
7
13.5
L
3
5
0
0.6
W
Ganesha
MUNANO8766
Ganesha
0
2
16
4
W
7
0
7
10.5
L
Zhong Kui
jazzy-compound1
Zhong Kui
0
7
2
0.14
L
Bellona
joakon_20_g
Bellona
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,995
Damage
17,132
28,257
Taken
31,677
21,092
Mitigated
14,582
11,697
Healing
3,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,969
1,521
0
5,648
11,918
9,576
1,072
2,346
9,572
0
33,778
L
6,774
3,747
0
2,502
10,303
3,325
0
4,018
6,285
0
28,037
W
Ganesha
MUNANO8766
Ganesha
3,499
454
0
3,768
12,019
9,391
488
2,529
9,490
12,323
0
W
9,527
835
240
2,041
4,320
2,125
1,298
886
3,434
32,733
0
L
Zhong Kui
jazzy-compound1
Zhong Kui
5,721
389
0
1,420
10,406
5,054
0
4,678
5,728
14,803
0
L
Bellona
joakon_20_g
Bellona
4,637
1,315
0
68
10,968
6,203
0
4,366
6,602
0
11,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,257
Gold Earned
18,577
105
Minions Killed
74
0
Camps Cleared
0
518,724
Distance Traveled
472,099
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,600
956
52
6
0
181,534
2
L
Apollo
6,930
770
43
5
0
143,438
1
W
Ganesha
7,617
846
2
0
0
178,382
0
W
Janus
8,040
893
51
6
0
158,808
0
L
Zhong Kui
5,878
653
18
2
0
146,833
0
L
Bellona
5,769
641
13
1
0
181,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role