Player Matchup

Sylvanus
Sylvanus
CreepItOut
Sylvanus
Level 159
God Stats
11W - 7L
1,654 SR
Queue Stats
205W - 205L
1,599 Elo+
Solo
Raijin
Raijin
Dαvey
Raijin
Level 159
God Stats
3W - 1L
2,056 SR
Queue Stats
137W - 142L
1,619 Elo+
Solo
Vamana
Vamana
PapaShamWow
Vamana
Level 158
God Stats
7W - 7L
1,881 SR
Queue Stats
249W - 214L
1,666 Elo+
Solo
Gilgamesh
Gilgamesh
Spartan52637
Gilgamesh
Level 124
God Stats
21W - 9L
1,483 SR
Queue Stats
807W - 757L
1,646 Elo+
Solo
Artemis
Artemis
optailz
Artemis
Level 142
God Stats
13W - 12L
1,534 SR
Queue Stats
305W - 300L
1,620 Elo+
Solo
Team Averages
Level 148
1,721 SR
1,630 Elo+

VS

Team Averages
Level 132
1,708 SR
1,694 Elo+
Sol
Sol
CreepBZ
Sol
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,777 Elo+
Solo
Mercury
Mercury
Grennbell
Mercury
Level 120
God Stats
14W - 17L
1,574 SR
Queue Stats
374W - 319L
1,715 Elo+
Party 1
Heimdallr
Heimdallr
SwinePits
Heimdallr
Level 160
God Stats
92W - 59L
1,709 SR
Queue Stats
351W - 315L
1,613 Elo+
Party 1
Ganesha
Ganesha
XilehDrol
Ganesha
Level 160
God Stats
7W - 2L
1,954 SR
Queue Stats
567W - 532L
1,715 Elo+
Party 1
Sun Wukong
Sun Wukong
santefe
Sun Wukong
Level 107
God Stats
18W - 8L
1,804 SR
Queue Stats
304W - 269L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CreepItOut
Sylvanus
9
1 / 2 / 4
5,664
566
3,815
7,170
4,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Raijin
Dαvey
Raijin
10
3 / 1 / 1
6,257
626
3,368
3,727
1,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
11
5 / 1 / 3
6,692
669
5,348
6,906
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Spartan52637
Gilgamesh
12
3 / 0 / 0
6,662
666
5,904
6,019
2,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
optailz
Artemis
10
0 / 1 / 1
5,710
571
3,421
5,284
1,567
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
2 / 2 / 0
6,112
611
4,714
5,235
1,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
Grennbell
Mercury
10
1 / 2 / 0
5,495
550
2,175
6,217
2,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
SwinePits
Heimdallr
10
1 / 3 / 1
5,690
569
4,263
6,056
2,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
XilehDrol
Ganesha
9
1 / 3 / 1
5,395
540
2,767
8,976
3,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
santefe
Sun Wukong
10
0 / 2 / 0
5,541
554
3,397
8,021
3,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
12
Kills
5
5
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
2
2
0
1
W
Sylvanus
CreepItOut
Sylvanus
1
2
4
1.5
W
Raijin
Dαvey
Raijin
3
1
1
3.5
L
Mercury
Grennbell
Mercury
1
2
0
0.5
W
Vamana
5
1
3
6.5
W
Gilgamesh
Spartan52637
Gilgamesh
3
0
0
3
L
Heimdallr
SwinePits
Heimdallr
1
3
1
0.5
L
Ganesha
XilehDrol
Ganesha
1
3
1
0.5
W
Artemis
optailz
Artemis
0
1
1
0.5
L
Sun Wukong
santefe
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,856
Damage
17,316
29,106
Taken
34,505
12,468
Mitigated
13,167
9,944
Healing
8,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
4,714
1,807
0
2,642
5,235
1,658
0
275
4,960
34,492
3,657
W
Sylvanus
CreepItOut
Sylvanus
3,815
960
640
2,524
7,170
4,125
320
2,034
5,136
13,326
0
W
Raijin
Dαvey
Raijin
3,368
518
0
818
3,727
1,285
296
935
2,792
41,558
0
L
Mercury
Grennbell
Mercury
2,175
784
0
250
6,217
2,013
0
136
6,081
0
34,307
W
Vamana
5,348
3,159
0
985
6,906
3,007
0
1,269
5,589
0
29,716
W
Gilgamesh
Spartan52637
Gilgamesh
5,904
1,661
0
2,058
6,019
2,484
0
0
6,019
0
43,045
L
Heimdallr
SwinePits
Heimdallr
4,263
2,028
0
1,284
6,056
2,274
0
3,408
2,648
0
39,014
L
Ganesha
XilehDrol
Ganesha
2,767
607
0
1,825
8,976
3,807
0
3,364
5,612
13,017
0
W
Artemis
optailz
Artemis
3,421
2,016
0
2,919
5,284
1,567
0
2,972
2,312
0
32,727
L
Sun Wukong
santefe
Sun Wukong
3,397
283
0
2,562
8,021
3,415
0
0
8,021
0
34,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,985
Gold Earned
28,233
336
Minions Killed
337
0
Camps Cleared
0
980,112
Distance Traveled
981,857
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,112
611
95
10
0
185,417
1
W
Sylvanus
5,664
566
20
2
0
209,197
2
W
Raijin
6,257
626
88
9
0
198,828
3
L
Mercury
5,495
550
65
7
0
211,782
1
W
Vamana
6,692
669
63
6
0
208,481
1
W
Gilgamesh
6,662
666
92
9
0
204,523
2
L
Heimdallr
5,690
569
90
9
0
180,150
2
L
Ganesha
5,395
540
8
1
0
200,731
1
W
Artemis
5,710
571
73
7
0
159,083
3
L
Sun Wukong
5,541
554
79
8
0
203,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role