Player Matchup

Sobek
Sobek
Baldy_Lockzz
Sobek
Level 30
God Stats
1W - 4L
1,371 SR
Queue Stats
56W - 54L
1,385 Elo+
Party 1
Nemesis
Nemesis
Dereck_buk
Nemesis
Level 28
God Stats
25W - 14L
1,754 SR
Queue Stats
49W - 45L
1,453 Elo+
Solo
Anubis
Anubis
Kie-Aarreon
Anubis
Level 29
God Stats
51W - 42L
1,500 SR
Queue Stats
52W - 43L
1,424 Elo+
Party 1
Camazotz
Camazotz
Mr_Ms_Illusion
Camazotz
Level 28
God Stats
3W - 4L
1,481 SR
Queue Stats
64W - 57L
1,420 Elo+
Solo
Loki
Loki
cazador_006
Loki
Level 29
God Stats
4W - 5L
1,535 SR
Queue Stats
11W - 13L
1,384 Elo+
Solo
Team Averages
Level 29
1,528 SR
1,413 Elo+

VS

Team Averages
Level 45
1,485 SR
1,292 Elo+
Ah Muzen Cab
Ah Muzen Cab
AlPal15
Ah Muzen Cab
Level 14
God Stats
3W - 1L
1,395 SR
Queue Stats
12W - 18L
1,203 Elo+
Party 3
Chang'e
Chang'e
BrandonLS_CR290
Chang'e
Level 28
God Stats
8W - 3L
1,572 SR
Queue Stats
84W - 106L
1,336 Elo+
Party 2
Izanami
Izanami
CheddaBob420961
Izanami
Level 17
God Stats
7W - 3L
1,428 SR
Queue Stats
19W - 29L
1,216 Elo+
Party 3
Pele
Pele
GodAlano
Pele
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 18L
1,370 Elo+
Party 3
Gilgamesh
Gilgamesh
Isaacr_CR18
Gilgamesh
Level 27
God Stats
20W - 16L
1,530 SR
Queue Stats
94W - 114L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 5
7,517
418
4,259
17,506
14,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Dereck_buk
Nemesis
14
5 / 8 / 3
9,214
512
9,797
15,015
5,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
12
2 / 10 / 3
7,856
436
9,205
15,272
7,072
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
11
1 / 6 / 1
6,982
388
3,384
15,194
6,957
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 5 / 2
8,180
454
4,604
11,905
3,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlPal15
Ah Muzen Cab
15
7 / 1 / 4
9,565
531
8,911
8,319
2,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
10 / 4 / 9
10,018
557
12,938
11,421
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 4 / 6
8,820
490
6,479
9,345
2,770
Boots

Boots

+6%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
18
14 / 1 / 10
11,414
634
14,942
12,847
4,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
Isaacr_CR18
Gilgamesh
13
3 / 0 / 11
8,809
489
11,435
11,190
4,520
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
75
10
Kills
35
35
Deaths
10
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AlPal15
Ah Muzen Cab
7
1
4
9
L
1
6
5
0.58
W
10
4
9
3.63
W
1
4
6
1
L
Nemesis
Dereck_buk
Nemesis
5
8
3
0.81
W
Pele
14
1
10
19
W
Gilgamesh
Isaacr_CR18
Gilgamesh
3
0
11
8.5
L
Anubis
2
10
3
0.35
L
Camazotz
1
6
1
0.25
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,249
Damage
54,705
74,892
Taken
53,122
37,518
Mitigated
17,517
14,404
Healing
19,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AlPal15
Ah Muzen Cab
8,911
4,052
318
4,937
8,319
2,558
2,106
1,891
6,428
0
44,721
L
4,259
500
0
2,799
17,506
14,203
284
2,083
15,272
15,128
0
W
12,938
1,229
1,067
4,359
11,421
3,107
665
4,654
6,677
43,741
0
W
6,479
4,976
111
1,957
9,345
2,770
968
2,027
7,258
0
46,735
L
Nemesis
Dereck_buk
Nemesis
9,797
5,439
0
550
15,015
5,618
381
2,762
12,060
0
51,724
W
Pele
14,942
5,283
0
6,426
12,847
4,562
782
3,025
9,732
0
68,131
W
Gilgamesh
Isaacr_CR18
Gilgamesh
11,435
2,762
0
670
11,190
4,520
1,075
1,867
9,233
0
38,202
L
Anubis
9,205
841
0
2,998
15,272
7,072
200
4,206
10,758
42,675
0
L
Camazotz
3,384
538
111
4,710
15,194
6,957
340
1,685
13,355
0
26,017
L
4,604
710
420
2,816
11,905
3,668
760
1,307
10,509
0
38,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,749
Gold Earned
48,626
304
Minions Killed
413
0
Camps Cleared
0
1,542,699
Distance Traveled
1,685,261
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,565
531
75
4
0
331,920
0
L
Sobek
7,517
418
28
2
0
316,505
1
W
Chang'e
10,018
557
70
4
0
346,026
0
W
Izanami
8,820
490
102
6
0
287,986
1
L
Nemesis
9,214
512
83
5
0
343,344
0
W
Pele
11,414
634
111
6
0
365,044
0
W
Gilgamesh
8,809
489
55
3
0
354,285
2
L
Anubis
7,856
436
80
4
0
257,343
1
L
Camazotz
6,982
388
41
2
0
287,856
2
L
Loki
8,180
454
72
4
0
337,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role