Player Matchup

Danzaburou
Danzaburou
Eletrical2966
Danzaburou
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,386 Elo+
Solo
Nemesis
Nemesis
Plezant Rage
Nemesis
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
36W - 39L
1,028 Elo+
Solo
Olorun
Olorun
TheCruzCrew
Olorun
Level 27
God Stats
27W - 21L
1,805 SR
Queue Stats
98W - 104L
1,316 Elo+
Solo
Cthulhu
Cthulhu
vyper2099
Cthulhu
Level 29
God Stats
7W - 1L
1,457 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Skadi
Skadi
x__SAVO__x
Skadi
Level 28
God Stats
38W - 32L
1,480 SR
Queue Stats
254W - 382L
1,300 Elo+
Solo
Team Averages
Level 20
1,548 SR
1,306 Elo+

VS

Team Averages
Level 18
1,362 SR
1,238 Elo+
Horus
Horus
FDXfinder
Horus
Level 12
God Stats
2W - 4L
1,208 SR
Queue Stats
44W - 55L
1,192 Elo+
Solo
Baron Samedi
Baron Samedi
Maximuslives
Baron Samedi
Level 28
God Stats
13W - 18L
1,305 SR
Queue Stats
441W - 478L
1,295 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nico1as328YT
Tsukuyomi
Level 19
God Stats
2W - 6L
1,536 SR
Queue Stats
92W - 115L
1,298 Elo+
Solo
Nu Wa
Nu Wa
TheVirtualBread
Nu Wa
Level 15
God Stats
7W - 9L
1,153 SR
Queue Stats
77W - 74L
1,067 Elo+
Solo
Merlin
Merlin
kingbrae
Merlin
Level 14
God Stats
2W - 2L
1,609 SR
Queue Stats
2W - 3L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eletrical2966
Danzaburou
7
2 / 0 / 1
4,658
582
1,294
2,117
636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Plezant Rage
Nemesis
6
0 / 4 / 2
4,231
529
557
5,041
1,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
7
2 / 3 / 1
4,890
611
3,307
6,664
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
vyper2099
Cthulhu
8
2 / 1 / 0
4,743
593
2,131
3,559
1,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
9
3 / 4 / 1
5,469
684
4,305
5,073
1,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FDXfinder
Horus
6
0 / 2 / 4
3,951
494
1,250
4,647
1,235
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Maximuslives
Baron Samedi
8
4 / 4 / 1
4,960
620
2,384
5,626
1,629
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
Nico1as328YT
Tsukuyomi
7
4 / 0 / 0
4,765
596
1,848
4,707
1,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 3 / 2
4,486
561
4,646
4,274
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
kingbrae
Merlin
1
0 / 0 / 0
3,069
384
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
9
Kills
9
12
Deaths
9
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Eletrical2966
Danzaburou
2
0
1
2.5
L
Horus
FDXfinder
Horus
0
2
4
1
L
Baron Samedi
Maximuslives
Baron Samedi
4
4
1
1.13
L
Tsukuyomi
Nico1as328YT
Tsukuyomi
4
0
0
4
W
Nemesis
Plezant Rage
Nemesis
0
4
2
0.25
W
Olorun
2
3
1
0.83
L
1
3
2
0.67
L
Merlin
kingbrae
Merlin
0
0
0
0
W
Cthulhu
vyper2099
Cthulhu
2
1
0
2
W
Skadi
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,594
Damage
10,128
22,454
Taken
19,254
7,312
Mitigated
5,331
4,529
Healing
3,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Eletrical2966
Danzaburou
1,294
367
0
263
2,117
636
318
934
1,183
0
11,110
L
Horus
FDXfinder
Horus
1,250
638
52
186
4,647
1,235
0
1,435
2,830
0
6,493
L
Baron Samedi
Maximuslives
Baron Samedi
2,384
523
0
1,429
5,626
1,629
0
0
5,626
14,994
0
L
Tsukuyomi
Nico1as328YT
Tsukuyomi
1,848
490
0
1,554
4,707
1,243
0
1,263
3,414
0
11,176
W
Nemesis
Plezant Rage
Nemesis
557
122
0
491
5,041
1,088
228
510
4,531
0
9,429
W
Olorun
3,307
1,385
37
3,075
6,664
1,930
1,232
3,118
3,546
23,591
0
L
4,646
1,538
0
175
4,274
1,224
0
2,464
1,810
19,550
0
L
Merlin
kingbrae
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
vyper2099
Cthulhu
2,131
363
0
414
3,559
1,889
292
189
3,370
15,515
0
W
Skadi
4,305
2,714
0
249
5,073
1,769
0
2,279
2,794
0
24,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,991
Gold Earned
21,231
166
Minions Killed
95
0
Camps Cleared
0
698,242
Distance Traveled
594,747
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,658
582
24
3
0
159,428
0
L
Horus
3,951
494
9
1
0
156,283
0
L
Baron Samedi
4,960
620
17
2
0
124,740
0
L
Tsukuyomi
4,765
596
34
4
0
172,720
0
W
Nemesis
4,231
529
25
3
0
141,682
1
W
Olorun
4,890
611
38
5
0
114,011
0
L
Nu Wa
4,486
561
35
4
0
141,004
1
L
Merlin
3,069
384
0
0
0
0
0
W
Cthulhu
4,743
593
34
4
0
160,171
1
W
Skadi
5,469
684
45
6
0
122,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role