Player Matchup

Fenrir
Fenrir
Chames11
Fenrir
Level 36
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 60L
1,333 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Luciano_Nicogame
Tsukuyomi
Level 6
God Stats
2W - 1L
1,679 SR
Queue Stats
6W - 4L
1,343 Elo+
Solo
Nemesis
Nemesis
Quique136
Nemesis
Level 9
God Stats
6W - 5L
1,474 SR
Queue Stats
6W - 5L
1,403 Elo+
Party 2
Artemis
Artemis
Toastybee
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 47L
1,362 Elo+
Party 2
Anubis
Anubis
ToniestImpala
Anubis
Level 96
God Stats
12W - 12L
1,549 SR
Queue Stats
179W - 192L
1,363 Elo+
Party 2
Team Averages
Level 30
1,540 SR
1,361 Elo+

VS

Team Averages
Level 16
1,357 SR
1,346 Elo+
Nemesis
Nemesis
APX Billiam
Nemesis
Level 17
God Stats
1W - 2L
1,352 SR
Queue Stats
24W - 33L
1,266 Elo+
Party 1
Amaterasu
Amaterasu
Jpzit
Amaterasu
Level 25
God Stats
0W - 2L
1,270 SR
Queue Stats
20W - 16L
1,501 Elo+
Party 3
Merlin
Merlin
WarmHyperion505
Merlin
Level 16
God Stats
11W - 10L
1,466 SR
Queue Stats
20W - 33L
1,281 Elo+
Party 1
Kukulkan
Kukulkan
mouUmiingBAR
Kukulkan
Level 9
God Stats
3W - 10L
1,289 SR
Queue Stats
65W - 65L
1,342 Elo+
Party 3
Rama
Rama
xLarryPhisherman
Rama
Level 14
God Stats
4W - 4L
1,407 SR
Queue Stats
18W - 24L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chames11
Fenrir
20
17 / 0 / 16
19,334
1,137
21,941
13,692
7,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
20
6 / 8 / 17
15,769
928
19,764
18,863
8,855
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Quique136
Nemesis
20
2 / 1 / 19
14,864
874
14,275
14,051
6,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
Toastybee
Artemis
20
4 / 7 / 21
15,920
936
21,777
19,144
9,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
17 / 3 / 17
18,092
1,064
50,595
23,994
13,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

107

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
APX Billiam
Nemesis
19
2 / 12 / 5
13,499
794
11,346
30,246
9,083
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Jpzit
Amaterasu
20
5 / 9 / 9
15,921
937
20,119
43,060
33,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 2 / 10
15,436
908
15,530
16,524
8,528
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
mouUmiingBAR
Kukulkan
20
3 / 12 / 7
14,566
857
16,635
22,511
9,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 11 / 6
15,072
887
17,325
26,269
8,212
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
56
46
Kills
19
19
Deaths
46
90
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nemesis
APX Billiam
Nemesis
2
12
5
0.38
W
Fenrir
Chames11
Fenrir
17
0
16
25
L
Amaterasu
Jpzit
Amaterasu
5
9
9
1.06
W
Tsukuyomi
6
8
17
1.81
W
Nemesis
Quique136
Nemesis
2
1
19
11.5
W
Artemis
Toastybee
Artemis
4
7
21
2.07
W
17
3
17
8.5
L
3
2
10
4
L
Kukulkan
mouUmiingBAR
Kukulkan
3
12
7
0.54
L
6
11
6
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,352
Damage
80,955
89,744
Taken
138,610
45,861
Mitigated
68,961
11,888
Healing
18,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
APX Billiam
Nemesis
11,346
2,454
0
1,861
30,246
9,083
0
12,009
18,237
0
19,249
W
Fenrir
Chames11
Fenrir
21,941
3,752
873
2,105
13,692
7,108
0
5,169
8,523
0
42,263
L
Amaterasu
Jpzit
Amaterasu
20,119
10,065
498
6,435
43,060
33,686
0
15,094
27,966
0
40,543
W
Tsukuyomi
19,764
6,685
0
341
18,863
8,855
0
7,370
11,493
0
39,816
W
Nemesis
Quique136
Nemesis
14,275
5,308
0
2,286
14,051
6,535
0
5,223
8,828
0
22,671
W
Artemis
Toastybee
Artemis
21,777
9,047
0
0
19,144
9,583
0
6,714
12,430
0
43,845
W
50,595
773
0
6,283
23,994
13,780
0
7,689
16,305
79,774
0
L
15,530
2,148
0
3,105
16,524
8,528
0
4,924
11,600
54,345
0
L
Kukulkan
mouUmiingBAR
Kukulkan
16,635
3,503
0
1,172
22,511
9,452
0
4,674
17,837
49,516
0
L
17,325
15,455
0
4,981
26,269
8,212
0
13,894
12,375
0
35,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,979
Gold Earned
74,494
225
Minions Killed
253
10
Camps Cleared
3
1,468,941
Distance Traveled
1,349,096
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,499
794
17
1
1
317,947
2
W
Fenrir
19,334
1,137
52
3
4
419,581
0
L
Amaterasu
15,921
937
48
3
0
305,638
0
W
Tsukuyomi
15,769
928
36
2
5
240,894
0
W
Nemesis
14,864
874
25
1
0
275,545
0
W
Artemis
15,920
936
45
3
0
240,279
0
W
Anubis
18,092
1,064
67
4
1
292,642
0
L
Merlin
15,436
908
78
5
1
272,541
1
L
Kukulkan
14,566
857
65
4
1
232,261
2
L
Rama
15,072
887
45
3
0
220,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role