Player Matchup

Da Ji
Da Ji
Abädon
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 31L
1,506 Elo+
Party 2
Chang'e
Chang'e
Brailynn2bad
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,470 Elo+
Solo
Ra
Ra
Irishtar
Ra
Level 87
God Stats
4W - 2L
1,907 SR
Queue Stats
157W - 90L
1,589 Elo+
Party 2
Gilgamesh
Gilgamesh
WickedFroggy
Gilgamesh
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
214W - 228L
1,397 Elo+
Solo
Mercury
Mercury
vHiken
Mercury
Level 29
God Stats
20W - 11L
1,600 SR
Queue Stats
53W - 27L
1,628 Elo+
Party 2
Team Averages
Level 27
1,601 SR
1,518 Elo+

VS

Team Averages
Level 26
1,528 SR
1,560 Elo+
Sobek
Sobek
CFlatts
Sobek
Level 19
God Stats
9W - 5L
1,676 SR
Queue Stats
157W - 84L
1,652 Elo+
Party 1
Jing Wei
Jing Wei
Chunk3D2Y
Jing Wei
Level 28
God Stats
2W - 3L
1,461 SR
Queue Stats
48W - 48L
1,453 Elo+
Solo
Artemis
Artemis
Jejunub
Artemis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 13L
1,697 Elo+
Party 1
Kukulkan
Kukulkan
pranzingg
Kukulkan
Level 5
God Stats
10W - 0L
1,500 SR
Queue Stats
41W - 10L
1,500 Elo+
Party 1
Odin
Odin
zDudi
Odin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Abädon
Da Ji
20
20 / 7 / 20
19,771
1,412
48,641
27,300
17,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Brailynn2bad
Chang'e
19
0 / 11 / 8
12,148
868
6,652
19,664
8,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 5 / 13
15,029
1,074
21,268
16,070
8,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
WickedFroggy
Gilgamesh
20
2 / 8 / 17
14,534
1,038
15,542
27,607
26,712
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mercury
vHiken
Mercury
20
15 / 8 / 13
17,022
1,216
24,721
22,358
10,765
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CFlatts
Sobek
20
2 / 7 / 25
14,596
1,043
9,945
24,292
31,634
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
Chunk3D2Y
Jing Wei
20
9 / 15 / 18
15,142
1,082
26,857
35,488
16,495
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Jejunub
Artemis
20
14 / 8 / 16
16,855
1,204
39,340
26,006
15,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
pranzingg
Kukulkan
20
11 / 8 / 19
17,286
1,235
14,735
17,248
9,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
zDudi
Odin
20
3 / 5 / 21
14,044
1,003
13,807
22,555
20,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
138
43
Kills
39
39
Deaths
43
71
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Abädon
Da Ji
20
7
20
4.29
L
Chang'e
Brailynn2bad
Chang'e
0
11
8
0.36
W
Sobek
CFlatts
Sobek
2
7
25
2.07
W
Jing Wei
Chunk3D2Y
Jing Wei
9
15
18
1.2
L
6
5
13
2.5
W
Artemis
Jejunub
Artemis
14
8
16
2.75
L
Gilgamesh
WickedFroggy
Gilgamesh
2
8
17
1.31
W
Kukulkan
pranzingg
Kukulkan
11
8
19
2.56
L
Mercury
vHiken
Mercury
15
8
13
2.69
W
Odin
zDudi
Odin
3
5
21
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,824
Damage
104,684
112,999
Taken
125,589
71,528
Mitigated
94,124
8,902
Healing
15,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Abädon
Da Ji
48,641
10,586
0
1,819
27,300
17,499
0
5,617
21,683
0
63,299
L
Chang'e
Brailynn2bad
Chang'e
6,652
209
564
1,346
19,664
8,470
0
3,499
16,165
18,458
0
W
Sobek
CFlatts
Sobek
9,945
1,197
0
2,368
24,292
31,634
0
7,346
15,086
19,423
0
W
Jing Wei
Chunk3D2Y
Jing Wei
26,857
23,749
0
4,736
35,488
16,495
0
10,543
23,840
0
61,141
L
21,268
1,137
1,566
2,595
16,070
8,082
0
3,375
12,695
63,224
0
W
Artemis
Jejunub
Artemis
39,340
29,288
0
5,630
26,006
15,697
0
2,955
23,051
0
89,502
L
Gilgamesh
WickedFroggy
Gilgamesh
15,542
2,387
0
76
27,607
26,712
0
5,350
22,257
0
36,349
W
Kukulkan
pranzingg
Kukulkan
14,735
1,428
0
240
17,248
9,325
0
1,357
15,891
38,205
0
L
Mercury
vHiken
Mercury
24,721
14,990
0
936
22,358
10,765
0
6,839
15,315
0
48,990
W
Odin
zDudi
Odin
13,807
5,206
1,322
1,593
22,555
20,973
0
5,719
16,836
0
25,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,504
Gold Earned
77,923
219
Minions Killed
270
8
Camps Cleared
9
1,383,570
Distance Traveled
1,349,473
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
19,771
1,412
35
3
2
293,406
3
L
Chang'e
12,148
868
22
2
0
257,561
1
W
Sobek
14,596
1,043
14
1
0
278,653
1
W
Jing Wei
15,142
1,082
69
5
2
275,107
1
L
Ra
15,029
1,074
97
7
0
237,648
0
W
Artemis
16,855
1,204
113
8
2
245,411
2
L
Gilgamesh
14,534
1,038
19
1
0
286,718
0
W
Kukulkan
17,286
1,235
52
4
4
258,298
1
L
Mercury
17,022
1,216
46
3
6
308,237
0
W
Odin
14,044
1,003
22
2
1
292,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role