Player Matchup

Merlin
Merlin
 
Merlin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Zazaan
Gilgamesh
Level 17
God Stats
2W - 5L
1,377 SR
Queue Stats
9W - 19L
1,321 Elo+
Party 2
Izanami
Izanami
mormon4satan
Izanami
Level 39
God Stats
4W - 5L
1,531 SR
Queue Stats
47W - 65L
1,458 Elo+
Solo
Team Averages
Level 58
1,469 SR
1,427 Elo+

VS

Team Averages
Level 81
1,551 SR
1,414 Elo+
Nox
Nox
ArchAngel7400
Nox
Level 90
God Stats
5W - 9L
1,597 SR
Queue Stats
173W - 163L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
LordAtlasVI
Tsukuyomi
Level 48
God Stats
4W - 3L
1,557 SR
Queue Stats
15W - 23L
1,363 Elo+
Party 1
Yemoja
Yemoja
PapaMint
Yemoja
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 25L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 4 / 4
10,380
649
11,551
10,014
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Zazaan
Gilgamesh
12
2 / 8 / 5
9,605
600
8,078
16,166
13,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
mormon4satan
Izanami
13
3 / 6 / 3
10,928
683
7,120
15,127
5,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 5
12,117
757
13,815
9,551
4,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
LordAtlasVI
Tsukuyomi
14
4 / 5 / 8
10,985
687
13,246
11,887
3,973
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
PapaMint
Yemoja
15
4 / 1 / 10
11,984
749
7,936
12,817
12,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
8
Kills
18
18
Deaths
8
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
4
4
1.25
W
10
2
5
6.25
W
Tsukuyomi
LordAtlasVI
Tsukuyomi
4
5
8
1.6
W
Yemoja
PapaMint
Yemoja
4
1
10
9
L
Gilgamesh
Zazaan
Gilgamesh
2
8
5
0.56
L
Izanami
mormon4satan
Izanami
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,749
Damage
34,997
41,307
Taken
34,255
22,108
Mitigated
20,112
5,045
Healing
4,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,551
128
0
2,004
10,014
3,721
160
5,643
4,235
53,742
0
W
13,815
925
0
1,450
9,551
4,006
1,030
2,766
6,785
55,382
0
W
Tsukuyomi
LordAtlasVI
Tsukuyomi
13,246
3,660
0
257
11,887
3,973
997
3,303
8,584
0
53,934
W
Yemoja
PapaMint
Yemoja
7,936
1,093
1,066
1,542
12,817
12,133
900
5,564
7,253
31,813
0
L
Gilgamesh
Zazaan
Gilgamesh
8,078
2,013
0
384
16,166
13,050
0
7,886
7,972
0
17,422
L
Izanami
mormon4satan
Izanami
7,120
5,160
231
2,426
15,127
5,337
419
7,582
7,293
0
41,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,913
Gold Earned
35,086
178
Minions Killed
180
0
Camps Cleared
0
825,435
Distance Traveled
798,494
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,380
649
82
5
0
272,118
2
W
Nox
12,117
757
92
6
0
250,501
0
W
Tsukuyomi
10,985
687
51
3
0
277,923
0
W
Yemoja
11,984
749
37
2
0
270,070
0
L
Gilgamesh
9,605
600
17
1
0
270,715
0
L
Izanami
10,928
683
79
5
0
282,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role