Player Matchup

Neith
Neith
Computation
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
D3kro
Janus
Level 28
God Stats
4W - 2L
1,732 SR
Queue Stats
39W - 31L
1,694 Elo+
Party 1
Hercules
Hercules
Porglord4001
Hercules
Level 17
God Stats
7W - 5L
1,598 SR
Queue Stats
24W - 27L
1,687 Elo+
Solo
Tsukuyomi
Tsukuyomi
RaySchmidt
Tsukuyomi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 114L
1,630 Elo+
Solo
Guan Yu
Guan Yu
p0oggiw0oggi
Guan Yu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 6L
1,947 Elo+
Solo
Team Averages
Level 22
1,566 SR
1,691 Elo+

VS

Team Averages
Level 21
1,682 SR
1,675 Elo+
Ares
Ares
Gdawg1813
Ares
Level 29
God Stats
61W - 30L
1,615 SR
Queue Stats
292W - 255L
1,659 Elo+
Solo
Cernunnos
Cernunnos
MtHua
Cernunnos
Level 16
God Stats
25W - 15L
1,748 SR
Queue Stats
143W - 125L
1,692 Elo+
Solo
Ao Kuang
Ao Kuang
Punchables
Ao Kuang
Level 28
God Stats
2W - 1L
1,810 SR
Queue Stats
131W - 70L
1,765 Elo+
Solo
Guan Yu
Guan Yu
TheLouki
Guan Yu
Level 5
God Stats
2W - 0L
1,702 SR
Queue Stats
6W - 2L
1,620 Elo+
Solo
Discordia
Discordia
Yoshimitsu113
Discordia
Level 25
God Stats
2W - 1L
1,533 SR
Queue Stats
128W - 100L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 4
11,763
490
13,625
19,039
6,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
D3kro
Janus
17
1 / 7 / 4
11,008
459
9,587
12,697
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Porglord4001
Hercules
16
2 / 3 / 6
10,585
441
9,277
18,907
14,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
RaySchmidt
Tsukuyomi
17
7 / 10 / 4
11,822
493
8,571
16,791
6,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
p0oggiw0oggi
Guan Yu
18
6 / 5 / 7
12,923
538
14,796
23,980
24,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
4 / 4 / 15
13,507
563
11,791
21,677
24,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
MtHua
Cernunnos
20
8 / 3 / 6
16,331
680
23,654
22,865
10,594
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Punchables
Ao Kuang
20
12 / 5 / 5
14,992
625
16,272
22,111
10,080
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
TheLouki
Guan Yu
17
2 / 5 / 5
11,491
479
2,101
16,828
16,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
Yoshimitsu113
Discordia
20
7 / 3 / 12
14,792
616
16,806
9,906
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
76
19
Kills
33
33
Deaths
20
25
Assists
43
Player
Kills
Deaths
Assists
KDA
L
3
8
4
0.63
L
Janus
D3kro
Janus
1
7
4
0.43
W
Ares
4
4
15
2.88
W
Cernunnos
MtHua
Cernunnos
8
3
6
3.67
L
Hercules
Porglord4001
Hercules
2
3
6
1.67
W
Ao Kuang
Punchables
Ao Kuang
12
5
5
2.9
L
Tsukuyomi
RaySchmidt
Tsukuyomi
7
10
4
0.9
W
Guan Yu
TheLouki
Guan Yu
2
5
5
0.9
W
Discordia
Yoshimitsu113
Discordia
7
3
12
4.33
L
Guan Yu
p0oggiw0oggi
Guan Yu
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,856
Damage
70,624
91,414
Taken
93,387
55,468
Mitigated
65,076
20,442
Healing
34,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,625
8,005
0
4,942
19,039
6,175
221
6,121
12,888
0
78,361
L
Janus
D3kro
Janus
9,587
366
0
2,008
12,697
4,067
0
7,951
4,716
82,007
0
W
Ares
11,791
599
0
5,829
21,677
24,013
394
1,917
19,760
43,982
0
W
Cernunnos
MtHua
Cernunnos
23,654
15,121
0
13,821
22,865
10,594
10,908
1,152
21,713
0
158,614
L
Hercules
Porglord4001
Hercules
9,277
3,113
0
7,049
18,907
14,643
0
9,789
9,058
0
44,698
W
Ao Kuang
Punchables
Ao Kuang
16,272
5,585
0
6,022
22,111
10,080
0
3,551
18,345
121,101
0
L
Tsukuyomi
RaySchmidt
Tsukuyomi
8,571
2,965
0
1,363
16,791
6,375
79
10,017
6,624
0
58,510
W
Guan Yu
TheLouki
Guan Yu
2,101
435
930
6,623
16,828
16,269
70
2,645
14,183
0
36,723
W
Discordia
Yoshimitsu113
Discordia
16,806
605
0
1,652
9,906
4,120
570
1,358
8,548
109,714
0
L
Guan Yu
p0oggiw0oggi
Guan Yu
14,796
3,400
596
4,484
23,980
24,208
0
10,991
12,899
0
77,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,101
Gold Earned
71,113
601
Minions Killed
672
0
Camps Cleared
0
2,268,118
Distance Traveled
2,405,015
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,763
490
129
5
0
376,907
2
L
Janus
11,008
459
152
6
0
434,403
14
W
Ares
13,507
563
51
2
0
507,627
8
W
Cernunnos
16,331
680
224
9
0
427,383
2
L
Hercules
10,585
441
77
3
0
469,367
4
W
Ao Kuang
14,992
625
164
7
0
475,522
6
L
Tsukuyomi
11,822
493
80
3
0
479,751
4
W
Guan Yu
11,491
479
63
3
0
525,675
0
W
Discordia
14,792
616
170
7
0
468,808
9
L
Guan Yu
12,923
538
163
7
0
507,690
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role