Player Matchup

Cupid
Cupid
DoRiMe7
Cupid
Level 13
God Stats
1W - 2L
1,496 SR
Queue Stats
19W - 20L
1,467 Elo+
Solo
Ra
Ra
JackL02
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Sobek
Sobek
MrM3rk
Sobek
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 117L
1,521 Elo+
Party 2
Hercules
Hercules
ezdion36
Hercules
Level 23
God Stats
0W - 3L
1,338 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 4
Freya
Freya
mattywhit1
Freya
Level 67
God Stats
19W - 16L
1,503 SR
Queue Stats
108W - 114L
1,446 Elo+
Party 2
Team Averages
Level 22
1,467 SR
1,487 Elo+

VS

Team Averages
Level 14
1,647 SR
1,491 Elo+
Ra
Ra
Akeno59
Ra
Level 16
God Stats
3W - 0L
1,800 SR
Queue Stats
30W - 18L
1,493 Elo+
Solo
Anhur
Anhur
Kin9dom
Anhur
Level 15
God Stats
6W - 2L
1,558 SR
Queue Stats
17W - 17L
1,481 Elo+
Party 1
Kukulkan
Kukulkan
Lotifu
Kukulkan
Level 1
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3
Loki
Loki
iFreakY
Loki
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Ymir
Ymir
joe2joe97
Ymir
Level 16
God Stats
2W - 0L
1,876 SR
Queue Stats
3W - 1L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DoRiMe7
Cupid
11
0 / 4 / 0
6,605
413
6,619
9,178
2,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 4 / 2
8,028
502
2,644
5,861
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
MrM3rk
Sobek
10
1 / 4 / 0
6,697
419
3,831
15,273
8,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
ezdion36
Hercules
12
0 / 6 / 0
6,723
420
2,837
12,016
6,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
11
4 / 4 / 1
7,385
462
6,336
11,324
3,676
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 1
9,410
588
3,777
5,328
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
Kin9dom
Anhur
14
5 / 0 / 5
8,464
529
9,865
4,978
1,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Lotifu
Kukulkan
17
8 / 0 / 0
10,452
653
8,915
6,791
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
iFreakY
Loki
11
0 / 6 / 1
7,087
443
3,539
9,042
2,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
13
5 / 0 / 6
8,815
551
7,212
12,149
9,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
6
Kills
22
22
Deaths
9
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
3
1
1.5
L
Cupid
DoRiMe7
Cupid
0
4
0
0
L
1
4
2
0.5
W
Anhur
Kin9dom
Anhur
5
0
5
7.5
W
Kukulkan
Lotifu
Kukulkan
8
0
0
8
L
Sobek
MrM3rk
Sobek
1
4
0
0.25
L
Hercules
ezdion36
Hercules
0
6
0
0
W
Loki
iFreakY
Loki
0
6
1
0.08
W
Ymir
5
0
6
8
L
Freya
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,267
Damage
33,308
53,652
Taken
38,288
23,506
Mitigated
18,374
13,113
Healing
6,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,777
725
0
1,472
5,328
1,971
702
3,727
1,465
56,506
0
L
Cupid
DoRiMe7
Cupid
6,619
3,150
164
1,985
9,178
2,791
60
3,588
5,590
0
43,781
L
2,644
282
234
1,485
5,861
2,100
0
3,112
2,523
48,393
0
W
Anhur
Kin9dom
Anhur
9,865
5,125
0
610
4,978
1,573
0
2,474
2,504
0
41,817
W
Kukulkan
Lotifu
Kukulkan
8,915
793
0
0
6,791
2,774
1,794
816
5,755
62,035
0
L
Sobek
MrM3rk
Sobek
3,831
137
0
4,298
15,273
8,672
0
2,830
12,423
23,637
0
L
Hercules
ezdion36
Hercules
2,837
473
0
350
12,016
6,267
0
6,819
4,795
0
30,451
W
Loki
iFreakY
Loki
3,539
581
0
0
9,042
2,740
0
2,122
6,836
0
50,485
W
Ymir
7,212
1,769
0
4,312
12,149
9,316
0
3,442
8,707
35,371
0
L
Freya
6,336
2,129
0
4,597
11,324
3,676
0
2,849
8,417
33,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,438
Gold Earned
44,228
345
Minions Killed
485
0
Camps Cleared
0
1,444,412
Distance Traveled
1,537,556
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,410
588
133
8
0
272,841
0
L
Cupid
6,605
413
97
6
0
287,151
0
L
Ra
8,028
502
102
6
0
283,474
2
W
Anhur
8,464
529
87
5
0
310,718
4
W
Kukulkan
10,452
653
149
9
0
319,220
1
L
Sobek
6,697
419
27
2
0
319,531
9
L
Hercules
6,723
420
61
4
0
259,649
6
W
Loki
7,087
443
76
5
0
331,103
1
W
Ymir
8,815
551
40
3
0
303,674
2
L
Freya
7,385
462
58
4
0
294,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role