Player Matchup

Cthulhu
Cthulhu
Bronoc
Cthulhu
Level 54
God Stats
18W - 17L
1,577 SR
Queue Stats
209W - 294L
1,428 Elo+
Party 1
Thor
Thor
FrostyPumpkinz
Thor
Level 134
God Stats
2W - 6L
1,361 SR
Queue Stats
479W - 524L
1,514 Elo+
Party 1
Apollo
Apollo
NotoriousBeej
Apollo
Level 120
God Stats
11W - 11L
1,561 SR
Queue Stats
290W - 318L
1,616 Elo+
Party 1
Merlin
Merlin
SolomonRimm
Merlin
Level 43
God Stats
14W - 21L
1,701 SR
Queue Stats
210W - 311L
1,441 Elo+
Party 1
Loki
Loki
Tilfdir
Loki
Level 29
God Stats
272W - 229L
1,516 SR
Queue Stats
562W - 539L
1,462 Elo+
Party 1
Team Averages
Level 76
1,543 SR
1,492 Elo+

VS

Team Averages
Level 82
1,614 SR
1,581 Elo+
Cthulhu
Cthulhu
Kira91795
Cthulhu
Level 127
God Stats
3W - 2L
1,732 SR
Queue Stats
315W - 281L
1,636 Elo+
Party 2
Fenrir
Fenrir
Mysackisbig
Fenrir
Level 65
God Stats
2W - 5L
1,599 SR
Queue Stats
54W - 51L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
TrueKingOfFail
Gilgamesh
Level 49
God Stats
4W - 6L
1,710 SR
Queue Stats
101W - 102L
1,675 Elo+
Party 2
Cupid
Cupid
YanThaDon
Cupid
Level 62
God Stats
8W - 7L
1,528 SR
Queue Stats
106W - 115L
1,539 Elo+
Solo
Janus
Janus
intingqueen
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bronoc
Cthulhu
15
1 / 4 / 9
10,666
427
6,081
18,174
16,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 2 / 3
14,327
573
9,544
19,266
17,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
7 / 2 / 5
14,564
583
14,649
18,172
7,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
18
0 / 3 / 5
11,421
457
7,933
12,464
4,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Tilfdir
Loki
18
3 / 9 / 1
11,489
460
8,510
18,170
7,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kira91795
Cthulhu
19
2 / 4 / 8
13,409
536
12,966
15,431
15,277
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
20
6 / 2 / 3
12,642
506
10,069
17,709
9,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
TrueKingOfFail
Gilgamesh
20
6 / 4 / 1
13,772
551
24,000
20,720
14,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
YanThaDon
Cupid
8
1 / 3 / 1
7,590
304
5,164
5,609
1,415
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
4 / 3 / 2
11,520
461
8,952
11,573
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
34
16
Kills
19
20
Deaths
16
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bronoc
Cthulhu
1
4
9
1.38
W
5
2
3
3.25
L
Cthulhu
Kira91795
Cthulhu
2
4
8
1.5
L
Fenrir
6
2
3
3.75
W
7
2
5
4.75
W
Merlin
0
3
5
0.83
W
Loki
Tilfdir
Loki
3
9
1
0.39
L
Gilgamesh
TrueKingOfFail
Gilgamesh
6
4
1
1.63
L
Cupid
YanThaDon
Cupid
1
3
1
0.5
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,717
Damage
61,151
86,246
Taken
71,042
54,362
Mitigated
44,336
27,656
Healing
19,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bronoc
Cthulhu
6,081
541
1,727
3,271
18,174
16,737
68
6,928
11,246
26,538
0
W
9,544
1,208
0
4,327
19,266
17,497
456
3,567
15,699
0
94,865
L
Cthulhu
Kira91795
Cthulhu
12,966
227
1,016
1,542
15,431
15,277
0
3,941
11,490
77,216
0
L
Fenrir
10,069
1,729
0
8,716
17,709
9,322
0
3,014
14,695
0
91,836
W
14,649
10,522
0
10,267
18,172
7,606
3,328
4,159
14,013
0
129,981
W
Merlin
7,933
780
152
3,378
12,464
4,954
597
3,706
8,758
84,958
0
W
Loki
Tilfdir
Loki
8,510
2,355
0
4,534
18,170
7,568
0
3,558
14,612
0
84,063
L
Gilgamesh
TrueKingOfFail
Gilgamesh
24,000
7,489
0
3,407
20,720
14,666
0
4,004
16,716
0
116,793
L
Cupid
YanThaDon
Cupid
5,164
3,378
551
1,882
5,609
1,415
0
962
4,647
0
23,383
L
8,952
902
0
2,751
11,573
3,656
0
2,093
9,480
79,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,467
Gold Earned
58,933
703
Minions Killed
676
0
Camps Cleared
0
2,322,977
Distance Traveled
2,099,131
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,666
427
33
1
0
480,014
2
W
Thor
14,327
573
192
8
0
461,863
3
L
Cthulhu
13,409
536
115
5
0
495,252
7
L
Fenrir
12,642
506
147
6
0
545,774
0
W
Apollo
14,564
583
196
8
0
453,733
5
W
Merlin
11,421
457
160
6
0
425,448
2
W
Loki
11,489
460
122
5
0
501,919
4
L
Gilgamesh
13,772
551
206
8
0
465,144
1
L
Cupid
7,590
304
44
2
0
154,527
0
L
Janus
11,520
461
164
7
0
438,434
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role