Player Matchup

Tsukuyomi
Tsukuyomi
KingBear0987
Tsukuyomi
Level 112
God Stats
7W - 4L
1,704 SR
Queue Stats
387W - 369L
1,511 Elo+
Party 2
Anhur
Anhur
Quese_D_Champ
Anhur
Level 105
God Stats
6W - 4L
1,794 SR
Queue Stats
563W - 506L
1,478 Elo+
Party 3
Pele
Pele
SPIKERtl
Pele
Level 109
God Stats
6W - 4L
1,622 SR
Queue Stats
557W - 515L
1,514 Elo+
Party 2
Janus
Janus
TheGooonie
Janus
Level 106
God Stats
16W - 14L
1,479 SR
Queue Stats
258W - 231L
1,528 Elo+
Solo
Horus
Horus
WreckitRicky-_-
Horus
Level 99
God Stats
1W - 4L
1,500 SR
Queue Stats
522W - 492L
1,498 Elo+
Party 3
Team Averages
Level 106
1,620 SR
1,506 Elo+

VS

Team Averages
Level 98
1,577 SR
1,502 Elo+
Chaac
Chaac
CallMeOogway219
Chaac
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 92L
1,432 Elo+
Party 1
The Morrigan
The Morrigan
Dashapalm
The Morrigan
Level 122
God Stats
4W - 10L
1,500 SR
Queue Stats
85W - 103L
1,495 Elo+
Solo
Ah Puch
Ah Puch
StonedTeddy3555
Ah Puch
Level 108
God Stats
12W - 15L
1,500 SR
Queue Stats
82W - 101L
1,436 Elo+
Party 1
Artio
Artio
Y0UR SENPAI
Artio
Level 81
God Stats
2W - 6L
1,500 SR
Queue Stats
57W - 65L
1,417 Elo+
Party 1
Izanami
Izanami
knittedtrebles
Izanami
Level 54
God Stats
0W - 1L
1,884 SR
Queue Stats
1W - 8L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KingBear0987
Tsukuyomi
18
10 / 6 / 6
12,196
554
23,032
22,123
15,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
3 / 0 / 6
11,261
512
12,178
11,740
4,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
20
8 / 3 / 9
12,381
563
21,457
18,219
8,096
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
19
3 / 0 / 7
11,658
530
18,775
8,400
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 3 / 9
9,047
411
6,208
18,213
15,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 5
11,080
504
16,705
29,706
30,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
Dashapalm
The Morrigan
16
4 / 4 / 3
10,321
469
8,253
14,533
4,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 5 / 5
11,054
502
10,027
18,768
7,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 7 / 3
9,215
419
6,162
30,835
20,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 4 / 4
8,736
397
8,115
12,478
5,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
32
25
Kills
12
12
Deaths
25
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
L
The Morrigan
Dashapalm
The Morrigan
4
4
3
1.38
W
Tsukuyomi
KingBear0987
Tsukuyomi
10
6
6
2.17
W
3
0
6
6
W
Pele
8
3
9
4.17
L
2
5
5
0.9
W
Janus
3
0
7
6.5
W
1
3
9
1.83
L
1
7
3
0.36
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,650
Damage
49,262
78,695
Taken
106,320
47,317
Mitigated
67,548
30,822
Healing
39,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,705
2,097
0
14,358
29,706
30,269
65
6,234
23,472
0
63,412
L
The Morrigan
Dashapalm
The Morrigan
8,253
1,444
0
2,399
14,533
4,977
180
1,115
13,360
41,053
3,851
W
Tsukuyomi
KingBear0987
Tsukuyomi
23,032
5,969
0
4,504
22,123
15,565
154
6,476
14,969
0
73,850
W
12,178
7,821
0
6,332
11,740
4,608
3,721
3,645
8,095
0
75,154
W
Pele
21,457
5,935
0
7,349
18,219
8,096
0
4,660
13,259
0
102,077
L
10,027
768
254
6,370
18,768
7,157
1,001
3,186
15,582
85,307
0
W
Janus
18,775
82
0
125
8,400
3,451
960
2,125
6,155
98,597
0
W
6,208
4,217
3,996
8,516
18,213
15,597
132
5,571
12,372
0
31,501
L
6,162
841
2,297
11,466
30,835
20,134
194
5,983
24,852
28,549
0
L
8,115
5,324
0
2,041
12,478
5,011
2,104
2,257
10,221
0
48,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,543
Gold Earned
50,406
625
Minions Killed
465
0
Camps Cleared
0
2,069,871
Distance Traveled
1,963,897
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,080
504
91
4
0
414,192
1
L
The Morrigan
10,321
469
73
3
0
391,326
6
W
Tsukuyomi
12,196
554
94
4
0
400,662
0
W
Anhur
11,261
512
128
6
0
381,750
8
W
Pele
12,381
563
169
8
0
448,521
0
L
Ah Puch
11,054
502
161
7
0
373,559
5
W
Janus
11,658
530
192
9
0
460,415
7
W
Horus
9,047
411
42
2
0
378,523
0
L
Artio
9,215
419
37
2
0
395,183
1
L
Izanami
8,736
397
103
5
0
389,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role