Player Matchup

Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AugustoPM
Ymir
Level 15
God Stats
0W - 2L
1,515 SR
Queue Stats
4W - 6L
1,566 Elo+
Party 1
Janus
Janus
Fedega
Janus
Level 142
God Stats
25W - 40L
1,436 SR
Queue Stats
615W - 616L
1,558 Elo+
Solo
Tsukuyomi
Tsukuyomi
Thor22
Tsukuyomi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,454 Elo+
Party 1
Chernobog
Chernobog
brucewayne_migue
Chernobog
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
306W - 340L
1,391 Elo+
Party 1
Team Averages
Level 82
1,490 SR
1,494 Elo+

VS

Team Averages
Level 59
1,466 SR
1,456 Elo+
Heimdallr
Heimdallr
Gildyson
Heimdallr
Level 61
God Stats
21W - 21L
1,495 SR
Queue Stats
25W - 28L
1,490 Elo+
Party 2
Gilgamesh
Gilgamesh
Mattanzaa
Gilgamesh
Level 62
God Stats
6W - 6L
1,595 SR
Queue Stats
56W - 58L
1,541 Elo+
Party 2
Zhong Kui
Zhong Kui
RenanMart
Zhong Kui
Level 65
God Stats
8W - 6L
1,612 SR
Queue Stats
50W - 58L
1,487 Elo+
Party 2
Fenrir
Fenrir
neoxonn
Fenrir
Level 45
God Stats
12W - 18L
1,057 SR
Queue Stats
27W - 29L
1,222 Elo+
Party 2
Nu Wa
Nu Wa
ooC00KIEoo
Nu Wa
Level 64
God Stats
65W - 67L
1,571 SR
Queue Stats
521W - 510L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
3 / 6 / 9
12,073
929
9,351
21,792
25,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
18
2 / 8 / 8
11,699
900
4,336
31,007
30,508
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
Fedega
Janus
17
2 / 4 / 7
11,683
899
21,905
13,714
4,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Thor22
Tsukuyomi
18
4 / 10 / 6
12,333
949
14,554
22,262
8,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
18
3 / 9 / 9
12,166
936
12,276
19,042
5,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gildyson
Heimdallr
20
4 / 2 / 26
13,020
1,002
21,378
11,504
4,977
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Mattanzaa
Gilgamesh
20
6 / 3 / 22
13,003
1,000
24,880
20,945
20,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
RenanMart
Zhong Kui
20
6 / 3 / 19
13,691
1,053
21,724
17,531
14,152
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
neoxonn
Fenrir
19
13 / 5 / 11
14,430
1,110
13,202
14,103
6,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
20
8 / 1 / 20
14,117
1,086
22,669
6,972
2,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
135
14
Kills
37
37
Deaths
14
39
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
6
9
1.25
L
Ymir
2
8
8
0.75
L
Janus
Fedega
Janus
2
4
7
1.38
W
Heimdallr
Gildyson
Heimdallr
4
2
26
8.5
W
Gilgamesh
Mattanzaa
Gilgamesh
6
3
22
5.67
W
Zhong Kui
RenanMart
Zhong Kui
6
3
19
5.17
L
Tsukuyomi
Thor22
Tsukuyomi
4
10
6
0.7
L
Chernobog
3
9
9
0.83
W
Fenrir
neoxonn
Fenrir
13
5
11
3.7
W
Nu Wa
8
1
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,422
Damage
103,853
107,817
Taken
71,055
75,651
Mitigated
48,593
5,368
Healing
14,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,351
455
0
5,270
21,792
25,865
0
8,561
13,231
0
28,509
L
Ymir
4,336
1,331
0
0
31,007
30,508
0
9,175
21,832
23,876
0
L
Janus
Fedega
Janus
21,905
2,149
0
0
13,714
4,635
0
5,099
8,615
51,247
0
W
Heimdallr
Gildyson
Heimdallr
21,378
12,251
0
2,486
11,504
4,977
0
4,111
7,393
0
37,752
W
Gilgamesh
Mattanzaa
Gilgamesh
24,880
5,681
0
840
20,945
20,446
0
6,053
14,892
22
35,938
W
Zhong Kui
RenanMart
Zhong Kui
21,724
2,517
0
7,592
17,531
14,152
0
8,462
9,069
54,153
0
L
Tsukuyomi
Thor22
Tsukuyomi
14,554
3,712
0
96
22,262
8,804
0
12,609
9,653
0
29,535
L
Chernobog
12,276
5,149
0
2
19,042
5,839
0
8,971
10,071
0
39,629
W
Fenrir
neoxonn
Fenrir
13,202
3,572
243
1,363
14,103
6,580
0
4,196
9,907
0
20,374
W
Nu Wa
22,669
4,773
0
1,959
6,972
2,438
0
3,419
3,553
57,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,954
Gold Earned
68,261
238
Minions Killed
240
8
Camps Cleared
9
1,180,926
Distance Traveled
1,229,531
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,073
929
39
3
0
226,998
0
L
Ymir
11,699
900
40
3
1
247,886
0
L
Janus
11,683
899
65
5
3
193,760
0
W
Heimdallr
13,020
1,002
34
3
2
251,487
0
W
Gilgamesh
13,003
1,000
22
2
0
244,960
0
W
Zhong Kui
13,691
1,053
101
8
2
237,005
0
L
Tsukuyomi
12,333
949
31
2
0
250,025
0
L
Chernobog
12,166
936
63
5
4
262,257
0
W
Fenrir
14,430
1,110
17
1
0
218,785
0
W
Nu Wa
14,117
1,086
66
5
5
277,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role