Player Matchup

Mulan
Mulan
G-Bahamut
Mulan
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
668W - 665L
1,534 Elo+
Solo
Merlin
Merlin
Ghetto Pheasant
Merlin
Level 155
God Stats
2W - 2L
1,723 SR
Queue Stats
290W - 274L
1,569 Elo+
Party 2
Anhur
Anhur
Kikon_Gema
Anhur
Level 158
God Stats
29W - 41L
1,469 SR
Queue Stats
621W - 598L
1,552 Elo+
Solo
Kuzenbo
Kuzenbo
MicroSmokeSleet
Kuzenbo
Level 129
God Stats
1W - 3L
1,840 SR
Queue Stats
199W - 204L
1,504 Elo+
Party 2
Gilgamesh
Gilgamesh
TribalTrain
Gilgamesh
Level 156
God Stats
1W - 1L
1,682 SR
Queue Stats
19W - 23L
1,494 Elo+
Solo
Team Averages
Level 152
1,643 SR
1,531 Elo+

VS

Team Averages
Level 133
1,584 SR
1,542 Elo+
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ImJAVS-
Scylla
Level 129
God Stats
19W - 7L
1,706 SR
Queue Stats
87W - 79L
1,520 Elo+
Party 1
Kali
Kali
LP-Gaming
Kali
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 50L
1,602 Elo+
Party 1
Artio
Artio
ishaha
Artio
Level 103
God Stats
3W - 0L
1,914 SR
Queue Stats
125W - 102L
1,554 Elo+
Party 1
Anhur
Anhur
wrtsy-
Anhur
Level 125
God Stats
1W - 3L
1,298 SR
Queue Stats
138W - 121L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
G-Bahamut
Mulan
12
0 / 2 / 0
7,183
553
4,602
7,209
3,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 0
6,451
496
3,381
4,894
1,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Anhur
12
0 / 3 / 0
6,810
524
2,201
6,768
1,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 0
5,666
436
3,100
8,684
5,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilgamesh
TribalTrain
Gilgamesh
9
0 / 4 / 0
5,704
439
3,064
9,376
4,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
5 / 0 / 5
6,909
531
8,019
8,817
4,596
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
ImJAVS-
Scylla
13
3 / 0 / 4
7,405
570
3,671
3,513
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kali
12
1 / 0 / 5
7,183
553
2,654
9,862
3,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
ishaha
Artio
13
0 / 0 / 3
7,038
541
2,891
6,794
5,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
wrtsy-
Anhur
14
4 / 0 / 0
8,545
657
3,851
5,806
1,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
13
13
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
0
5
7.5
L
Mulan
G-Bahamut
Mulan
0
2
0
0
L
0
3
0
0
W
Scylla
ImJAVS-
Scylla
3
0
4
5
L
Anhur
0
3
0
0
W
Kali
1
0
5
3.5
L
0
1
0
0
L
Gilgamesh
TribalTrain
Gilgamesh
0
4
0
0
W
Artio
ishaha
Artio
0
0
3
1.5
W
Anhur
wrtsy-
Anhur
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,348
Damage
21,086
36,931
Taken
34,792
16,242
Mitigated
15,508
10,088
Healing
16,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,019
568
0
1,555
8,817
4,596
160
2,349
6,468
0
22,329
L
Mulan
G-Bahamut
Mulan
4,602
933
0
2,660
7,209
3,097
376
2,457
4,752
0
44,873
L
3,381
200
0
276
4,894
1,578
0
1,027
3,807
42,496
0
W
Scylla
ImJAVS-
Scylla
3,671
298
0
1,147
3,513
1,052
263
1,275
2,238
42,249
0
L
Anhur
2,201
911
0
2,083
6,768
1,287
0
0
6,768
0
38,786
W
Kali
2,654
1,628
0
6,388
9,862
3,403
678
2,410
7,452
0
40,222
L
3,100
1,652
0
2,655
8,684
5,581
0
1,010
7,613
16,259
0
L
Gilgamesh
TribalTrain
Gilgamesh
3,064
338
0
2,414
9,376
4,699
0
1,831
7,429
0
31,790
W
Artio
ishaha
Artio
2,891
439
419
4,362
6,794
5,155
205
57
6,737
32,787
0
W
Anhur
wrtsy-
Anhur
3,851
1,481
0
2,930
5,806
1,302
0
390
5,416
0
58,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,814
Gold Earned
37,080
370
Minions Killed
417
0
Camps Cleared
0
1,141,550
Distance Traveled
1,280,487
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,909
531
31
2
0
244,396
2
L
Mulan
7,183
553
117
9
0
227,142
4
L
Merlin
6,451
496
79
6
0
239,315
2
W
Scylla
7,405
570
106
8
0
262,572
5
L
Anhur
6,810
524
81
6
0
217,250
3
W
Kali
7,183
553
88
7
0
286,201
2
L
Kuzenbo
5,666
436
29
2
0
236,529
6
L
Gilgamesh
5,704
439
64
5
0
221,314
4
W
Artio
7,038
541
80
6
0
271,473
5
W
Anhur
8,545
657
112
9
0
215,845
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role