Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Andresboti27
Janus
Level 66
God Stats
10W - 4L
1,750 SR
Queue Stats
330W - 372L
1,457 Elo+
Party 1
Aphrodite
Aphrodite
I13Manzxno12I
Aphrodite
Level 68
God Stats
3W - 1L
1,506 SR
Queue Stats
158W - 149L
1,458 Elo+
Solo
Hercules
Hercules
miguelete13
Hercules
Level 94
God Stats
18W - 20L
1,424 SR
Queue Stats
368W - 378L
1,465 Elo+
Party 1
Gilgamesh
Gilgamesh
rppino16
Gilgamesh
Level 82
God Stats
15W - 10L
1,695 SR
Queue Stats
574W - 571L
1,544 Elo+
Party 1
Team Averages
Level 94
1,575 SR
1,485 Elo+

VS

Team Averages
Level 74
1,540 SR
1,434 Elo+
Pele
Pele
AskedFawn563
Pele
Level 35
God Stats
6W - 7L
1,493 SR
Queue Stats
133W - 157L
1,399 Elo+
Solo
Tiamat
Tiamat
BeNasr_
Tiamat
Level 99
God Stats
4W - 3L
1,633 SR
Queue Stats
751W - 793L
1,428 Elo+
Party 2
Raijin
Raijin
Faris-Qnasa744
Raijin
Level 106
God Stats
8W - 5L
1,649 SR
Queue Stats
702W - 711L
1,470 Elo+
Party 2
Sun Wukong
Sun Wukong
MrAkiff____xx
Sun Wukong
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
500W - 520L
1,435 Elo+
Party 2
Danzaburou
Danzaburou
medoel3ntel
Danzaburou
Level 68
God Stats
23W - 27L
1,426 SR
Queue Stats
360W - 403L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
6 / 5 / 3
8,936
526
9,177
13,855
5,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 0 / 9
10,187
599
5,362
6,365
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
I13Manzxno12I
Aphrodite
13
5 / 1 / 5
8,301
488
5,713
11,170
7,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
miguelete13
Hercules
15
2 / 2 / 4
8,974
528
10,338
15,064
12,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gilgamesh
rppino16
Gilgamesh
17
10 / 2 / 3
10,007
589
9,829
12,463
6,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 3
6,398
376
6,147
14,491
5,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
BeNasr_
Tiamat
12
2 / 4 / 2
7,354
433
7,965
8,978
5,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 5 / 0
9,243
544
4,520
11,084
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
MrAkiff____xx
Sun Wukong
12
0 / 2 / 3
7,081
417
6,502
10,238
4,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
medoel3ntel
Danzaburou
13
3 / 6 / 1
8,269
486
8,280
11,796
4,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
26
Kills
10
10
Deaths
27
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
5
3
1.5
W
3
0
9
7.5
L
0
10
3
0.15
L
Tiamat
BeNasr_
Tiamat
2
4
2
0.75
L
5
5
0
1
W
Aphrodite
I13Manzxno12I
Aphrodite
5
1
5
7.5
L
Sun Wukong
MrAkiff____xx
Sun Wukong
0
2
3
0.75
L
Danzaburou
medoel3ntel
Danzaburou
3
6
1
0.58
W
Hercules
miguelete13
Hercules
2
2
4
2
W
Gilgamesh
rppino16
Gilgamesh
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,419
Damage
33,414
58,917
Taken
56,587
33,353
Mitigated
23,642
24,364
Healing
12,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,177
4,009
0
5,268
13,855
5,215
1,553
3,226
10,179
0
52,904
W
5,362
597
0
507
6,365
2,040
202
2,437
3,606
68,547
0
L
6,147
2,606
0
2,834
14,491
5,463
300
2,216
12,271
0
32,554
L
Tiamat
BeNasr_
Tiamat
7,965
240
0
2,040
8,978
5,040
0
1,961
7,017
32,983
0
L
4,520
509
0
1,642
11,084
4,145
0
3,036
7,808
53,393
0
W
Aphrodite
I13Manzxno12I
Aphrodite
5,713
981
1,824
7,504
11,170
7,541
731
2,300
8,684
38,225
0
L
Sun Wukong
MrAkiff____xx
Sun Wukong
6,502
1,313
0
2,553
10,238
4,883
0
1,028
9,148
0
36,928
L
Danzaburou
medoel3ntel
Danzaburou
8,280
3,525
0
3,200
11,796
4,111
0
2,524
9,268
0
48,971
W
Hercules
miguelete13
Hercules
10,338
2,849
0
7,009
15,064
12,067
0
1,019
13,964
0
53,049
W
Gilgamesh
rppino16
Gilgamesh
9,829
2,882
0
2,252
12,463
6,490
0
2,198
9,999
0
57,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,405
Gold Earned
38,345
506
Minions Killed
408
0
Camps Cleared
0
1,517,604
Distance Traveled
1,516,142
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,936
526
92
5
0
261,190
1
W
Janus
10,187
599
152
9
0
310,242
2
L
Pele
6,398
376
60
4
0
318,944
1
L
Tiamat
7,354
433
64
4
0
308,220
0
L
Raijin
9,243
544
120
7
0
282,912
8
W
Aphrodite
8,301
488
63
4
0
267,633
5
L
Sun Wukong
7,081
417
73
4
0
341,509
1
L
Danzaburou
8,269
486
91
5
0
264,557
6
W
Hercules
8,974
528
111
7
0
315,807
2
W
Gilgamesh
10,007
589
88
5
0
362,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role