Player Matchup

King Arthur
King Arthur
DaMightyLuBu
King Arthur
Level 148
God Stats
43W - 30L
1,745 SR
Queue Stats
585W - 527L
1,594 Elo+
Solo
Aphrodite
Aphrodite
Death07134
Aphrodite
Level 89
God Stats
3W - 1L
1,464 SR
Queue Stats
43W - 32L
1,625 Elo+
Solo
Thanatos
Thanatos
HiRez Trash1451
Thanatos
Level 87
God Stats
11W - 10L
1,531 SR
Queue Stats
474W - 469L
1,557 Elo+
Solo
Loki
Loki
NADZBADZ
Loki
Level 94
God Stats
145W - 111L
1,527 SR
Queue Stats
204W - 177L
1,577 Elo+
Solo
Merlin
Merlin
mOOn unit9374
Merlin
Level 108
God Stats
4W - 0L
1,679 SR
Queue Stats
63W - 63L
1,586 Elo+
Solo
Team Averages
Level 105
1,589 SR
1,588 Elo+

VS

Team Averages
Level 115
1,639 SR
1,600 Elo+
Loki
Loki
Deiter7
Loki
Level 125
God Stats
15W - 25L
1,630 SR
Queue Stats
352W - 375L
1,606 Elo+
Solo
Baron Samedi
Baron Samedi
DownNOut Killer
Baron Samedi
Level 151
God Stats
316W - 261L
1,652 SR
Queue Stats
1,112W - 1,130L
1,632 Elo+
Solo
Geb
Geb
L0W BL00D SUGAR
Geb
Level 127
God Stats
4W - 7L
1,458 SR
Queue Stats
168W - 180L
1,654 Elo+
Solo
Artemis
Artemis
Prendy
Artemis
Level 107
God Stats
1W - 1L
1,735 SR
Queue Stats
22W - 14L
1,668 Elo+
Solo
Nu Wa
Nu Wa
dragonized12345
Nu Wa
Level 65
God Stats
0W - 1L
1,722 SR
Queue Stats
37W - 38L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaMightyLuBu
King Arthur
17
4 / 1 / 10
11,368
1,033
15,161
22,049
22,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Death07134
Aphrodite
17
2 / 0 / 12
10,377
943
12,075
12,246
6,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
17
6 / 3 / 8
11,503
1,046
9,857
10,341
3,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Loki
17
1 / 1 / 11
10,137
922
6,611
7,510
4,480
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
3 / 0 / 11
10,618
965
15,359
8,337
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

251

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Deiter7
Loki
16
2 / 2 / 3
10,063
915
9,644
10,176
6,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
DownNOut Killer
Baron Samedi
15
1 / 1 / 3
9,607
873
14,959
7,420
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 3 / 5
10,430
948
11,129
16,507
15,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Prendy
Artemis
15
0 / 5 / 3
9,318
847
9,149
12,937
4,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 6 / 3
10,051
914
10,675
15,697
4,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
16
Kills
5
5
Deaths
17
52
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DaMightyLuBu
King Arthur
4
1
10
9
W
Aphrodite
Death07134
Aphrodite
2
0
12
8
L
Loki
Deiter7
Loki
2
2
3
1.75
L
Baron Samedi
DownNOut Killer
Baron Samedi
1
1
3
2.5
W
Thanatos
6
3
8
3.33
L
0
3
5
0.83
W
Loki
1
1
11
6.5
L
Artemis
Prendy
Artemis
0
5
3
0.3
L
2
6
3
0.58
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,063
Damage
55,556
60,483
Taken
62,737
40,437
Mitigated
34,035
28,562
Healing
8,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DaMightyLuBu
King Arthur
15,161
785
0
1,745
22,049
22,559
0
13,287
8,216
0
29,483
W
Aphrodite
Death07134
Aphrodite
12,075
441
11,188
8,414
12,246
6,397
0
7,460
4,485
39,259
0
L
Loki
Deiter7
Loki
9,644
569
0
0
10,176
6,148
0
4,459
5,621
0
32,799
L
Baron Samedi
DownNOut Killer
Baron Samedi
14,959
828
4,038
2,043
7,420
3,383
0
3,488
3,841
26,056
0
W
Thanatos
9,857
1,538
0
5,423
10,341
3,815
0
5,757
4,425
0
21,641
L
11,129
448
0
1,496
16,507
15,157
0
8,144
7,985
22,637
0
W
Loki
6,611
1,373
0
0
7,510
4,480
0
4,691
2,710
0
20,826
L
Artemis
Prendy
Artemis
9,149
4,114
0
40
12,937
4,454
0
3,736
9,052
0
24,321
L
10,675
1,860
192
732
15,697
4,893
0
6,704
8,804
38,328
0
W
15,359
543
0
1,792
8,337
3,186
0
4,554
3,701
48,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,003
Gold Earned
49,469
253
Minions Killed
208
11
Camps Cleared
6
1,124,399
Distance Traveled
1,033,014
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,368
1,033
22
2
1
245,270
1
W
Aphrodite
10,377
943
95
9
0
219,951
0
L
Loki
10,063
915
66
6
2
233,412
0
L
Baron Samedi
9,607
873
32
3
2
205,929
0
W
Thanatos
11,503
1,046
20
2
6
205,030
1
L
Geb
10,430
948
14
1
0
201,051
2
W
Loki
10,137
922
44
4
3
233,234
1
L
Artemis
9,318
847
45
4
1
180,629
0
L
Nu Wa
10,051
914
51
5
1
211,993
0
W
Merlin
10,618
965
72
7
1
220,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role