Player Matchup

Anubis
Anubis
AmiroF
Anubis
Level 66
God Stats
6W - 7L
1,379 SR
Queue Stats
714W - 789L
1,488 Elo+
Party 1
Arachne
Arachne
Farhad1829
Arachne
Level 70
God Stats
47W - 27L
1,578 SR
Queue Stats
508W - 550L
1,447 Elo+
Party 1
Jing Wei
Jing Wei
Ingetur
Jing Wei
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 48L
1,458 Elo+
Party 3
Sun Wukong
Sun Wukong
Laman78
Sun Wukong
Level 69
God Stats
7W - 3L
1,491 SR
Queue Stats
37W - 30L
1,435 Elo+
Party 3
Ymir
Ymir
patikci
Ymir
Level 147
God Stats
2W - 0L
1,667 SR
Queue Stats
39W - 44L
1,490 Elo+
Solo
Team Averages
Level 88
1,523 SR
1,464 Elo+

VS

Team Averages
Level 84
1,465 SR
1,470 Elo+
Gilgamesh
Gilgamesh
Juntyy
Gilgamesh
Level 88
God Stats
4W - 5L
1,487 SR
Queue Stats
136W - 175L
1,447 Elo+
Party 4
Ymir
Ymir
SeaBasChan01
Ymir
Level 70
God Stats
0W - 1L
1,434 SR
Queue Stats
2W - 3L
1,472 Elo+
Party 2
Janus
Janus
ShahizzleVlogz
Janus
Level 59
God Stats
4W - 10L
1,375 SR
Queue Stats
118W - 143L
1,462 Elo+
Party 4
Hou Yi
Hou Yi
TeeMe
Hou Yi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Toffey123
Pele
Level 58
God Stats
0W - 1L
1,527 SR
Queue Stats
2W - 3L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AmiroF
Anubis
18
5 / 3 / 5
11,112
556
7,385
9,924
4,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Farhad1829
Arachne
18
4 / 2 / 8
10,905
545
7,441
14,540
6,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
Ingetur
Jing Wei
18
5 / 2 / 4
11,833
592
11,040
9,308
3,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Laman78
Sun Wukong
18
6 / 0 / 3
11,089
554
14,176
16,624
10,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
patikci
Ymir
14
1 / 6 / 10
9,384
469
7,903
20,606
19,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Juntyy
Gilgamesh
14
0 / 5 / 1
9,003
450
11,329
17,420
12,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 5 / 7
9,839
492
5,646
15,859
10,731
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
5 / 6 / 5
11,001
550
9,780
11,399
3,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
TeeMe
Hou Yi
18
5 / 3 / 3
10,880
544
12,620
13,650
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
16
2 / 3 / 7
9,975
499
8,493
12,460
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
36
21
Kills
13
13
Deaths
22
30
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
AmiroF
Anubis
5
3
5
2.5
W
Arachne
Farhad1829
Arachne
4
2
8
4
W
Jing Wei
Ingetur
Jing Wei
5
2
4
3.5
L
Gilgamesh
Juntyy
Gilgamesh
0
5
1
0.1
W
Sun Wukong
Laman78
Sun Wukong
6
0
3
7.5
L
1
5
7
0.9
L
5
6
5
1.25
L
Hou Yi
TeeMe
Hou Yi
5
3
3
2.17
L
Pele
2
3
7
1.83
W
Ymir
patikci
Ymir
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,945
Damage
47,868
71,002
Taken
70,788
44,243
Mitigated
35,752
21,752
Healing
17,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AmiroF
Anubis
7,385
256
0
3,918
9,924
4,401
249
2,993
6,705
71,754
0
W
Arachne
Farhad1829
Arachne
7,441
6,163
0
3,931
14,540
6,800
299
3,721
10,649
0
84,874
W
Jing Wei
Ingetur
Jing Wei
11,040
8,900
0
3,111
9,308
3,519
3,140
1,937
7,367
0
75,584
L
Gilgamesh
Juntyy
Gilgamesh
11,329
3,359
0
4,155
17,420
12,322
0
1,128
16,292
144
53,438
W
Sun Wukong
Laman78
Sun Wukong
14,176
4,235
0
6,969
16,624
10,149
332
1,350
15,220
0
70,636
L
5,646
1,484
0
2,826
15,859
10,731
99
4,420
11,439
27,844
0
L
9,780
491
0
1,748
11,399
3,529
45
3,508
7,891
65,771
0
L
Hou Yi
TeeMe
Hou Yi
12,620
6,825
0
3,713
13,650
5,090
1,021
2,869
10,781
0
88,671
L
Pele
8,493
1,698
0
5,011
12,460
4,080
0
3,363
9,097
0
73,289
W
Ymir
patikci
Ymir
7,903
1,452
432
3,391
20,606
19,374
357
5,069
15,491
31,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,323
Gold Earned
50,698
599
Minions Killed
561
0
Camps Cleared
0
1,827,855
Distance Traveled
1,771,486
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,112
556
151
8
0
360,809
3
W
Arachne
10,905
545
137
7
0
388,932
3
W
Jing Wei
11,833
592
135
7
0
357,738
1
L
Gilgamesh
9,003
450
106
5
0
281,622
2
W
Sun Wukong
11,089
554
128
6
0
400,773
2
L
Ymir
9,839
492
28
1
0
368,248
9
L
Janus
11,001
550
138
7
0
369,136
2
L
Hou Yi
10,880
544
153
8
0
347,316
2
L
Pele
9,975
499
136
7
0
405,164
4
W
Ymir
9,384
469
48
2
0
319,603
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role