Player Matchup

Rama
Rama
 
Rama
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Thelastsixlaker
Scylla
Level 106
God Stats
3W - 5L
1,064 SR
Queue Stats
92W - 125L
1,373 Elo+
Party 1
Chaac
Chaac
XxHockey50BoyxX
Chaac
Level 29
God Stats
48W - 65L
1,379 SR
Queue Stats
217W - 257L
1,356 Elo+
Party 1
Team Averages
Level 90
1,314 SR
1,409 Elo+

VS

Team Averages
Level 51
1,325 SR
1,476 Elo+
Gilgamesh
Gilgamesh
EternalxSoullz
Gilgamesh
Level 66
God Stats
1W - 2L
1,435 SR
Queue Stats
31W - 42L
1,389 Elo+
Party 2
Aphrodite
Aphrodite
Nardba97
Aphrodite
Level 69
God Stats
0W - 3L
1,245 SR
Queue Stats
31W - 31L
1,451 Elo+
Party 2
Bakasura
Bakasura
bravest kid399
Bakasura
Level 18
God Stats
0W - 3L
1,294 SR
Queue Stats
26W - 41L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
6 / 4 / 8
10,424
802
7,501
9,612
3,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 3 / 6
9,526
733
9,913
8,161
2,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 5 / 11
9,664
743
11,752
14,540
10,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EternalxSoullz
Gilgamesh
14
9 / 2 / 2
10,168
782
14,591
13,722
6,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Nardba97
Aphrodite
12
1 / 5 / 4
8,620
663
5,089
13,097
6,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
11
1 / 7 / 7
8,538
657
2,668
9,759
3,520
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
14
Kills
11
12
Deaths
14
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
4
8
2.5
L
Gilgamesh
EternalxSoullz
Gilgamesh
9
2
2
5
L
Aphrodite
Nardba97
Aphrodite
1
5
4
0.6
W
6
3
6
3
W
2
5
11
1.5
L
Bakasura
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,166
Damage
22,348
32,313
Taken
36,578
15,807
Mitigated
15,636
8,343
Healing
12,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,501
6,586
0
2,396
9,612
3,028
1,720
914
8,602
0
37,101
L
Gilgamesh
EternalxSoullz
Gilgamesh
14,591
4,470
0
421
13,722
6,017
1,002
2,637
11,085
0
37,254
L
Aphrodite
Nardba97
Aphrodite
5,089
941
5,362
5,824
13,097
6,099
480
2,869
10,228
33,317
0
W
9,913
84
0
786
8,161
2,064
610
971
6,942
37,729
0
W
11,752
1,579
135
5,026
14,540
10,715
429
2,644
11,266
0
25,820
L
Bakasura
2,668
1,679
0
678
9,759
3,520
0
4,480
5,279
0
7,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,614
Gold Earned
27,326
153
Minions Killed
134
0
Camps Cleared
0
665,006
Distance Traveled
648,486
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,424
802
57
4
0
187,825
0
L
Gilgamesh
10,168
782
39
3
0
264,373
0
L
Aphrodite
8,620
663
77
6
0
191,224
0
W
Scylla
9,526
733
62
5
0
230,252
0
W
Chaac
9,664
743
34
3
0
246,929
1
L
Bakasura
8,538
657
18
1
0
192,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role