Player Matchup

Anubis
Anubis
CN_YoungGhost
Anubis
Level 8
God Stats
1W - 1L
1,055 SR
Queue Stats
3W - 6L
1,162 Elo+
Party 1
Bakasura
Bakasura
Drift yeet9483
Bakasura
Level 7
God Stats
5W - 2L
1,406 SR
Queue Stats
8W - 12L
1,223 Elo+
Party 2
Tiamat
Tiamat
NFG_Thor507
Tiamat
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 85L
1,404 Elo+
Party 1
Ares
Ares
TSM-Malviss12
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,315 Elo+
Party 1
Izanami
Izanami
TotemicBear822
Izanami
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
108W - 100L
1,415 Elo+
Party 2
Team Averages
Level 17
1,392 SR
1,304 Elo+

VS

Team Averages
Level 13
1,431 SR
1,252 Elo+
Guan Yu
Guan Yu
BurnMaster37
Guan Yu
Level 5
God Stats
1W - 2L
1,453 SR
Queue Stats
1W - 6L
1,102 Elo+
Solo
Skadi
Skadi
Kaue12345x
Skadi
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Jormungandr
Jormungandr
PyrKyr
Jormungandr
Level 28
God Stats
0W - 1L
1,183 SR
Queue Stats
64W - 90L
1,238 Elo+
Solo
Loki
Loki
avoid_kazuki
Loki
Level 6
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 5L
1,095 Elo+
Solo
Aphrodite
Aphrodite
celestial_storm1
Aphrodite
Level 24
God Stats
5W - 6L
1,728 SR
Queue Stats
276W - 328L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 2
10,016
556
5,618
9,372
4,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bakasura
7
2 / 2 / 1
7,137
397
1,382
4,003
1,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
14
2 / 2 / 2
8,976
499
7,604
11,122
5,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
7 / 2 / 4
8,679
482
6,320
10,345
6,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
7 / 3 / 5
9,856
548
10,515
8,070
3,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BurnMaster37
Guan Yu
10
0 / 8 / 2
6,389
355
4,549
14,648
5,441
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
5
1 / 3 / 0
5,744
319
838
2,539
405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
PyrKyr
Jormungandr
11
1 / 3 / 0
6,967
387
2,542
12,591
7,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 9 / 1
7,218
401
3,471
9,939
2,084
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
16
3 / 2 / 1
9,568
532
8,781
13,961
5,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
23
Kills
8
10
Deaths
25
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BurnMaster37
Guan Yu
0
8
2
0.13
W
5
1
2
6
W
Bakasura
2
2
1
1.25
L
Skadi
1
3
0
0.33
W
Tiamat
2
2
2
1.5
L
Jormungandr
PyrKyr
Jormungandr
1
3
0
0.33
W
7
2
4
4.5
W
7
3
5
3.17
L
3
9
1
0.39
L
Aphrodite
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,439
Damage
20,181
42,912
Taken
53,678
21,953
Mitigated
21,237
12,213
Healing
11,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BurnMaster37
Guan Yu
4,549
2,123
462
1,356
14,648
5,441
0
6,429
7,921
0
18,584
W
5,618
301
0
4,795
9,372
4,853
4,849
0
9,372
48,291
0
W
Bakasura
1,382
972
0
707
4,003
1,541
844
208
3,755
0
8,628
L
Skadi
838
492
0
0
2,539
405
20
1,685
844
0
4,768
W
Tiamat
7,604
1,678
294
3,037
11,122
5,281
804
5,941
4,704
42,238
0
L
Jormungandr
PyrKyr
Jormungandr
2,542
587
0
360
12,591
7,953
0
1,929
10,662
29,299
0
W
6,320
1,047
0
256
10,345
6,716
945
2,271
7,972
18,124
0
W
10,515
7,069
0
3,124
8,070
3,562
4,420
2,242
5,786
0
62,884
L
3,471
1,098
0
0
9,939
2,084
0
3,855
6,078
0
22,130
L
Aphrodite
8,781
1,110
546
9,103
13,961
5,354
264
4,917
8,571
78,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,664
Gold Earned
35,886
329
Minions Killed
251
0
Camps Cleared
0
1,334,086
Distance Traveled
1,211,386
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,389
355
26
1
0
273,607
3
W
Anubis
10,016
556
90
5
0
265,030
0
W
Bakasura
7,137
397
35
2
0
169,745
0
L
Skadi
5,744
319
12
1
0
97,342
0
W
Tiamat
8,976
499
73
4
0
260,144
0
L
Jormungandr
6,967
387
41
2
0
218,122
0
W
Ares
8,679
482
21
1
0
328,188
1
W
Izanami
9,856
548
110
6
0
310,979
0
L
Loki
7,218
401
29
2
0
306,499
0
L
Aphrodite
9,568
532
143
8
0
315,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role