Player Matchup

Fenrir
Fenrir
Alcaturria
Fenrir
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
249W - 204L
1,566 Elo+
Party 2
Kuzenbo
Kuzenbo
EL Chacal3052
Kuzenbo
Level 15
God Stats
43W - 26L
1,771 SR
Queue Stats
191W - 146L
1,569 Elo+
Party 2
Kukulkan
Kukulkan
vaarezz
Kukulkan
Level 9
God Stats
2W - 0L
1,757 SR
Queue Stats
19W - 18L
1,477 Elo+
Party 2
Team Averages
Level 13
1,676 SR
1,537 Elo+

VS

Team Averages
Level 73
1,535 SR
1,533 Elo+
Gilgamesh
Gilgamesh
Quik8201
Gilgamesh
Level 98
God Stats
42W - 35L
1,539 SR
Queue Stats
886W - 1,088L
1,425 Elo+
Party 1
Discordia
Discordia
Reht127
Discordia
Level 116
God Stats
5W - 9L
1,565 SR
Queue Stats
422W - 377L
1,512 Elo+
Party 1
Izanami
Izanami
TwistedBliss179
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alcaturria
Fenrir
12
6 / 4 / 7
8,781
798
6,530
9,301
4,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kuzenbo
12
2 / 1 / 12
8,725
793
5,993
10,985
12,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
vaarezz
Kukulkan
13
7 / 1 / 7
8,889
808
11,167
4,915
1,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Quik8201
Gilgamesh
10
2 / 3 / 4
7,485
680
7,711
14,443
7,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
Reht127
Discordia
10
2 / 4 / 3
7,563
688
5,039
6,298
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 8 / 4
7,553
687
4,573
9,767
3,087
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
15
Kills
6
6
Deaths
15
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Alcaturria
Fenrir
6
4
7
2.38
W
Kuzenbo
2
1
12
8
L
Gilgamesh
Quik8201
Gilgamesh
2
3
4
1.33
L
Discordia
Reht127
Discordia
2
4
3
0.88
L
2
8
4
0.5
W
Kukulkan
vaarezz
Kukulkan
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,690
Damage
17,323
25,201
Taken
30,508
19,208
Mitigated
12,728
2,966
Healing
6,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Alcaturria
Fenrir
6,530
1,595
0
604
9,301
4,452
1,002
1,340
7,961
0
17,576
W
Kuzenbo
5,993
3,173
0
2,362
10,985
12,860
285
1,691
9,294
14,875
0
L
Gilgamesh
Quik8201
Gilgamesh
7,711
1,877
0
4,028
14,443
7,695
0
6,848
7,595
0
18,904
L
Discordia
Reht127
Discordia
5,039
423
0
426
6,298
1,946
205
3,337
2,961
31,451
0
L
4,573
3,208
429
1,249
9,767
3,087
15
7,007
2,760
0
26,388
W
Kukulkan
vaarezz
Kukulkan
11,167
668
0
0
4,915
1,896
181
2,036
2,879
44,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,395
Gold Earned
22,601
112
Minions Killed
121
0
Camps Cleared
0
636,196
Distance Traveled
544,183
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,781
798
25
2
0
217,629
1
W
Kuzenbo
8,725
793
10
1
0
207,958
2
L
Gilgamesh
7,485
680
16
1
0
212,635
1
L
Discordia
7,563
688
57
5
0
172,858
1
L
Izanami
7,553
687
48
4
0
158,690
0
W
Kukulkan
8,889
808
77
7
0
210,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role