Player Matchup

Raijin
Raijin
ElevateAres
Raijin
Level 144
God Stats
1W - 1L
1,745 SR
Queue Stats
394W - 370L
1,681 Elo+
Solo
Achilles
Achilles
Geistlion
Achilles
Level 155
God Stats
2W - 2L
1,887 SR
Queue Stats
102W - 101L
1,673 Elo+
Solo
Thanatos
Thanatos
Gryfin673
Thanatos
Level 142
God Stats
6W - 6L
1,686 SR
Queue Stats
343W - 329L
1,632 Elo+
Solo
Cernunnos
Cernunnos
RingzOfApollo
Cernunnos
Level 128
God Stats
9W - 8L
1,763 SR
Queue Stats
188W - 166L
1,646 Elo+
Solo
Merlin
Merlin
santefe
Merlin
Level 107
God Stats
21W - 24L
1,600 SR
Queue Stats
304W - 269L
1,659 Elo+
Solo
Team Averages
Level 135
1,736 SR
1,658 Elo+

VS

Team Averages
Level 150
1,511 SR
1,649 Elo+
Poseidon
Poseidon
Bluestreak48
Poseidon
Level 158
God Stats
10W - 5L
1,708 SR
Queue Stats
236W - 224L
1,641 Elo+
Solo
Rama
Rama
CreepBZ
Rama
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,698 Elo+
Solo
Ymir
Ymir
Rhayok
Ymir
Level 160
God Stats
17W - 16L
1,447 SR
Queue Stats
413W - 396L
1,595 Elo+
Party 1
Athena
Athena
Zulxx
Athena
Level 160
God Stats
3W - 1L
1,247 SR
Queue Stats
323W - 296L
1,649 Elo+
Party 1
Aphrodite
Aphrodite
ahmar
Aphrodite
Level 155
God Stats
147W - 87L
1,654 SR
Queue Stats
402W - 368L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
3 / 7 / 9
10,025
477
11,387
18,159
9,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
Geistlion
Achilles
17
2 / 4 / 7
10,862
517
6,023
14,602
18,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Gryfin673
Thanatos
16
5 / 8 / 5
10,298
490
11,348
19,742
7,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
RingzOfApollo
Cernunnos
19
8 / 4 / 4
12,389
590
23,936
18,112
7,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
santefe
Merlin
15
1 / 9 / 5
9,288
442
5,737
13,301
5,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bluestreak48
Poseidon
18
6 / 5 / 5
12,092
576
11,734
14,689
5,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
CreepBZ
Rama
20
4 / 3 / 5
12,894
614
9,587
16,282
6,083
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Rhayok
Ymir
14
2 / 6 / 12
10,544
502
7,513
22,319
21,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Zulxx
Athena
20
11 / 1 / 12
13,399
638
16,880
21,292
26,229
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Aphrodite
ahmar
Aphrodite
17
9 / 4 / 7
11,618
553
15,584
15,167
7,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
73
19
Kills
32
32
Deaths
19
30
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Bluestreak48
Poseidon
6
5
5
1.7
W
Rama
CreepBZ
Rama
4
3
5
2.17
L
Raijin
3
7
9
1.07
L
Achilles
Geistlion
Achilles
2
4
7
1.38
L
Thanatos
Gryfin673
Thanatos
5
8
5
0.94
W
Ymir
Rhayok
Ymir
2
6
12
1.33
L
Cernunnos
RingzOfApollo
Cernunnos
8
4
4
2.5
W
Athena
Zulxx
Athena
11
1
12
17
W
Aphrodite
ahmar
Aphrodite
9
4
7
3.13
L
Merlin
santefe
Merlin
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,431
Damage
61,298
83,916
Taken
89,749
47,893
Mitigated
66,305
25,195
Healing
35,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Bluestreak48
Poseidon
11,734
1,500
0
4,936
14,689
5,741
730
3,451
11,099
95,203
0
W
Rama
CreepBZ
Rama
9,587
7,145
0
6,758
16,282
6,083
3,141
820
15,462
0
90,338
L
Raijin
11,387
933
0
3,402
18,159
9,416
0
13,657
4,272
45,083
0
L
Achilles
Geistlion
Achilles
6,023
1,672
0
2,095
14,602
18,580
100
6,907
7,471
0
69,715
L
Thanatos
Gryfin673
Thanatos
11,348
4,100
0
10,440
19,742
7,207
0
12,509
7,147
0
71,043
W
Ymir
Rhayok
Ymir
7,513
1,514
0
3,497
22,319
21,198
541
4,562
17,598
31,111
0
L
Cernunnos
RingzOfApollo
Cernunnos
23,936
14,271
0
7,792
18,112
7,654
0
7,969
10,069
0
101,517
W
Athena
Zulxx
Athena
16,880
4,946
0
6,203
21,292
26,229
712
2,844
18,324
77,498
0
W
Aphrodite
ahmar
Aphrodite
15,584
1,838
5,527
8,333
15,167
7,054
1,453
4,805
10,142
55,837
0
L
Merlin
santefe
Merlin
5,737
764
0
1,466
13,301
5,036
0
9,891
3,246
61,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,862
Gold Earned
60,547
591
Minions Killed
608
0
Camps Cleared
0
1,826,799
Distance Traveled
2,108,151
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,092
576
147
7
0
433,937
7
W
Rama
12,894
614
177
8
0
387,563
4
L
Raijin
10,025
477
70
3
0
348,446
8
L
Achilles
10,862
517
137
7
0
377,713
3
L
Thanatos
10,298
490
105
5
0
396,215
0
W
Ymir
10,544
502
38
2
0
382,385
6
L
Cernunnos
12,389
590
162
8
0
370,804
0
W
Athena
13,399
638
142
7
0
512,059
1
W
Aphrodite
11,618
553
104
5
0
392,207
7
L
Merlin
9,288
442
117
6
0
333,621
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role