Player Matchup

Chiron
Chiron
JOELPOWER
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Jubla10
Chaac
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
376W - 345L
1,525 Elo+
Solo
Nu Wa
Nu Wa
Lvl1Mew
Nu Wa
Level 108
God Stats
7W - 8L
1,690 SR
Queue Stats
169W - 164L
1,485 Elo+
Party 1
Sobek
Sobek
SkayClouds
Sobek
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 35L
1,431 Elo+
Solo
Cabrakan
Cabrakan
Zyndane
Cabrakan
Level 143
God Stats
9W - 7L
1,671 SR
Queue Stats
445W - 449L
1,493 Elo+
Party 1
Team Averages
Level 134
1,572 SR
1,487 Elo+

VS

Team Averages
Level 104
1,569 SR
1,530 Elo+
Skadi
Skadi
Mysackisbig
Skadi
Level 65
God Stats
4W - 3L
1,862 SR
Queue Stats
54W - 51L
1,570 Elo+
Solo
Kumbhakarna
Kumbhakarna
PDiddy2013
Kumbhakarna
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
282W - 276L
1,546 Elo+
Party 2
Nike
Nike
TheJudge12726
Nike
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,541 Elo+
Party 2
Ra
Ra
Twins1987
Ra
Level 64
God Stats
7W - 9L
1,389 SR
Queue Stats
126W - 146L
1,423 Elo+
Party 2
Loki
Loki
UnversedNumber3
Loki
Level 127
God Stats
13W - 13L
1,591 SR
Queue Stats
154W - 141L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
JOELPOWER
Chiron
14
9 / 0 / 4
8,605
615
9,701
7,616
2,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Jubla10
Chaac
13
0 / 2 / 6
7,343
525
6,781
9,501
6,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Lvl1Mew
Nu Wa
13
3 / 1 / 6
7,492
535
8,778
5,669
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sobek
11
2 / 3 / 9
7,347
525
5,036
9,592
7,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
Zyndane
Cabrakan
11
4 / 1 / 4
7,344
525
5,075
8,342
4,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,766
483
3,819
8,683
2,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
PDiddy2013
Kumbhakarna
10
1 / 5 / 1
6,634
474
2,023
10,514
4,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 3 / 2
6,910
494
7,727
14,342
5,287
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 4 / 2
6,610
472
6,278
6,204
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 2
7,404
529
4,383
7,909
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
18
Kills
7
7
Deaths
18
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
JOELPOWER
Chiron
9
0
4
11
W
Chaac
Jubla10
Chaac
0
2
6
1.5
W
Nu Wa
Lvl1Mew
Nu Wa
3
1
6
6
L
0
4
3
0.38
L
Kumbhakarna
PDiddy2013
Kumbhakarna
1
5
1
0.3
W
Sobek
2
3
9
2.17
L
2
3
2
1
L
0
4
2
0.25
L
4
2
2
2.5
W
Cabrakan
Zyndane
Cabrakan
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,371
Damage
24,230
40,720
Taken
47,652
22,569
Mitigated
17,291
14,269
Healing
7,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
JOELPOWER
Chiron
9,701
3,720
678
3,499
7,616
2,430
1,132
1,266
6,350
0
51,721
W
Chaac
Jubla10
Chaac
6,781
1,818
0
3,790
9,501
6,731
48
174
9,327
0
45,250
W
Nu Wa
Lvl1Mew
Nu Wa
8,778
2,422
0
460
5,669
1,823
328
2,787
2,882
50,449
0
L
3,819
1,854
0
1,645
8,683
2,791
732
3,448
5,235
0
37,711
L
Kumbhakarna
PDiddy2013
Kumbhakarna
2,023
215
0
290
10,514
4,881
0
4,666
5,818
24,385
0
W
Sobek
5,036
527
0
4,261
9,592
7,408
0
2,350
7,242
21,362
0
L
7,727
1,837
0
2,102
14,342
5,287
306
3,199
10,663
0
37,303
L
6,278
399
354
978
6,204
1,857
232
3,912
2,232
44,841
0
L
4,383
1,427
0
2,585
7,909
2,475
0
3,664
4,215
0
43,584
W
Cabrakan
Zyndane
Cabrakan
5,075
1,090
0
1,581
8,342
4,177
0
1,724
6,618
28,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,131
Gold Earned
34,324
345
Minions Killed
353
0
Camps Cleared
0
1,322,602
Distance Traveled
1,280,382
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,605
615
97
7
0
272,809
6
W
Chaac
7,343
525
84
6
0
281,203
1
W
Nu Wa
7,492
535
94
7
0
244,561
7
L
Skadi
6,766
483
58
4
0
255,395
5
L
Kumbhakarna
6,634
474
43
3
0
247,180
3
W
Sobek
7,347
525
20
1
0
268,382
4
L
Nike
6,910
494
72
5
0
257,930
3
L
Ra
6,610
472
90
6
0
246,139
4
L
Loki
7,404
529
90
6
0
273,738
4
W
Cabrakan
7,344
525
50
4
0
255,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role