Player Matchup

Hou Yi
Hou Yi
NaneH
Hou Yi
Level 104
God Stats
0W - 1L
1,223 SR
Queue Stats
19W - 45L
1,241 Elo+
Party 1
He Bo
He Bo
Profale
He Bo
Level 158
God Stats
0W - 1L
1,388 SR
Queue Stats
32W - 55L
1,328 Elo+
Party 1
Vamana
Vamana
UmadNBad
Vamana
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ll hades lIl
Hera
Level 156
God Stats
0W - 1L
1,487 SR
Queue Stats
11W - 12L
1,401 Elo+
Party 1
Ne Zha
Ne Zha
srbilboboleiro
Ne Zha
Level 160
God Stats
0W - 1L
1,280 SR
Queue Stats
36W - 46L
1,384 Elo+
Party 1
Team Averages
Level 137
1,376 SR
1,371 Elo+

VS

Team Averages
Level 126
1,460 SR
1,542 Elo+
Geb
Geb
 
Geb
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
BaronShmurda
Tsukuyomi
Level 113
God Stats
18W - 8L
1,623 SR
Queue Stats
188W - 97L
1,598 Elo+
Party 2
Chernobog
Chernobog
Cartman122
Chernobog
Level 124
God Stats
5W - 3L
1,421 SR
Queue Stats
343W - 200L
1,568 Elo+
Party 2
Zeus
Zeus
Maxipain012
Zeus
Level 119
God Stats
1W - 0L
1,128 SR
Queue Stats
35W - 38L
1,543 Elo+
Party 3
Gilgamesh
Gilgamesh
Onitensei2
Gilgamesh
Level 159
God Stats
28W - 17L
1,627 SR
Queue Stats
345W - 333L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
NaneH
Hou Yi
11
0 / 3 / 1
5,967
597
2,307
6,684
2,525
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
Profale
He Bo
14
1 / 1 / 1
7,234
723
5,198
5,937
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
UmadNBad
Vamana
15
1 / 1 / 1
7,921
792
7,325
11,393
7,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 3
6,453
645
8,241
5,186
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 0
7,168
717
6,657
10,436
6,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 1 / 5
6,253
625
3,665
10,117
6,698
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
BaronShmurda
Tsukuyomi
13
3 / 2 / 6
7,905
791
5,226
7,868
3,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
Cartman122
Chernobog
15
1 / 0 / 5
7,755
776
7,271
7,400
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 2 / 2
8,261
826
11,207
4,406
1,532
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Onitensei2
Gilgamesh
12
2 / 0 / 3
7,192
719
5,733
7,903
4,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
11
11
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
5
2.5
W
Tsukuyomi
BaronShmurda
Tsukuyomi
3
2
6
3
W
Chernobog
Cartman122
Chernobog
1
0
5
3.5
W
5
2
2
3
L
Hou Yi
NaneH
Hou Yi
0
3
1
0.17
W
Gilgamesh
Onitensei2
Gilgamesh
2
0
3
3.5
L
He Bo
Profale
He Bo
1
1
1
1.5
L
Vamana
UmadNBad
Vamana
1
1
1
1.5
L
0
3
3
0.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,728
Damage
33,102
39,636
Taken
37,694
19,961
Mitigated
19,253
8,227
Healing
5,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,665
323
0
0
10,117
6,698
0
3,217
6,800
12,123
0
W
Tsukuyomi
BaronShmurda
Tsukuyomi
5,226
1,245
0
762
7,868
3,808
15
3,476
4,356
0
17,127
W
Chernobog
Cartman122
Chernobog
7,271
3,688
0
3,531
7,400
2,967
572
2,178
5,128
0
36,553
W
11,207
778
331
872
4,406
1,532
0
1,361
2,965
41,452
0
L
Hou Yi
NaneH
Hou Yi
2,307
450
0
500
6,684
2,525
0
3,962
2,722
0
13,298
W
Gilgamesh
Onitensei2
Gilgamesh
5,733
831
0
298
7,903
4,248
0
3,030
4,771
0
14,668
L
He Bo
Profale
He Bo
5,198
0
0
199
5,937
1,973
1
2,849
3,088
22,334
0
L
Vamana
UmadNBad
Vamana
7,325
3,933
0
4,299
11,393
7,411
204
4,986
6,407
0
36,556
L
8,241
1,227
0
262
5,186
2,003
19
1,072
4,114
21,457
0
L
6,657
845
0
2,967
10,436
6,049
0
2,513
7,923
0
17,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,743
Gold Earned
37,366
209
Minions Killed
228
7
Camps Cleared
7
949,833
Distance Traveled
954,188
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,253
625
12
1
0
190,319
2
W
Tsukuyomi
7,905
791
30
3
2
204,789
0
W
Chernobog
7,755
776
95
10
1
177,923
0
W
Zeus
8,261
826
66
7
4
175,635
0
L
Hou Yi
5,967
597
25
3
0
171,943
1
W
Gilgamesh
7,192
719
25
3
0
205,522
4
L
He Bo
7,234
723
49
5
0
188,228
1
L
Vamana
7,921
792
79
8
4
211,806
4
L
Hera
6,453
645
35
4
1
185,641
2
L
Ne Zha
7,168
717
21
2
2
192,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role