Player Matchup

Pele
Pele
Arch_Demon27
Pele
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 86L
1,493 Elo+
Solo
Olorun
Olorun
Devilstornado
Olorun
Level 87
God Stats
2W - 1L
1,752 SR
Queue Stats
189W - 231L
1,356 Elo+
Solo
Cupid
Cupid
MAKAVELI-Tuu
Cupid
Level 83
God Stats
1W - 3L
1,198 SR
Queue Stats
148W - 165L
1,324 Elo+
Solo
Chaac
Chaac
giancarlosxg
Chaac
Level 106
God Stats
7W - 2L
1,634 SR
Queue Stats
37W - 36L
1,517 Elo+
Solo
Sol
Sol
sapphiredragon03
Sol
Level 96
God Stats
5W - 9L
1,439 SR
Queue Stats
95W - 140L
1,295 Elo+
Solo
Team Averages
Level 99
1,505 SR
1,397 Elo+

VS

Team Averages
Level 104
1,491 SR
1,433 Elo+
Pele
Pele
Big_ol_Cheese
Pele
Level 115
God Stats
2W - 3L
1,393 SR
Queue Stats
282W - 323L
1,460 Elo+
Solo
Cu Chulainn
Cu Chulainn
DOGTOTEM
Cu Chulainn
Level 81
God Stats
3W - 5L
1,444 SR
Queue Stats
474W - 594L
1,386 Elo+
Solo
Merlin
Merlin
johan_418_vega
Merlin
Level 121
God Stats
1W - 4L
1,753 SR
Queue Stats
280W - 230L
1,551 Elo+
Solo
Chiron
Chiron
krynnownsyou
Chiron
Level 116
God Stats
12W - 15L
1,410 SR
Queue Stats
184W - 198L
1,387 Elo+
Solo
Ra
Ra
moose__cuz_duh
Ra
Level 86
God Stats
7W - 8L
1,458 SR
Queue Stats
677W - 757L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 0 / 6
11,414
544
11,355
12,395
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 6
9,445
450
7,217
15,725
5,841
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 6 / 5
9,622
458
11,244
17,759
5,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 2 / 6
11,446
545
15,103
21,828
21,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
8 / 5 / 12
10,562
503
16,815
14,254
4,290
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 6
10,182
485
10,106
18,305
6,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
DOGTOTEM
Cu Chulainn
17
2 / 5 / 0
9,869
470
12,619
17,614
12,401
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 5 / 2
9,882
471
16,187
13,366
5,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
13
4 / 9 / 3
8,453
403
12,291
17,563
5,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 7 / 5
8,347
397
8,134
14,170
7,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
33
Kills
15
16
Deaths
33
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
13
0
6
16
L
4
7
6
1
L
Cu Chulainn
DOGTOTEM
Cu Chulainn
2
5
0
0.4
W
3
3
6
2
W
7
6
5
1.58
W
2
2
6
2.5
L
3
5
2
0.8
L
Chiron
4
9
3
0.61
L
2
7
5
0.64
W
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,734
Damage
59,337
81,961
Taken
81,018
42,264
Mitigated
36,846
41,175
Healing
21,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,355
1,323
0
5,134
12,395
4,678
0
2,158
9,965
0
59,704
L
10,106
1,501
0
4,359
18,305
6,882
878
4,047
14,108
0
74,951
L
Cu Chulainn
DOGTOTEM
Cu Chulainn
12,619
6,843
0
6,572
17,614
12,401
985
0
16,740
0
60,181
W
7,217
3,171
432
8,190
15,725
5,841
863
8,462
6,525
48,260
0
W
11,244
7,095
309
6,917
17,759
5,460
0
3,985
13,320
0
38,610
W
15,103
3,687
0
13,558
21,828
21,995
812
3,567
18,102
0
80,899
L
16,187
944
0
1,442
13,366
5,168
290
7,286
6,050
66,126
0
L
Chiron
12,291
4,762
617
4,481
17,563
5,291
756
6,506
11,057
0
38,179
L
8,134
955
878
3,446
14,170
7,104
273
6,193
7,947
33,478
0
W
16,815
3,233
782
5,853
14,254
4,290
715
4,032
9,728
47,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,489
Gold Earned
46,733
464
Minions Killed
462
0
Camps Cleared
0
1,916,060
Distance Traveled
1,805,043
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,414
544
98
5
0
455,376
7
L
Pele
10,182
485
117
6
0
364,306
2
L
Cu Chulainn
9,869
470
119
6
0
373,737
0
W
Olorun
9,445
450
90
4
0
346,641
0
W
Cupid
9,622
458
54
3
0
345,143
3
W
Chaac
11,446
545
147
7
0
386,113
0
L
Merlin
9,882
471
111
5
0
345,380
3
L
Chiron
8,453
403
58
3
0
365,374
4
L
Ra
8,347
397
57
3
0
356,246
4
W
Sol
10,562
503
75
4
0
382,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role