Player Matchup

Izanami
Izanami
Keruby
Izanami
Level 14
God Stats
0W - 2L
1,497 SR
Queue Stats
10W - 5L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
PedacinhoDeCell
Gilgamesh
Level 15
God Stats
3W - 3L
1,638 SR
Queue Stats
20W - 19L
1,528 Elo+
Party 1
Tiamat
Tiamat
XTrueBerserkerX
Tiamat
Level 29
God Stats
30W - 20L
1,606 SR
Queue Stats
143W - 109L
1,554 Elo+
Solo
Athena
Athena
okairobr
Athena
Level 23
God Stats
15W - 10L
1,698 SR
Queue Stats
25W - 22L
1,516 Elo+
Party 1
Bellona
Bellona
syberbr
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,218 Elo+
Solo
Team Averages
Level 17
1,588 SR
1,471 Elo+

VS

Team Averages
Level 22
1,500 SR
1,510 Elo+
Bastet
Bastet
Nefasto40
Bastet
Level 27
God Stats
11W - 7L
1,709 SR
Queue Stats
91W - 91L
1,612 Elo+
Solo
Achilles
Achilles
SAW RIPP3R
Achilles
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,438 Elo+
Solo
Rama
Rama
V1NNCEE
Rama
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 17L
1,616 Elo+
Solo
Ra
Ra
poch8
Ra
Level 28
God Stats
1W - 2L
1,291 SR
Queue Stats
102W - 92L
1,498 Elo+
Solo
Janus
Janus
shadowlaff1
Janus
Level 24
God Stats
1W - 5L
1,500 SR
Queue Stats
118W - 131L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Keruby
Izanami
13
1 / 8 / 2
7,871
437
4,505
11,302
3,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
PedacinhoDeCell
Gilgamesh
13
1 / 7 / 0
8,161
453
4,860
15,079
9,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
2 / 4 / 2
10,021
557
7,936
8,432
5,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
okairobr
Athena
10
1 / 8 / 1
7,033
391
2,939
16,497
12,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
syberbr
Bellona
12
0 / 5 / 0
7,052
392
777
8,899
5,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Nefasto40
Bastet
15
3 / 3 / 7
10,066
559
9,667
15,338
5,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
SAW RIPP3R
Achilles
17
6 / 1 / 3
11,108
617
5,775
10,886
9,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rama
V1NNCEE
Rama
20
17 / 1 / 2
13,433
746
21,292
15,375
5,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
15
1 / 1 / 7
9,308
517
2,827
7,457
2,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 0 / 0
10,188
566
4,454
6,068
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
5
Kills
32
32
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
Keruby
Izanami
1
8
2
0.25
W
Bastet
Nefasto40
Bastet
3
3
7
2.17
L
Gilgamesh
PedacinhoDeCell
Gilgamesh
1
7
0
0.14
W
Achilles
SAW RIPP3R
Achilles
6
1
3
7.5
W
Rama
V1NNCEE
Rama
17
1
2
18
L
2
4
2
0.75
L
Athena
okairobr
Athena
1
8
1
0.19
W
Ra
1
1
7
4.5
W
5
0
0
5
L
Bellona
syberbr
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,017
Damage
44,015
60,209
Taken
55,124
37,380
Mitigated
24,112
6,110
Healing
23,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Keruby
Izanami
4,505
2,272
0
1,158
11,302
3,780
140
617
10,567
0
57,708
W
Bastet
Nefasto40
Bastet
9,667
2,602
0
4,230
15,338
5,165
486
3,650
11,548
0
72,630
L
Gilgamesh
PedacinhoDeCell
Gilgamesh
4,860
1,116
0
1,891
15,079
9,853
0
1,683
12,822
0
38,216
W
Achilles
SAW RIPP3R
Achilles
5,775
1,471
0
2,160
10,886
9,262
716
2,043
8,843
0
53,807
W
Rama
V1NNCEE
Rama
21,292
14,906
0
10,750
15,375
5,457
3,597
3,736
11,557
0
105,712
L
7,936
1,143
0
1,502
8,432
5,461
30
1,641
6,636
56,721
0
L
Athena
okairobr
Athena
2,939
1,091
0
1,027
16,497
12,580
163
2,178
14,172
14,686
0
W
Ra
2,827
89
2,367
2,768
7,457
2,317
510
3,444
3,943
42,297
0
W
4,454
376
0
741
6,068
1,911
1,326
2,088
3,812
59,298
0
L
Bellona
syberbr
Bellona
777
124
0
532
8,899
5,706
839
624
8,203
0
36,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,138
Gold Earned
54,103
395
Minions Killed
576
0
Camps Cleared
0
1,584,547
Distance Traveled
1,715,724
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,871
437
96
5
0
304,299
6
W
Bastet
10,066
559
108
6
0
349,542
3
L
Gilgamesh
8,161
453
83
5
0
314,050
2
W
Achilles
11,108
617
94
5
0
371,218
8
W
Rama
13,433
746
185
10
0
288,398
4
L
Tiamat
10,021
557
127
7
0
254,468
5
L
Athena
7,033
391
18
1
0
316,383
2
W
Ra
9,308
517
64
4
0
346,879
6
W
Janus
10,188
566
125
7
0
359,687
1
L
Bellona
7,052
392
71
4
0
395,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role