Player Matchup

Fenrir
Fenrir
DARKTHEGA0T
Fenrir
Level 11
God Stats
3W - 3L
1,372 SR
Queue Stats
7W - 10L
1,468 Elo+
Party 2
Jing Wei
Jing Wei
KAOS_OreoWitAfro
Jing Wei
Level 87
God Stats
7W - 4L
1,401 SR
Queue Stats
460W - 433L
1,537 Elo+
Party 2
Freya
Freya
Weeabos
Freya
Level 140
God Stats
2W - 0L
1,935 SR
Queue Stats
190W - 133L
1,618 Elo+
Party 3
Jormungandr
Jormungandr
booberrella
Jormungandr
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
372W - 352L
1,526 Elo+
Party 2
Neith
Neith
pilow1245
Neith
Level 22
God Stats
7W - 3L
1,737 SR
Queue Stats
60W - 60L
1,474 Elo+
Party 3
Team Averages
Level 73
1,589 SR
1,525 Elo+

VS

Team Averages
Level 77
1,450 SR
1,424 Elo+
Poseidon
Poseidon
Eloah Elohim
Poseidon
Level 47
God Stats
111W - 112L
1,428 SR
Queue Stats
173W - 209L
1,353 Elo+
Solo
Athena
Athena
Gabyantonio15
Athena
Level 146
God Stats
5W - 4L
1,668 SR
Queue Stats
189W - 176L
1,530 Elo+
Party 1
Nemesis
Nemesis
JimmYospry
Nemesis
Level 45
God Stats
1W - 3L
1,201 SR
Queue Stats
292W - 302L
1,439 Elo+
Solo
Cernunnos
Cernunnos
Xavi_2073
Cernunnos
Level 21
God Stats
0W - 3L
1,385 SR
Queue Stats
0W - 3L
1,288 Elo+
Party 1
King Arthur
King Arthur
the_realmer
King Arthur
Level 127
God Stats
0W - 2L
1,570 SR
Queue Stats
17W - 22L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 6 / 2
8,772
418
3,793
11,960
3,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
9 / 2 / 3
13,170
627
19,480
17,540
6,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
Weeabos
Freya
20
8 / 4 / 1
12,763
608
19,008
22,285
9,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
booberrella
Jormungandr
17
6 / 3 / 8
10,979
523
9,583
16,642
8,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
pilow1245
Neith
17
5 / 4 / 4
11,654
555
8,637
12,778
4,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Eloah Elohim
Poseidon
16
9 / 6 / 1
10,928
520
13,793
13,292
4,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 6 / 7
7,791
371
9,320
20,179
13,990
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
JimmYospry
Nemesis
16
2 / 6 / 5
9,840
469
9,790
16,057
6,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Xavi_2073
Cernunnos
14
3 / 8 / 1
8,815
420
5,586
15,388
5,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
the_realmer
King Arthur
16
5 / 4 / 1
10,434
497
11,606
17,607
15,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
30
Kills
19
19
Deaths
30
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
6
2
0.5
L
Poseidon
Eloah Elohim
Poseidon
9
6
1
1.58
L
0
6
7
0.58
L
Nemesis
JimmYospry
Nemesis
2
6
5
0.75
W
9
2
3
5.25
W
Freya
Weeabos
Freya
8
4
1
2.13
L
Cernunnos
Xavi_2073
Cernunnos
3
8
1
0.44
W
Jormungandr
booberrella
Jormungandr
6
3
8
3.33
W
Neith
pilow1245
Neith
5
4
4
1.75
L
King Arthur
the_realmer
King Arthur
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,501
Damage
50,095
81,205
Taken
82,523
33,708
Mitigated
46,662
31,513
Healing
13,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,793
618
0
183
11,960
3,794
70
4,851
6,905
0
15,276
L
Poseidon
Eloah Elohim
Poseidon
13,793
2,547
286
2,896
13,292
4,684
726
5,567
7,725
64,663
0
L
9,320
2,533
446
2,688
20,179
13,990
0
7,977
12,202
34,528
0
L
Nemesis
JimmYospry
Nemesis
9,790
4,172
0
1,223
16,057
6,478
0
5,165
10,892
0
65,545
W
19,480
16,531
0
8,935
17,540
6,754
4,482
4,465
12,951
0
112,097
W
Freya
Weeabos
Freya
19,008
6,789
0
15,697
22,285
9,658
1,018
3,862
18,307
103,804
0
L
Cernunnos
Xavi_2073
Cernunnos
5,586
3,080
0
3,229
15,388
5,560
0
2,250
13,138
0
41,022
W
Jormungandr
booberrella
Jormungandr
9,583
2,475
0
4,180
16,642
8,781
241
5,258
11,191
69,161
0
W
Neith
pilow1245
Neith
8,637
4,535
0
2,518
12,778
4,721
610
4,066
8,570
0
66,808
L
King Arthur
the_realmer
King Arthur
11,606
1,593
339
2,020
17,607
15,950
45
7,632
9,975
0
62,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,338
Gold Earned
47,808
554
Minions Killed
480
0
Camps Cleared
0
1,809,338
Distance Traveled
1,868,101
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,772
418
26
1
0
336,070
0
L
Poseidon
10,928
520
117
6
0
371,272
4
L
Athena
7,791
371
39
2
0
382,421
2
L
Nemesis
9,840
469
115
5
0
415,393
5
W
Jing Wei
13,170
627
169
8
0
397,590
1
W
Freya
12,763
608
161
8
0
339,988
1
L
Cernunnos
8,815
420
91
4
0
336,376
0
W
Jormungandr
10,979
523
84
4
0
378,250
0
W
Neith
11,654
555
114
5
0
357,440
2
L
King Arthur
10,434
497
118
6
0
362,639
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role